And yet World of Warcraft is making the kind of money that the Call of Duty developers would sell their souls for... And it's making it steadily, and consistently. Though there are only a few breakaway titles on the PC, they are titles that end up being totally horrid when adapted to consoles./div>
In point of fact, someone posted a webcrawler with the current statistics for the post - now more then two thousand, two hundred pages strong and growing, by the way.
What's particularly notable here is that there are 12,755 unique posters thusfar. Several of these, on each page, are discussing how until this is settled they have canceled their accounts, and noting how many of their friends have canceled as well.
Mike, I am honestly not sure why you feel that this isn't noteworthy given your talk about privacy in an online environment, and your discussions about how there are several non-tangible goods that any kind of service and provide. Blizzard has, up to this point, had a non-tangible value that has been the reason that it has become the giant it is today - a feeling that it treated its players with respect, as valued customers. It would seem that now they are trying to trade in on that, treat players as commodities, and hope that noone notices.
Well, people have been noticing. I canceled my sub earlier today - and I had to wait a good thirty minutes to do so. I feel that that is worth pointing out - the servers used to cancel subscriptions are being so overclogged, there is a substantial waiting line to be able to close an account./div>
Except that all the trolls that really want to stay trolls have already announced that they're setting up false accounts with false names as we speak./div>
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Re: Re:
(untitled comment)
http://static.bwerp.net/~adam/2010/07/08/
What's particularly notable here is that there are 12,755 unique posters thusfar. Several of these, on each page, are discussing how until this is settled they have canceled their accounts, and noting how many of their friends have canceled as well.
Mike, I am honestly not sure why you feel that this isn't noteworthy given your talk about privacy in an online environment, and your discussions about how there are several non-tangible goods that any kind of service and provide. Blizzard has, up to this point, had a non-tangible value that has been the reason that it has become the giant it is today - a feeling that it treated its players with respect, as valued customers. It would seem that now they are trying to trade in on that, treat players as commodities, and hope that noone notices.
Well, people have been noticing. I canceled my sub earlier today - and I had to wait a good thirty minutes to do so. I feel that that is worth pointing out - the servers used to cancel subscriptions are being so overclogged, there is a substantial waiting line to be able to close an account./div>
Re: Re:
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