Wait, did the first wife get recommended the first wife on facebook, or vise versa? it's not really clear. also which one called his mother? that wasn't really clear either.
The video game market is a perfect example of content creators practicing the Reason to Buy and Connect with Fans model, and doing it right! There are so many examples of "free" or "name your price" games out there that even the trolls can't deny it by saying things like "it doesn't work for everybody..." or "You can't compete with free..."
For example the Humble Indie Bundle. Proof that anybody, even indie developers, can offer their product DRM free with a reason to buy (charity) and make a bunch of money off it!
"Just let me pay a known dollar amount upfront rather than nickel and diming me to death later - at least I know up front how much it will cost me to complete a game versus investing 20 hours and finding out I need to buy more crap to complete the objectives."
Well, like mike said, Valve took great measures to ensure that TF2 would NOT be a pay2win game, all the purchases are OPTIONAL and do not effect gameplay that significantly at all. I think what you have a problem with is not in game purchases but rather a game that makes itself out to be "free" but rather requires some sort of payment to advance a.k.a a "pay2win" game.
"Why doesn't the article give the details on how they calculated the increased revenue? Was the increase based on quarterly sales? What periods were considered? Need more details before I can determine if this is just a propaganda piece."
The claim was in the Gamasutra article he linked to. From what I gather the claim was made by Valve's Joe Ludwig during GDC.
Yeah, I throw so much money at Valve, those other companies should take a hint and start taking down notes on all the stuff Valve has done right! including the things that they did wrong (Portal 2 ARG... such a let down...)
Maybe now would be a good time to proactively protest any changes in EU IPRED, to ensure that we won't allow them to add any stupid ideas to IPRED without a fight.
There are those who believe in intelligent design and evolution, and believe in "intelligent design" without considering it a "science". I don't like to be lumped together with the Young Earth Creationists who try to prove things with faulty pseudo science or try to disprove evolution.
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Video Game Renaissance
For example the Humble Indie Bundle. Proof that anybody, even indie developers, can offer their product DRM free with a reason to buy (charity) and make a bunch of money off it!
On the post: Valve's Comprehensive Strategy Shows How To Go From Fee To Free... And Increase Revenue Twelve-fold
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Well, like mike said, Valve took great measures to ensure that TF2 would NOT be a pay2win game, all the purchases are OPTIONAL and do not effect gameplay that significantly at all. I think what you have a problem with is not in game purchases but rather a game that makes itself out to be "free" but rather requires some sort of payment to advance a.k.a a "pay2win" game.
"Why doesn't the article give the details on how they calculated the increased revenue? Was the increase based on quarterly sales? What periods were considered? Need more details before I can determine if this is just a propaganda piece."
The claim was in the Gamasutra article he linked to. From what I gather the claim was made by Valve's Joe Ludwig during GDC.
here's the article if your to lazy to find it up there:
http://gamasutra.com/view/news/164922/GDC_2012_How_Valve_made_Team_Fortress_2_freetoplay.php
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http://www.youtube.com/watch?v=vEvabcZfZIw&feature=related
On the post: Valve's Comprehensive Strategy Shows How To Go From Fee To Free... And Increase Revenue Twelve-fold
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Proactive Protest
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"It's a dinosaur"
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Re: Re: What a collective failure of idiots posting
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