So: fuck up night sky for 7.5G people to serve shitty connectivity to 500k. Without sarcasm an embodiment of a business savant.
And that's why I drink.
At these prices I don't see Stadia ever being a wide success. With more than $500 per year it doesn't even beat custom PCs, let alone consoles, which are just as easy to use.
In this case it has taught me, that civilization bundles are only worth buying after the next game in the series has been announced. That way you finally get the whole game with as few half-assed game mechanics in it as possible./div>
Your analogies are spot on, but the scope is undefined. Games have to adhere to their own intrinsic rules, otherwise they do not work. These rules dictate how players can interact with other players and equally importantly, how they can not. These rules are what constitutes a game's "reality" and are what players themselves (have to) fully embrace, if they want to have meaningful bearing on the outcome of the game. In this case Ubisoft created a game where one of these intrinsic rules is, that players should not be able to see behind corners/walls. I don't imagine for a second, that Ubisoft had any pause deciding what to do in this (in my opinion) difficult situation (they've proven to be dicks many times), but I am not in the least surprised that people using this tool got banned.
It was ultimately a decision between having a fundamentally broken game with better visual promotion, or manageably broken game without such promotion.
So yes, it is a case of "Robbers use guns, lockup everyone with guns.", but the important question is also: "Do we even need guns?"/div>
Why is so many people against this?
A service, that informs citizen when and where there are armed, dangerous and unstable hoodlums outside their homes sounds like a good thing to me!
Not necesserily. Many games on steam have no DRM. For them Steam is used only as a distribution platform and, once they are installed, one can run these games without running Steam.
That being said, I don't know whether that's the case for KSP as well./div>
A little while ago a friend was really excited about a game called This War of mine. One day he noticed, that the lead designer of the game put up a torrent of the game on TPB with a similar message along the lines of "we know, that this is inevitable. We might as well make this as easy as possible for any potential buyers. You'll try our game and if you'll like it, you just might buy it, or at least recommend it". This friend of mine shared the news with us and after 10 minutes 11 Bit Studios had sold 6 more copies.
MuHa Games is the studio behind Thea: The Awakening. When the game was in early access on steam, there were several requests for linux support. Lead developer engaged the petitioners on Steam forums with regretable news, that they are just too small of a studio to afford supporting a linux port. But! Since they do not want people to be barred form enjoying their game, they are releasing the linux build as-is for free and hopefully tech savvy people will be able to get it running and provide unofficial support to other enhusiasts (link to the build was included). I'm using linux myself, but I've bought a copy on the spot and so have several others, judging by the thread replies. People who otherwise really had no reason to do so.
What can I say. I'm a compulsive buyer. I just can't not show patronage to companies that treat audience with respect. Because to me game piracy is not about getting stuff for free, but about not getting scammed out of money one might be short on. When I was in high school, this was the case; now that I have a job, it's not anymore. Companies could think of me as scum, but as long as I'm buying games every month, that really is not the best financial perspective to have./div>
SNAFU
So: fuck up night sky for 7.5G people to serve shitty connectivity to 500k. Without sarcasm an embodiment of a business savant.
/div>And that's why I drink.
Re: Re: Re: Perhaps a new Physics is in order?
Hi, pot!
/div>Re:
Re:
It's clearly a typo. It should read Udders.
/div>Re: Re: Re: Won't attract a large audience for now
Oh, my very bad.
/div>I just saw $129 and 3 months and extrapolated that, but the real price seems to be 10 bucks/month.
Re: Won't attract a large audience for now
At these prices I don't see Stadia ever being a wide success. With more than $500 per year it doesn't even beat custom PCs, let alone consoles, which are just as easy to use.
/div>Typical
And how many months of Pro service were You given for this reverse psychology shilling piece?
/div>(untitled comment)
This is some Prentiss McCabe shit!
/div>(untitled comment)
This is some Prentiss McCabe shit!
/div>Re:
1. Copyright law equals DRM
Doesn't fly. Because it's not./div>
Re: Techdirt puts out half-assed piece about corporations
Not all scientists are marine scientists! Some of them are landlubbers and therefore brigands./div>
History is the greatest of all teachers!
That way you finally get the whole game with as few half-assed game mechanics in it as possible./div>
Re:
Games have to adhere to their own intrinsic rules, otherwise they do not work. These rules dictate how players can interact with other players and equally importantly, how they can not. These rules are what constitutes a game's "reality" and are what players themselves (have to) fully embrace, if they want to have meaningful bearing on the outcome of the game. In this case Ubisoft created a game where one of these intrinsic rules is, that players should not be able to see behind corners/walls.
I don't imagine for a second, that Ubisoft had any pause deciding what to do in this (in my opinion) difficult situation (they've proven to be dicks many times), but I am not in the least surprised that people using this tool got banned.
It was ultimately a decision between having a fundamentally broken game with better visual promotion, or manageably broken game without such promotion.
So yes, it is a case of "Robbers use guns, lockup everyone with guns.", but the important question is also: "Do we even need guns?"/div>
(untitled comment)
(untitled comment)
Why is so many people against this? A service, that informs citizen when and where there are armed, dangerous and unstable hoodlums outside their homes sounds like a good thing to me!
/div>Congratulations!
Re:
That being said, I don't know whether that's the case for KSP as well./div>
(untitled comment)
This friend of mine shared the news with us and after 10 minutes 11 Bit Studios had sold 6 more copies.
MuHa Games is the studio behind Thea: The Awakening. When the game was in early access on steam, there were several requests for linux support. Lead developer engaged the petitioners on Steam forums with regretable news, that they are just too small of a studio to afford supporting a linux port. But! Since they do not want people to be barred form enjoying their game, they are releasing the linux build as-is for free and hopefully tech savvy people will be able to get it running and provide unofficial support to other enhusiasts (link to the build was included).
I'm using linux myself, but I've bought a copy on the spot and so have several others, judging by the thread replies. People who otherwise really had no reason to do so.
What can I say. I'm a compulsive buyer. I just can't not show patronage to companies that treat audience with respect.
Because to me game piracy is not about getting stuff for free, but about not getting scammed out of money one might be short on. When I was in high school, this was the case; now that I have a job, it's not anymore. Companies could think of me as scum, but as long as I'm buying games every month, that really is not the best financial perspective to have./div>
(untitled comment) (as Ghenghiz)
B: 69.
A: Niceeee
*high fives all around*/div>
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