Another Overhyped Weak Link Between Video Games And Violence
from the sounds-familiar dept
qkslvr writes in with the latest academic research claiming to show the link between video games and violence. Amusingly, it claims this is the "first" study to prove video games desensitizes people to real-life violence. There are a few problems with this. First, it's not the first study to claim such a thing. Just seven months ago, we linked to a study that made nearly identical claims. And, second, it doesn't actually seem to prove that at all. Just like the last study, all it really showed is that (shockingly!), people get slightly (and perhaps temporarily) desensitized if they see two similar things in a row. If you see a lot of violence, seeing more violence isn't going to get your heart rate pumping nearly as much. That's not surprising at all. That's barely a finding worth reporting. That doesn't even remotely suggest that because your heart rate doesn't beat as fast, you're now going to run out and start attacking people. However, that doesn't stop the folks who did this study from spinning it into being a much bigger deal. They claim that seeing violence makes people "numb" to it, as if they don't care about violence they might participate in. Most people know the difference between real violence and fake violence on the screen. That's why youth violence keeps dropping as video game violence becomes more popular.But, the researchers don't stop there. They want everyone to know that this is a big problem, claiming that violent media is "a powerful desensitization intervention on a global level." The researchers then go in for the (figurative!) kill: "It (marketing of video game media) initially is packaged in ways that are not too threatening, with cute cartoon-like characters, a total absence of blood and gore, and other features that make the overall experience a pleasant one. That arouses positive emotional reactions that are incongruent with normal negative reactions to violence. Older children consume increasingly threatening and realistic violence, but the increases are gradual and always in a way that is fun. In short, the modern entertainment media landscape could accurately be described as an effective systematic violence desensitization tool."
Unfortunately, their study shows none of that (and seems to paint video game marketing with an unfairly broad brush that doesn't seem particularly accurate). All it shows is that if you've been playing violent video games, immediately afterwards if you watch some violence on TV, it doesn't get your heart pumping nearly as much. They don't bother to look at how long this lasts. They don't bother to look at how it actually impacts how the person feels about violence... and they certainly don't look at how this makes the individual act. They don't bother to see how people would react to real violence happening in front of them (only TV violence from movies and TV shows). All they note is that the violence isn't as shocking. That's like saying if I was listening to loud music for a while and then put on more loud music, it wouldn't be as shocking as if I simply turned on loud music after listening to quiet music. There's nothing surprising, or even worrying there, but that doesn't stop the researchers from blowing it out of proportion in a way that will surely be misused by those with a political agenda.
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Re:
I bet they don't show you this on TV in the USA.
http://www.informationclearinghouse.info/article14069.htm
That's the easy stuff. I daren't post any of the *real* stuff up here
because it's not fair on Mike being forced to delete it and look bad for that.
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Re: Re:
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Re: The biased AC. Also, isn't there another issue
http://www.peacewithrealism.org/images/busbomb2.jpg
And this:
http://www.tampabayprimer.org/images/suicide.jpg
I won't post the "real" ones because I'm not sure you can handle that there are two sides to your story.
Regarding the saner posts, I think some people will have the propensity to commit violence regardless of the media they're exposed to. As violent as our world is, history certainly tells us of even more violent times in the past. I'm pretty sure Ghengis Khan didn't play Grand Theft Auto.
Then again, the focus of the anti video game lobby is not a modern equivalent of Ghengis Khan, it's more likely that quiet kid down the block everybody picks on. Is he more likely to turn his fantasies of getting revenge on his tormentors into reality after he plays a session of some bloodfest on his Xbox? I don't know, but I would argue that he's going to fantasize with or without a video game to help. His problem is that he feels lonely and powerless. Shouldn't we really address that issue??
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WARNING
Please. Spare me the alarmist hyperbole.
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Violent Video Games
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Re: Violent Video Games
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Meanwhile in reality...
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Re: Meanwhile in reality...
on claptrap.
Precision bombing is a fact. The old days of carpet
bombing and napalming are gone, hopefully forever.
War sucks, innocent people are killed along with the
not so innocent. I can't say if it was just or right
But it has been a different sort of war from anything
we've seen before.
It is the older people who have seen real violence,
at least those still alive have seen it. The most ardent
pacifists I know were soldiers.
It is the older people who know the game that are
generally best at discerning propaganda from truth.
With youth also comes inexperience (read ignorance)
which only time and painful experience will erase.
The violent crime statistics overwhelmingly tie
youth and violence together.
This is why the military recruits young people with
malleable minds, and also their good health.
Yes, there are stupid old people that believe whatever
they're told. Yes, there are old warmongers.
But youth has no lock on the truth. Often they're
ill equipped to even recognize it.
Finally...
http://www.hawaii.edu/powerkills/
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Re: Re: Meanwhile in reality...
Precison bombing is no more of a "fact" than anti-dandruff shampoo is a "fact". It is a meaningless military hocum. Bombs got more accurate because of satellite tech, they still need aiming, you still need to pick targets. So what bothers me is this... given the accuracy to hit a target within a meter how does one account for the wholsale slaughter of civillians by US or Isreali forces? Bad luck? The wrong kind of weather? Personally I'd say bumbling amateur incompetence is letting them off lightly (I mean look at all the friendly fire deaths - you can hardly call American soldiers "skilled" can you. Ask any British or Canadian squadies if they'd rather have an impossible enemy in front of them, or the Americans behind them.). But that's being kind, it would be easy to blame it on the substandard bombs or the rookie soldiers, a more cynical mind would just say they are ordered to do it on purpose. Once is a mistake, twice is suspicious, but over and over again US and Isreali forces manage to slaughter reporters, tourists, families at weddings, kids at school - it's so far beyond a joke I hope nobody would make a fool of themself trying to defend or deny that.
Basically Americans are not "fighters", they are full of puff and shouting and "kick your ass" bigtalk, but at the end of the day they rely on technology to do their dirty work, and when that fails, they fail. Read some of the things those kids over there say. They hate it. They know the war is a lie. They are sick and scarred and frightened and will spend the rest of their days on drugs and alcohol.
Making an empty statement like "war sucks" and then following up with a vacuous platitude that dodges any moral responsibility makes you a coward in my opinion. Yes, you do know whether it is "just" or "right", you just can't hear your own heart speaking, and pretending otherwise does not absolve you.
Yes, you're right about one thing, coming from 5 generations of serving military family I am an ardent pacifist, people who have heard as much of the bullshit and had to live with the consequences of it like myself speak with qualification.
And I fundamentally disagree with your assertion that age visits some magical ability to separate lies from truth. If anything the older people get the more insecure and fearful they are and hence the more quickly they are taken in by fearmongers. I never see the youth shouting "lets go to war", do you?
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Re: Re: Re: Meanwhile in reality...
I believe is foolish. You cannot know what I believe.
I did state plainly and truthfully what I believe.
Instead of arguing the points you attack me personally
You ad hominem attack strips away the thin veneer of
reason and reveals the termite riddled underpinnings
of your stand.
Your knowledge of military tactics and practices is
deplorable. I know your claim that "Basically Americans
are not "fighters" is patently false. Close friends are
now or have been stationed in Afghanistan and Iraq.
None of them have ever threatened to kick anyone's
ass. They are humble, hard working professionals.
Sometimes they don't like the job they are assigned
but they do their best. Your assertions would be
insulting if they were not laughable.
I've seen remarks such as yours almost verbatim in
other venues. In my opinion your are a brain
washed robot and have no first hand knowledge of
any of the subjects you rail about.
I was taught never to argue with a drunk or a crazy
person. Later I learned that religious and political
zealots are to be avoided too.
I can't say it's been fun, or educational... rather
disappointing really.
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Re: Re: Re: Re: Meanwhile in reality...
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compare it to cultures without video games
I mean honestly, maybe we should take the funding from these 'studies' and use it to buy video games for needy nations.
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Why do we need pointless studies that prove the ob
Why do we waste money proving obvious facts? What isn't clear is whether that desensitization has any connection to committing violent acts.
THAT is what should be studied. But no, that might prove the harmfulness/harmlessness of violent video games and movies. No one actually wants to see that data. The one side because it might prove that there is no harm in violent games, and the other because it might prove there is harm. Both sides would much rather point to these inconclusive studies and statistics to prove the opinion they want to push. Neither side wants to be proven wrong.
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Re: Why do we need pointless studies that prove th
Obvious facts? With all due respect for the right to your own opinion, I just had to respond to this with : "what the hell are you smokeing?"
Let me make one thing clear to you sir: If you think that it is an "obvious fact" that video games and various other media make children violent then you need to refresh your vocabulary and look up the word "fact".
Here I'll save you the time: A fact is a bit of knowledge that can be proven by means of study and cannot be challenged for the validity OF that knowledge. The oppisite of fact is opinion, which is somebodys belief or preference in an issue that can be disputed and argued with. Such things cannot be proven 100%.
Example of a fact: George Washington was the first president of the United States.
Example of an opinion: George Washington was the greatest president America ever had.
Now the answer to the issue of "does media(video games ect.) make children/people in general, violent" asks for nothing more than opinion based answer. The part where you said you think that they do make them violent, though I disagree with you, is not my issue here. It was when you said it was an obvious fact, THAT was when I absolutely had to respond to you.
Sir or Miss, whoever you are, I must say that if you think that the answer to this issue is an "obvious fact" then in my opinion, it sounds ignorant when you talk like that. Saying that it is an obvious fact is the same as me saying "Its an obvious fact as to what movie has the best story line"
I'm sorry but this is basically what you are saying.
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Re: Re: Why do we need pointless studies that prov
This person may enlighten all of you somewhat:
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There has been violence as long as there has been life. The greatest influence in a childs life is their parents. If a child is playing a violent game, watching a violent movie or TV show or watching violence on the news, the best thing for that child is for their parent to say "that's bad, don't do that for real." By not doing that or by simply laughing and calling for more, you may be telling that child that that sort of behavior is OK. Children's minds are like clay, tell them something is bad and they will believe it on some level if not completely.
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The problem is...
Personally, I would find desensitation to violence to be an advantage in life. Perhaps it will allow me to react sensibly in a violent situation as opposed to just having a panic attack?
But then, phsychology has always been a non-science, hasn't it?
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let's extrapolate this to its (il)logical conclusi
Well I guess we better ban books then, because I remember reading cute animal books when I was little, and now I read more violent books.
-------------------
Let's see, now, we need to make sure that no one is allowed to read, watch television or movies, or have internet access, because there is sex and violence present in some examples of all of those media.
All right, back to work! Everyone needs to work to be a productive member of society. It's a good thing we have so many illiterates to hire. They can help clean up all the messes caused by the workers we already have, who, you see, are unable to reason for themselves. This was proven by VIDEO GAMES, ok? No, WE can reason perfectly well! It's video games.
Oh wait, we can't allow them to work. It's been shown that work makes people violent. They might come in and shoot up the place. Sports also make people violent.
We've now overruled work, entertainment, and sports. We'll have to keep them occupied some other way. And provide food and shelter, since they won't be able to pay for them. We'll need to keep them completely inactive.
They're becoming a drain on our resources. There must be some way we can utilize them, so they can contribute to the maintenance costs. Oh, I know! Let's put them in pods, and use them to power our machines!
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This just in...
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I emailed the three professors about their paper
Anyway, this is what I wrote:
Hello,
My name is Brad Leonard. I'm a 23 year old male and I've played video
games. I read the summary of your paper on violent video games 'numbing'
video game players to real world violence and I have a few questions.
Your paper indicates that when a subject plays a violent video game and
then watches violence on a screen they are less responsive then when they
just watch violence on a screen.
Have you tested this "participate then witness" vs. "only witness" theory
with anything else?
Perhaps a person who eats and then watches a tv commercial for food will
react differently (become 'numb') than a person who has not eaten and
watches a tv commercial. There are many other examples I'm sure we could
think of.
Have you tested whether or not these subjects were De-sensitized to real
violence after playing video games, or just to similar on-screen violence?
Granted this would be a moral dilemma, but perhaps send them to a boxing
match or something similar and legal.
I'd like to direct your attention to an article with an ending paragraph
that goes:
"So the according to the FBI, the murder rate hit a new 40 year
low in 2004. The best selling video game of 2004? Grand Theft Auto: San
Andreas."
http://www.gamerevolution.com/oldsite/articles/violence/violence.htm
I feel the ESRB has done more for the gaming industry and it's consumers
(perhaps even its adversaries as well) than many self-run industry
regulatory boards.
The gaming industry is new when compared to other entertainment industries
and I believe it should be looked at as a model for others and not some
immature child that needs to be reigned in.
In conclusion I ask of you to PLEASE be careful with announcing findings
like this. I, like you (I hope), believe research in all areas is
fundamental to us. But when claims are made in areas that the masses
may not have much knowledge in (video games and the majority of ~30+ year
olds?) they can misunderstand the findings and go to extremes. Take Sen.
Joe Lieberman (D) of CT for example. He leans hard against video games and
puts a spin on them which has a greater impact on those 30+ year olds than
your research paper or even the article in the link I provided above.
Please don't take my message as an attack or something from a disgruntled
gamer. I simply have an opinion and access to the Internet.
I hope we can have an open channel of discussion on this topic in the
future.
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Re: by Anonymous Coward
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Re: Re: by Anonymous Coward
Yes, and how exactly is "Searcher619" less anonymous?
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a game is not just a game...
NOT!
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if there was no God
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Re: if there was no God
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Re: Re: if there was no God
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Re: if there was no God
That seems like an incredibly naive assumption. Maybe you should read some history books. Most of the wars that have taken place in recorded history had nothing to do with religion. And of the ones that did have religion as the "official" cause, it was usually just the more acceptable excuse for the war, but not the real reason. The truth is that most wars are fought for greed. Either an abuse of power by those in charge resulting in a reaction by the abused parties, or an out and out power grab by someone who thinks that they can take what they want by force. The war may not always be started by the abuser, but the abuse of power through greed is usually the cause of the war. Given the incredible wealth in the Middle East, I think it is safe to say there would be war there no matter what. Belief in God was not the reason for any of the most recent wars in the Middle East, and it isn’t the cause for the current ones in Israel and Iraq. It is used by both sides to justify the wars, but the wars aren’t about “God” and would happen even if “God” wasn’t involved.
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Re: Re: if there was no God
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Re: Re: Re: if there was no God
As for your "you can't know" and the opposite "but it is so" reason. Very few wars are started for principles or disagreements over religious "facts."
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ROFL
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Desensitized to Violence
We expect the Police and Military to be desensitized to violence, to the extent that they don't panic when confronted with a scene of violence but are able to act rashly, but we don't expect them to enjoy ripping the arms off of babies.
I come from a country where violence among the youth is a major problem, and most often the youths are provoked into acts of violence by their peers, and rarely do they comprehend the repercussions of an actual violent act. In these particular cases desensitization of violence did not come before the violent action.
Furthermore, if history has taught us anything it is that Dogma and Religion are the ones that desensitizes us to acts of Violence, to the point where one justifies one's act of violence by either considering the victim to be somehow less than human or below oneself or by equating it to an act of a righteous god delivering the victim from its own heathen iniquity.
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Yeah but, yeah but, yeah but
It is also a "racket"
http://lexrex.com/enlightened/articles/warisaracket.htm
And little boys who want to grow up to be toy soldiers need to get a damn life, or get laid a bit more.
Lois, I do strongly agree with you that professionals, police, medical workers and so on do need a degree of desensitisation. It comes with the job and experience, but it is a desensitisation to horror, not to violence. The two provoke very different though superficially similar responses which shouldn't be confused. And that's where the "reality check" comes on this subject of game violence. Every single one of those kids supposedly "desensitised" to violence would puke up if they saw a major injury and would fill their trousers if they ever came under fire. The researchers are simply comparing apples and oranges.
EW, saying "hey look at these other horrors that happened" does you no credit. Nobody but an emotional child is going to get into a "my tragedy is worse than yours" argument. The examples given are topical, they are happening now, which makes them relevant.
That said I personally have no sympathy with Isreal at all and consider that country belligerent, bloodthirsty, and agressive. I'm also not naive enough to believe that tars all Isrealis with the same brush or even that a majority of them support the bloodshed. If you are American or British you need to ask yourself why do our governments support such a brutal regime. Isreal is the nation embodyment of an abused child with a massive inferiority complex and a great big chip on its shoulder. Why they can't get over 1945 already and learn to live like human beings in the world with people again is beyond me, especially given the wealth of intellectual talent in that country. You are not special. Nobody is "persecuting" you. The truth is your greatest fear, that you are ordinary and *everybody* has to live with neighbours they don't like. At least they don't have the bloody French!
Searcher619, keep searching is all I can say. My attention stopped at the word "animals".
And the rest of you, STFU about God will you. I'm hard pressed to decide which is the most stupid, dying in a war for some impotent old pricks, or believing in imaginary people in the sky.
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Brad
bar one thing
then -> consequently
than -> comparative
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Link between video games and violence
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HI
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Re: HI
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