Re: If keeping something from the market is censorship, then piracy=censorship.
Ok....Let me get this straight. You think the only way artists can make money is by going through a gatekeeper? You think they are the only ones willing to invest in new talent. Forget all the bandcamp and kickstarter artists. Forget all the Louis Ck's and Humble Bundles. If it didn't go through a legacy gatekeeper, they don't matter.
No one is saying that gatekeepers can't make money or that they are evil for wanting to make money. We are saying that their ability to make money will diminish if they continue to ignore and/or fight the whims of their customer base. The fact remains that it is getting increasingly easier to make a living as an artists by bypassing the gatekeepers. That is a fact that the gatekeepers have to deal with.
Veoh has a number of legal rulings all siding with it that it was not infringing. That gives it power over UMG. If UMG comes to it requesting a settlement in exchange for admitting liability, they can flat out say "No" while giving a very strong reasoning why. Without those rulings the ability to say no would be severely weakened. While they still retain the right to say no regardless of the rulings, it would be far harder for UMG to pressure Veoh into such a settlement.
E. Zachary Knight (profile), 30 Jan 2012 @ 11:28am
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Pretty much. The hope that a court will side with them is just icing on the cake. Of course at this point, even the hope of a settlement is moot as Veoh has all the legal right to reject any settlement that involves admitting guilt as several courts have ruled that they have no such guilt. While UMG has the financial power, Veoh has the legal power. I think the latter is far more threatening at this point.
E. Zachary Knight (profile), 30 Jan 2012 @ 11:19am
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Because the Veoh that exists today is not the same as the Veoh that UMG is suing. The owner that is being sued sold the IP for Veoh in order to keep the battle going.
The funny thing about procedures is that it takes two committees, 3 years of debate, 6 months of negotiations, two votes, 6 appeals and a final ratification to get them changed. In the mean time, the world has moved passed them at the speed of light.
Sure. Pay no attention to the actual report that shows all the data. Just laugh at the silly graphic. Why that's the only thing that really matters. No one cares about the actual data, just the way it is presented. After all, that is how the entertainment companies have done things for 100 years.
Now for a couple of comments.
Video games? Why use two American numbers and one international number? Why not hit all three American ones? Why not point out that the vast majority of the video game players are playing free or penny games, not buying the big titles? People playing farmville isn't really something to use to justify anything, sorry!
The primary reason I can see is that he is showing that not only is the US games industry is growing, but the entire world wide game industry is growing. Doesn't take a genius to figure that out.
As for the "penny game" comment, you are just misdirecting the issue here. The whole industry is growing. This includes packaged retail (which will actually decline in the near future) as well as digital offerings. Whether those digital offerings are free to play/micro-transaction based games or are simply full priced downloads, the fact is that it is now easier than ever to make a game and make money than ever before. It is the same as all entertainment industries. It is far easier for two guys in a garage to make a game and make money off it today than it was 10 years ago.
E. Zachary Knight (profile), 27 Jan 2012 @ 10:42am
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I like that idea. But it can't be a flat 20 years. It should be 10 years with an optional 10 year renewal. Additionally, if you wish to have ANY copyright protection at all, you must apply for it. not more of this automatic copyright nonsense.
Of course what the AC above said about a 7+7 copyright is even better.
Techdirt has had several similar stories of photographers suing other photographers over taking "similar" photos. This is the first time someone won the case that another photographer infringed their copyright though.
E. Zachary Knight (profile), 26 Jan 2012 @ 11:19am
Re: Re: Not really the same Atari ats it was in the 80's
Yeah, the idea of this article is that Atari went from being the king of gaming and an actual creative company to nothing more than a name and a portfolio of legacy copyrights. The fact that the portfolio is the only thing of value that the current "Atari" can leverage is the problem. The actual creativity has long since died.
This is a very similar death spiral to companies that spend all their time amassing patents that eventually the only thing they can do to stay in business is to sue over those patents.
Because Sony was coming out with the Playstation 3 and going against that with a XBox 2 was a marketing nightmare. They needed a bigger number basically.
That is certainly one I can get behind. I will have to sign it when I get home. Too bad they didn't specifically mention making copyrights something that has to be applied for rather than being automatic.
The particular petition mentioned in this article is not at 25,000. The previous Stop ACTA petition is the one at 25,000.
So we have two petitions against ACTA tackling it from slightly different angles. This particular one has more of an impact if it were to reach 25,000. So sign this one too.
Mike doesn't have to know the people creating the petitions. He get's emails from many people regarding things happening. This just so happened to be one of them.
On the post: Copying Is Not Theft, But Censorship Is
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On the post: Copying Is Not Theft, But Censorship Is
Re: If keeping something from the market is censorship, then piracy=censorship.
No one is saying that gatekeepers can't make money or that they are evil for wanting to make money. We are saying that their ability to make money will diminish if they continue to ignore and/or fight the whims of their customer base. The fact remains that it is getting increasingly easier to make a living as an artists by bypassing the gatekeepers. That is a fact that the gatekeepers have to deal with.
On the post: Copying Is Not Theft, But Censorship Is
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On the post: Apparently Veoh Isn't Dead Enough For Universal Music; Asks For Rehearing Of Its Bogus Copyright Lawsuit
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On the post: Apparently Veoh Isn't Dead Enough For Universal Music; Asks For Rehearing Of Its Bogus Copyright Lawsuit
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On the post: Apparently Veoh Isn't Dead Enough For Universal Music; Asks For Rehearing Of Its Bogus Copyright Lawsuit
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On the post: Apparently Veoh Isn't Dead Enough For Universal Music; Asks For Rehearing Of Its Bogus Copyright Lawsuit
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On the post: Using Wikileaks To Figure Out What The Government 'Redacts'
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On the post: The Sky Is Rising: The Entertainment Industry Is Large & Growing... Not Shrinking
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Now for a couple of comments.
Video games? Why use two American numbers and one international number? Why not hit all three American ones? Why not point out that the vast majority of the video game players are playing free or penny games, not buying the big titles? People playing farmville isn't really something to use to justify anything, sorry!
The primary reason I can see is that he is showing that not only is the US games industry is growing, but the entire world wide game industry is growing. Doesn't take a genius to figure that out.
As for the "penny game" comment, you are just misdirecting the issue here. The whole industry is growing. This includes packaged retail (which will actually decline in the near future) as well as digital offerings. Whether those digital offerings are free to play/micro-transaction based games or are simply full priced downloads, the fact is that it is now easier than ever to make a game and make money than ever before. It is the same as all entertainment industries. It is far easier for two guys in a garage to make a game and make money off it today than it was 10 years ago.
Why do you hate creative people making money?
On the post: The Sky Is Rising: The Entertainment Industry Is Large & Growing... Not Shrinking
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On the post: Another Interesting White House Petition: Reduce The Term Of Copyright
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On the post: Another Interesting White House Petition: Reduce The Term Of Copyright
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Of course what the AC above said about a 7+7 copyright is even better.
On the post: UK Court Says You Can Copyright The Basic Idea Of A Photograph
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On the post: After Years Of Near Obscurity, Atari Turns To Copyright Trolling
Re: Re: Not really the same Atari ats it was in the 80's
This is a very similar death spiral to companies that spend all their time amassing patents that eventually the only thing they can do to stay in business is to sue over those patents.
On the post: After Years Of Near Obscurity, Atari Turns To Copyright Trolling
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On the post: New Righthaven To Offer 'Hosting With A Backbone'; Will Avoid Unnecessary Takedowns
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On the post: The Pirate Bay Introduces 'Physibles': Napster For Physical Objects
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On the post: New Petition Asks White House To Submit ACTA To The Senate For Ratification
Re: Another petition that needs some love
On the post: New Petition Asks White House To Submit ACTA To The Senate For Ratification
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So we have two petitions against ACTA tackling it from slightly different angles. This particular one has more of an impact if it were to reach 25,000. So sign this one too.
On the post: New Petition Asks White House To Submit ACTA To The Senate For Ratification
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