Announcing The Public Domain Game Jam: Gaming Like It's 1924!
from the year-two dept
Gaming Like It's 1924: The Newly Public Domain Game Jam
Happy New Years, everyone. Last year, for the very first time in two decades, the US actually allowed some works to enter the public domain. This represented the end of an era in which copyright maximalist lobbyists had been able to regularly extend copyright terms each year to prevent any new works from entering the public domain. However, the backlash to such practices had become so vocal, and the evidence for why such term extensions were necessary had become so non-existent, that they didn't even make any serious attempt to extend them again, leading works from 1923 to actually enter the public domain. Well, now it's 2020, and works from 1924 have entered the public domain.
Last year to celebrate, we held our very first public domain game jam, asking people to create both analog and digital games utilizing newly public domain works. It was a great success with over 30 entries, including some really amazing winners.
This year, we're doing it again, with the Gaming Like It's 1924 public domain game jam. The rules are basically the same as last year. For the entire month of January, you can submit your digital or analog games (specific rules are at the link) based on some of the newly public domain works from 1924. If you're looking for ideas on what works are there, Duke's Center for the Study of the Public Domain has an excellent list and LifeHacker has called out some highlights as well.
Once again, we're offering up prizes (with even more choices this year) in a variety of categories: best analog game, best digital game, best adaptation of a 1924 work, best remixing of multiple sources, best "deep cut," and best visuals. We also have a wonderful and diverse judging panel, that is a mix of gaming and copyright experts (and a few who qualify as both!).
You certainly don't need to follow the path of those who won last year, but if you want, you should check out last year's winners (and all the other submissions as well) to get some ideas. The contest is open for the entire month of January, with judging in early February. We hope you'll consider entering and help demonstrate the value of a robust public domain, and the ability to build on those earlier creative works.
Thank you for reading this Techdirt post. With so many things competing for everyone’s attention these days, we really appreciate you giving us your time. We work hard every day to put quality content out there for our community.
Techdirt is one of the few remaining truly independent media outlets. We do not have a giant corporation behind us, and we rely heavily on our community to support us, in an age when advertisers are increasingly uninterested in sponsoring small, independent sites — especially a site like ours that is unwilling to pull punches in its reporting and analysis.
While other websites have resorted to paywalls, registration requirements, and increasingly annoying/intrusive advertising, we have always kept Techdirt open and available to anyone. But in order to continue doing so, we need your support. We offer a variety of ways for our readers to support us, from direct donations to special subscriptions and cool merchandise — and every little bit helps. Thank you.
–The Techdirt Team
Filed Under: 1924, analog games, copyright, game jam, games, public domain, video games
Reader Comments
Subscribe: RSS
View by: Time | Thread
Free Game Ideas
I'm offering some free game design ideas to anybody who will take them for this game jam:
I'd love to see some amazing games!
[ link to this | view in thread ]
Just a quick message to TechDirt readers
To my fellow commenters, and to the great writers and staff of TechDirt, HAPPY NEW YEAR!!!!!!
[ link to this | view in thread ]
Re: Just a quick message to TechDirt readers
You too!
[ link to this | view in thread ]
I have n’t played games for a long time, I do n’t know which games can be recommended
[ link to this | view in thread ]
This public domain game stuff seems a little Mickey Mouse.
[ link to this | view in thread ]
Re:
Not for another four years (unless Disney manages another term extension).
[ link to this | view in thread ]