Education Arcade Is For Learning... Not For Fun

from the well,-okay,-maybe-a-little-fun dept

MIT is now looking to make use of the educational benefits of video games in a program called the Education Arcade. The idea is to work with game developers, researchers and scholars to help use games for educational purposes. There aren't too many details in the article, but it is an interesting idea. It could also lead to people having less of an instantly negative reaction to the idea of video games.
Hide this

Thank you for reading this Techdirt post. With so many things competing for everyone’s attention these days, we really appreciate you giving us your time. We work hard every day to put quality content out there for our community.

Techdirt is one of the few remaining truly independent media outlets. We do not have a giant corporation behind us, and we rely heavily on our community to support us, in an age when advertisers are increasingly uninterested in sponsoring small, independent sites — especially a site like ours that is unwilling to pull punches in its reporting and analysis.

While other websites have resorted to paywalls, registration requirements, and increasingly annoying/intrusive advertising, we have always kept Techdirt open and available to anyone. But in order to continue doing so, we need your support. We offer a variety of ways for our readers to support us, from direct donations to special subscriptions and cool merchandise — and every little bit helps. Thank you.

–The Techdirt Team


Reader Comments

Subscribe: RSS

View by: Time | Thread


  • identicon
    teacher, 11 Dec 2003 @ 11:56pm

    Bandwagon

    Stupdi, stupid, stupid. Typical MIT bandwagon jumping for publicity. The bottom line is that proper learning is hard, you can't disguise it as a game, you can't make it fun for people who don't enjoy learning. Every teacher worth their salt knows this. Note I am not against video games, just the bogus idea that you can make them educaational. There is no magic bullet for learning - you have to do the work.

    link to this | view in chronology ]

    • identicon
      Anonymous Coward, 12 Dec 2003 @ 7:13am

      Not True. Re: Bandwagon

      Typical limited teacher thinking. Can't see the big picture.

      A major component of teaching is about preparing for real life - games can be made to simulate real-life situations, ex. running a company, designing a factory, etc. except the games can do it in highly, highly compressed time so people can learn by practical means... not by being droned on to in a classroom, or told to read chapters 1 - 5 and quizzed on it.

      No, playing Doom 3 isn't going to help you learn to write complex essays. But the right simulation can teach you a lot about the real world.


      link to this | view in chronology ]

      • identicon
        teacher, 15 Dec 2003 @ 4:57am

        Re: Not True. Bandwagon

        What a load of nonsense. Yes, simulation can teach you stuff, but you have to have a solid grounding in basics before it helps you.

        Oh, and I do see the picture because I'm not taken in by the hype of games and fun learning, or by the appearance of the magic initials MIT next to a piece of work. The picture is bigger than you appear to be aware of.

        link to this | view in chronology ]


Follow Techdirt
Essential Reading
Techdirt Deals
Report this ad  |  Hide Techdirt ads
Techdirt Insider Discord

The latest chatter on the Techdirt Insider Discord channel...

Loading...
Recent Stories

This site, like most other sites on the web, uses cookies. For more information, see our privacy policy. Got it
Close

Email This

This feature is only available to registered users. Register or sign in to use it.