Ren And Stimpy Creator Explains Why Entertainers Should Make Ads (And Make Them Entertaining)
from the catching-on dept
Our stance on the TV commercial industry is well known. Despite research analysts coming out with dire reports about the state of the ad market, people don't really hate all advertising -- they just hate annoying, irrelevant and intrusive advertising. Unfortunately, that still remains the bulk of much of the advertising you come across today. The answer, of course, is nothing new around these parts, where many people have tried to remind the industry repeatedly to stop viewing advertisements as advertisements, but to recognize that they're content. With media proliferation over the last decade, there's no more captive audience, and the way you get people to see your ads is by making them worth watching. Brands need to attract viewers, rather than pummel them with a message. It seems like entertainers are catching on. Andrew Bromage writes in to let us know that "John Kricfalusi, cartoonist and creator of such classics as Ren and Stimpy and The Goddamn George Liquor Show, writes about making direct sponsorship work. His advice is something we should all know by now: People hate commercials, so let entertainers make commercials that people like." As Andrew also notes, John has clearly been ahead of his time, as he started making commercials with that intent back in 1998.Thank you for reading this Techdirt post. With so many things competing for everyone’s attention these days, we really appreciate you giving us your time. We work hard every day to put quality content out there for our community.
Techdirt is one of the few remaining truly independent media outlets. We do not have a giant corporation behind us, and we rely heavily on our community to support us, in an age when advertisers are increasingly uninterested in sponsoring small, independent sites — especially a site like ours that is unwilling to pull punches in its reporting and analysis.
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You say that
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Re: You say that
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Burger King
- Sure, I'll pay $4 to play a burger king advertisement on my xbox.
- Sure, I'll pay $10 to go watch a 90 minute burger king advertisement.
- Sure, I'll spend my precious time at work downloading burger king advertisements so I can forward them to my co-workers.
Burger King gets my kudos.
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One of the worst:
Head-on ... who now make fun of themselves in their latest venture. But I still hate them for the first few.
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Imbedded Advertising
Very effective, too. To this day Log is my favorite toy, and I had Toast On A Stick just this morning.
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Re: Imbedded Advertising
I gave my nephew (2nd grade) a log and he got more excited about it then any of his other toys. Of course, he knew it was a joke :-)
IMO the whole point of the Log song is make you realize just because the advertising is good, doesn't mean the product is. If you push it right, kids will want it. My nephew wants to buy anything "As seen on TV".
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You forgot deceptive. Which includes a LOT of the marketing out there today, like the PSP flap Sony tried to pull.
So, making ads entertaining is a huge step, but I'd like to able to trust that what I see isn't an elaborate deception skirting truth in advertising laws designed to trick my wallet into giving some huge bloodsucking corp free access to my income.
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Head On, Head On, Head On, Head On, ARG!
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Re: Head On, Head On, Head On, Head On, ARG!
Whats "Head on"?
Seriously... what is it?
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Re: Re: Head On, Head On, Head On, Head On, ARG!
I do remember that its "Powdered Toast" not toast on a stick. See make it interesting and people will remember.
I do like how Burger King is making an experience out of there advertising and only selling the game for $3.99 instead of the standard $60 that most 360 games are. (And still include annoying advertising)
As Morgan Web said on G4 If you put advertising in my game than make the game half price.
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Why have
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Advertising
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