Who Says Patent Lawsuits Aren't Sexy?
from the cybersex-it-is dept
Joe Mullin has the details of a rather bizarre patent dispute involving a patent covering the user interface of force feedback technology used in "cybersex" or "teledildonics." You may have heard of the company Immersion, which, for years, has claimed to hold pretty much all patents on "haptic" technology, which most people are familiar with in the form of "force feedback" game controllers for console games. Some feel that Immersion's patents are overly broad, but that's beside the point on this one. Apparently, at some point, Immersion realized that there was going to be (or already was) a decent sized market in using such haptic technology for virtual sex. Yet, at the same time, the company felt uncomfortable about filing infringement lawsuits on such uses, recognizing that it could lead to negative publicity. So, instead, it licensed out the patents and the right to sue for infringement to a company called Internet Services, LLC (ISLLC), which (from the description in Mullin's article) sounds like a shell company just for this purpose.However, when Immersion won its patent infringement lawsuit against Sony for its use of force feedback controllers on Sony gaming consoles, ISLLC apparently felt that Immersion owed it some of the proceeds. It hired famed patent attorney (and patent system expert) Mark Lemley to represent it. However, for somewhat unclear reasons, Lemley now appears to want nothing whatsoever to do with ISLLC and has asked to withdraw from the case. ISLLC has now hired other lawyers just to force Lemley to still represent it in its lawsuit against Immersion. It's like a patent battle soap opera -- complete with sex toys. See, just because stories are about patents, doesn't mean that they're not sexy.
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Filed Under: force feedback, haptics, mark lemley, patents, sex toys, teledildonics
Companies: immersion, isllc
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Prior art
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That open up interesting possibilities
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Re:
And Haywood - how about meeting girls and skinning up mate? Worked for generations, I'm sure if you stop watching as much Alais and shave your designer stubble some fat chick at 2am will go home with you!
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Ahhh.....
If its your birthday, just come out and -say- so. No need to hint around and be coy with us. We're your fans!
Let's all sing! Come on now...
Hap-py birth-day to you.
Hap-py birth-day to you.
Hap-py birth-day Dear Mikey....
Hap-py birth-day to you.
Ok, now don't forget, we each have to send a quarter to ASCAP.
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Haptic
VirtualSexMachine Dot Com
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Oh lord
Aaaaaaaanyways, to actually contribute to the conversation, this is just odd. I had no idea Immersion was playing the shell game with teledildonics, or at least, the vibratey versions of them. There's been various C&Ds between all sorts of vibrator makers for a while. I've never been able to get any good information on them, though. Sex toy companies are none too forthcoming with their legal details, imagine that. Even so, I'm not sure how much prior art could work here. I mean, teledildonics, in its vibration form, is just force feedback applied to a certain part of the body, which is pretty much what Immersion owns. However, I haven't read all the patents, nor do I really care to. This is just opinion formed on what I've heard over the years talking.
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Re: Oh lord
I don't control Teledildonics.com (If you bothered to check the whois...)Much as I'd like to.
Teledildonic.com, yes, teledildonic.net, yes, .org, yes.
You see, I HAVE made a significant investment in the art. Not just tearing apart other people's work.
And much as you hate to admit it, we are the company with the first viable commercial product, and the very first one synchronized to the action, actually creating Virtual Reality Sex.
You can whine and kick all you want, but the facts are the facts.
If you REALLY want to draw a line in the sand, you have to go back to "Brainstorm" the movie, circa 1982, which is before Rheingold. But I'm happy to give him the credit for the term.
What we ARE talking about here is patent, and prior art, something I know a little about. ...not clever words and ideas in someone's head.
Prior art for patents requires "reduction to practice." So, instead of "contributing" your thoughts and/or opinions, let's work with the FACTS, Huh?
I'm not sure what your one man vendetta is against our product, but I wish you'd get over it.
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