Whoever approved this must have not known what cyberpunk is and made no attempt to research it at all. A quick search will bring up the work that the game is based on (the Cyberpunk tabletop rpg). Looking just a ways down for the term though, you can find it was mentioned by the Washington Post in 1984 - 4 years before the first edition of the tabletop rpg. This seems acceptable evidence that the term was generally in use for the "movement".
I have no issue with Epic Games, I don't use their service primarily because Steam offers features such as Proton that allows me to play any game on Linux (And they usually run better through Proton than directly on Windows).
Offering Games exclusively on one platform could easily hurt the developers. Steam offers features such as Proton that are not offered by Epic Games. Users like myself who use Trading Cards, Steam Cloud for Controller Configurations, Steam Links, etc would rather wait til the game releases on steam. And that delay in revenue could also precede a price drop. That price drop would cost the developers even more money.
Alternatively, developers should release games on both platforms simultaneously but with a cheaper price (reflecting their own higher cut or some other arbitrary amount) on the Epic Games store. This supports players who are fine with higher price and allows those who want the lower price to use Epic.
I would gladly pay 12% more to buy on Steam for most games I play just to run them on Linux Mint or to play from my Steam Link so my wife and daughter can watch/play.
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Techdirt has not posted any stories submitted by digitalcoyote.
No Attempt to Research the Term
Whoever approved this must have not known what cyberpunk is and made no attempt to research it at all. A quick search will bring up the work that the game is based on (the Cyberpunk tabletop rpg). Looking just a ways down for the term though, you can find it was mentioned by the Washington Post in 1984 - 4 years before the first edition of the tabletop rpg. This seems acceptable evidence that the term was generally in use for the "movement".
I found all of that in about 5 minutes.
/div>User Experience/Cost Matter More Than What Cut Developers Get
I have no issue with Epic Games, I don't use their service primarily because Steam offers features such as Proton that allows me to play any game on Linux (And they usually run better through Proton than directly on Windows).
Offering Games exclusively on one platform could easily hurt the developers. Steam offers features such as Proton that are not offered by Epic Games. Users like myself who use Trading Cards, Steam Cloud for Controller Configurations, Steam Links, etc would rather wait til the game releases on steam. And that delay in revenue could also precede a price drop. That price drop would cost the developers even more money.
Alternatively, developers should release games on both platforms simultaneously but with a cheaper price (reflecting their own higher cut or some other arbitrary amount) on the Epic Games store. This supports players who are fine with higher price and allows those who want the lower price to use Epic.
I would gladly pay 12% more to buy on Steam for most games I play just to run them on Linux Mint or to play from my Steam Link so my wife and daughter can watch/play.
/div>Techdirt has not posted any stories submitted by digitalcoyote.
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