How Not To Win Fans: Game Maker Sues Fan Site
from the drop-the-warhammer dept
samkash was the first of a few of you to send in the news that Games Workshop, makers of (among other things) the tabletop Warhammer games, has apparently decided to sue the operator of a Warhammer fansite. The website is WarhammerAlliance.com, and is run by a company called Curse. Now, some will quickly say that the trademark owner needs to enforce its trademarks or risk losing them, but it's not quite that simple. First, that's only in the case where the use really is infringing. A fan site that is clearly not associated with the company is unlikely to confuse consumers and hardly a dilution issue, since it would likely increase the value of the Warhammer brand. Second, even if it really was a trademark issue, the company could respond by granting the fansite a free license just to encourage the community. It takes a pretty shortsighted view to instead sue the operators of a fan site.Thank you for reading this Techdirt post. With so many things competing for everyone’s attention these days, we really appreciate you giving us your time. We work hard every day to put quality content out there for our community.
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Filed Under: fan site, fans, warhammer
Companies: curse, games workshop
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Seconding Malak
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Haha what irreparable injury? Promoting your extremely overpriced table top war game? You need all the fans you can get GW. But like previously stated GW has always been like this with Warhammer.
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Re:
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Commercial?
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This is about Warhammer Online, not the boardgame.
http://war.curse.com/downloads/war-addons/default.aspx is the direct link to the Warhammer Online addons that curse hosts.
Sites like these aggregate user developed modifications to the various games and that's the value they provide to their readers/customers.
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Re: Commercial?
At most they are producing add ons or just a repository for information. They are doing all the hard work of finding out what your customers really want which you could just steal for yourself after doing customary "re-deriving" of their work of your work to make new stuff to actually sell in shiny packages that fans you KNOW love.
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Re: This is about Warhammer Online, not the boardgame.
Its also interesting that the site has been in existence for at least 2 years (it has been running since the MMO was in beta).
While Games Workshop may not have been aware of the site, the Electronic Arts (they run the MMO) folks absolutely were, as there were EA devs and EA community people discussing various issues on this and many other fan sites in beta and in the months after launch.
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They have long since sold their soul.
I was young, I was 14 or so, they had released their new version of Warhammer fantasy with the new "Bretonnians". I bought in. Support was terrible for the game in the US (outside of urban centers), i pressed on, I loved the game. Eventually, GW decided to move to a new version of the game... and released a god awful fly-by-night set of temp. instructions which horribly inbalanced certain races (mine among them), and not a little. A LOT. They then said "dont worry, dont worry, we will fix this and release new and workable rulebook for many races-- including Bretonnians." they then annouced it would be just over 2 years before that rulebook would hit stores.
...this all is a little tangencial, but the point Im trying to make, is GW has long made clear, they dont care about what few fans they have left. They destoryed Warhammer fantasy to the point where most people dont even release there is a non-warhammer 40k. GW is a greedy company that cares nothing for their fans.
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The Originals
I always figured the RIAA, MPAA, and such got the idea from Games Workshop.
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in my jurisdiction being disabled means they cant sue ....
ohhhh canada
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