Ubisoft Says It's Delaying A PC Game Due To Piracy; But That Makes No Sense
from the a-little-logic,-please dept
Ubisoft, the video game company that has a history of doing exactly the wrong things in response to unauthorized sharing of its video games, is at it again. A bunch of readers have sent in some odd quotes from Ubisoft exec, Michael de Plater, who blames PC game file sharing for a delayed release of the new game EndWar on the PC platform:To be honest, if PC wasn't pirated to hell and back, there'd probably be a PC version coming out the same day as the other two. But at the moment, if you release the PC version, essentially what you're doing is letting people have a free version that they rip off instead of a purchased version. Piracy's basically killing PC."Now, Plater may believe that, but it's hard to square up with reality. The video gaming experience on a console is quite different than on a PC. And you'd be hard pressed to find a serious console owner who would focus on playing a good game on their PC rather than on the console. You could potentially make the argument that if the game really sucked some might test it out on the PC and decide it's not worth paying for -- but unless he's saying the game sucks, it's hard to take the claim seriously.
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Filed Under: delays, endwar, michael de plater, piracy, video games
Companies: ubisoft
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Hardcore Gamer
I have several consoles and a PC.
I prefer my first person shooters on a PC because of the granularity I get with a mouse to aim over that with a controller.
However, I tend to prefer my RPGs or games such as Assassin's creed (an ubisoft game if I am not mistaken) on consoles because it is simple, and gets me away from the close proximity of the computer screen. (TV screen 10ft away compared to Monitor's 2 - 3.5)
Real time strategy by far preferred on a PC, way more so than a first person shooter.
That being said, this guy obviously has no clue how the market or people work. Greed seems to have corrupted those who end up in power with places like this. Have a taste and want more. All logic is checked at the door when they take the position. Its sad really.
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Re: Hardcore Gamer
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Great!
That will surely make it easier for me to colonize their territory when I come knocking on their door.
It is only a matter of time before much more sophisticated game studios crush them.
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Wait a Tick....
http://www.gamasutra.com/php-bin/news_index.php?story=20598
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Re: Wait a Tick....
Oh, but when you dont! oh my. Take the R4 for the Nintendo DS. It lets you use a 2gb SD card to store any number of games (alot) at once on a single cartridge, and has a nice menu to choose what game you want to boot when you start it up. With non-scary mode of console hacking, we see that piracy on that platform (a console) is actually far far higher than on the others.
Another reason the R4 is so effective (in producing high piray numbers) is that when users go to find their game iso to load onto the R4, what they often find is the game they want is buried in a torrent wiht 100 other DS games. Since their torrent clients suck, they don't know how to tell it to just get the one game. They instead get all 100. And then theres just no turning back. Once you get 100 games available at your fingertips, with nothing else to carry around, you just can't go back to imagining the burden of actually trying to deal with a bunch of little cartridges again.
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Re: Wait a Tick....
To blame piracy for what is "killing the PC market" is to lie with all three current gen consoles being heavily pirated.
And if you look at the numbers, sales haven't decreased at all. Execs just know piracy exists so they falsely accuse it and lie to make it hard for customers despite the fact that it does almost nothing compared with the masses who buy games. Or those who both pirate and buy the games.
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Scape goat
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Re:
They can't; simply because there is no way to tell how many people would have purchased the game if piracy didn't exist. Also, there is no way to tell how many people purchased the game simply because they were able to play it before purchasing. Piracy is only a problem to those companies who over-value their product and put out lame demos.
Do you consider it piracy if I borrow a friend's game, try it out and decide not to buy?
I consider it piracy if I purchase a game based on the demo and discover it to be crap.
Who are the real software pirates? The game companies that line their pockets in greed and refuse to produce decent content, that's who!
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Re:
They release a game on PC and it gets copied, some people buy it some people don't.
They don't release a game on the PC at all, NO ONE buys it for the PC.
Hmm, which of the two scenarios above makes more money?
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Re:
And the answer to that is not to release at all? How is that better?
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Re: Re:
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Re: Re:
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paylasim
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Re:
Actually Mike, I find Ubisoft's comments far more sensical than your own here."
Actually, Crimson, I find your just a troll and Mike's comments are his opinion, which he is allowed to express just as you are. The difference is he gives reasons and substance to his views, you're just plain trolling.
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Re:
You are of course free to disagree with me. But, I would like to make a suggestion. Simply saying you disagree, without giving a single reason doesn't make your comment very credible.
You see, in my post, I explain the reasons why I believe his comment doesn't make sense. If you did the same, we could have a discussion, and maybe convince one another of why the other is wrong.
But to just say that I'm wrong makes me think that you don't actually have any reasons behind it.
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Re: Re:
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Here's an idea
Make a game worth it and people will buy it.
Games such as the Orange Box and Sims 2 are great examples of this.
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Re: Here's an idea
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Re: Here's an idea
Make a game worth it and people will buy it.
Games such as the Orange Box and Sims 2 are great examples of this."
I completely disagree with this. If you have the choice of getting a free game or purchasing a game, you will go for the free game regardless of how awesome it is. Good games are most likely pirated much more often for several reasons.
I will say it. You are lieing if you say you will buy a game if it is good instead of pirating it. Straight out lie.
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A potential pirate
P.S. I was going to buy Spore the day it came out. The DRM made me think twice, and now I've actually spent some time reading reviews (legitimate ones, not the one-star ones on Amazon), and I've fallen below my 90$-chance-I'll-like-it threshold. Un-score another point for the PC game industry.
P.P.S. I also think fewer people would pirate if you idiots would simply put out a good demo of your games like you used to. No, not the stupid demos nowadays that aren't even the final build of the game and don't reflect the actual play, but a good demo with a decent chunk of the game in it to whet our appetites.
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Re:
The easiest way to prevent piracy is to sell a game that offers good multiplayer features and require a key when logging into the play servers. Or better yet, just wave the $60 disk cost and charge $10 a month to play online and allow a community-based single player version for free.
You would make your users very happy and would end up making 5x more money per user with almost zero piracy.
Just look at a games like WOW and Eve-Online.
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Re:
If you did even a little but of research, you would know what this game is about.
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UBISOFT
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Endwar
Overall this game is made for a console and not a PC. I think he is just making an excuse on why the PC game hasnt' been readied. Fake reason being piracy which is bogus crap.
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This is a battle that will never end.
Now they're using all sorts of crazy DRM and delaying games so they can implement security and not only does it never ever work but it actually does HARM to the game and company because of the DRM they use. Look at Spore. People who paid for spore are so pissed at the DRM, while those who pirated it are happy as a pig in mud. Sure, they don't have access to the online stuff, but everything else works fine.
Most people who pirate games do so because they can't really afford the game, or they just don't think it's worth the money being asked for. If games were less expensive I would be down at EB Games or some other store buying new releases each Tuesday but instead I go many months between purchases. The last game I bought for PC was Crysis and the next one will be Fallout 3. Nothing else out there is worth the money they're asking. Before Crysis I bought Gears of War, and Oblivion before that. Oh yeah, Orange Box too, obviously.
In the past I have been known to pirate a game to try it out (because of a lack of a demo, or lack of trust for what other idiots out there say) and most of the time I play it for an hour or two and never again because it sucks, or I love it, finish it, and then buy it later when it's cheaper. I played Halflife 2 from start to finish but didn't buy it until it came out in The Orange Box. Because even when a game is awesome like that I don't usually think it's worth what they're asking.
I think Fallout 3 for PC is going to be cheaper on PC and that's FANTASTIC! I can't imagine being a kid these days. There are so many more games on so many more platforms, and they're all so goddamn expensive! PC gaming is the obvious platform of choice for some poor kid with cheap parents these days, to at least hold them over until they're older, have a job, etc.
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Endwar/Ubisoft
That said, everyone deserves to get their money's worth. If a game is no good, don't buy it. If it's good, pay for it. Read the reviews, try it in the store, try other people's. Don't steal it, it's a sure way of making sure there's not enough money to invest in the people and resources that the manufacturer needs to build the next 'great game'. Natural selection dude, not a right to stealing someone elses bread and butter.
Just my 2 cents
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Re: Endwar/Ubisoft
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Re: Endwar/Ubisoft
All you get is a bunch of people complaining about DRM and the fact that they couldn't get their money's worth.
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Be honest about what you are putting in my PC and I will buy from you, even a 'rental' like CoX. Lie to me and never see a nickel.
BTW Geezer, "try other people's." unlike back in the nagware/tryware days, that's piracy now.
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Need for Speed: Pro Street was my last "blind purchase"
I decided to go out and blow $60 on NFS: Pro Street. Now, I can understand if a game ends up sucking. There are bad movies, bad albums, and it's no surprise there are bad games. But this one didn't work. At all. I didn't get it day of release, I got it about two weeks after. Did EA have a patch? No. I searched for a solid 8 hours over two days trying to find a solution online that would allow this game to run. There were tons of other people experiencing the same issue. I ended up having to shelve the game. I had just spent $60 to put a box on my shelf. I didn't actually play it until a month later when I realised it was still on my shelf and gave it another go. I will never, ever again buy a game without pirating it first.
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Re: Need for Speed: Pro Street was my last "blind purchase"
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UBI Is Stupid
You have to login into Novalogics website and Register your CD Key you dont register a CD Key on the site you cant play
yea you could use a KeyGen to install but you still need a Legit Key to play
Even to play on a LAN you must login into the Site
So its only a problem for people who dont have a Internet Connection.
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Before Crysis was on steam, I bought it on DVD. I hated it. I still have no freaking clue where the DVD is, and it's a pain to install or play.
In the case of spore and bioshock - I refuse to buy either of them because of the activation limit. I buy games to own them, not to rent them.
Steam makes it easier for me to get to my games. Since it's stable and has an offline mode, even without Internet I'm fine.
I refuse totally to buy most games nowadays on anything besides steam because it's too much of a pain, the only exception being Indie games. I refuse to deal with broken, buggered DRM.
I also won't buy a game if it doesn't have a demo unless my friends rave about it. No try, no buy.
I don't consider myself odd or abnormal for anything I've said above, in fact, it's what most of my gamer buddies say. Make it easier for us to buy the game and play it then steal it.
For most games, It's both more convenient and safer for me to illegally steal it. No DRM, no buggy drm management software, no limited activations, no cd and no worries about the game doing unscrupulous things to my system like registry keys with illegal characters (bioshock). Why would I buy a game when I am harmed by it?
If you can't do a decent, easy to access release for your game, don't publish it. If you can't live without crappy DRM, don't publish it. Otherwise, people will pirate it, because you gain more from pirating it then legally buying it.
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Hey guess what I just won't buy the game.
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So what are they going to do with it?
Seriously, how do they expect to make money off their development if they don't release it?
They'll probably blame the pirates on that too.
EtG
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Personally, I usually try a game first, whether that's demos or downloading a cracked version depends on the game. If a game is actually good I find myself playing it a lot I WILL go out and buy a real version. All companies that release good games deserve my hard earned money. All companies that release crap and complain about piracy deserve to go away and die. Period
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Re:
How nice it would be if others did the same. It is not that this company is against people trying out the game. It is about others trying out the game, and if they like it sticking with the bogus copy. After all, the company wants to sell copies, and not a copy that then finds its way onto the internet.
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Or I could just save a bit of money on hardware and get a nice video card and some extra memory.
Really, though, it's not hard to get console games. In fact, I would say it's easier just because the only thing you really have to do is mod your console once to allow copied games, and every thing after that is just save-n-burn. No cd keys, no silly copy protection, no patches that possibly break all the work arounds.
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I want to thank bethesda for their work by buying the game.
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I'm a little confused
But, wait, that means no income from the PC gamers? Then guess what, software company, deal with piracy in better ways than blaming it as the reason a game is delayed.
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Re: I'm a little confused
I suspect that there is more to the story than the comments in the article. I wonder whether Ubisoft is either going to try to improve security for the game or whether they are going to change the game to make it more different than the pirated version?
Regardless of what Ubisoft does, many of the comments here are silly in light of the opinions expressed elsewhere on this website. Ubisoft and the executives of Ubisoft have the right to their opinions (and perhaps they have statistical data or site hit monitoring that supports their statement - pure speculation on my part). They also have a right to their business model, as has been pointed out on this website many, many times, regardless of whether it makes Ubisoft money or not, though Ubisoft does not seem to be on the verge of bankruptcy.
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Measured response.....
Games with graphics a decade out of date. Games with simply awful game play and shockingly bad AI. Games with a rabid version of SecurRom installed which makes my combi drive spin incessantly. Games with so many bugs that the developers give up on making a patch and go on to the next iteration of the game instead. Games which only work after 6 months of patching because the developers couldn't be bothered to make sure that it worked upon shipping. I could go on......
So, I started downloading pirated games for free. Now i can try the full game for as long as I want to with no restrictive DRM, no feeling of 'OMG I've just wasted £30 on THAT piece of shit' (Genesis Rising, Republic the Revolution, ANY JoWood game released half finished - i.e. most of them)
And if I like and enjoy the game I then buy it.
So I am a pirate but not to defraud. I am a pirate because I am fed up with buying over-hyped, shoddy workmanship from developers and publishers who seem to think that quality control is a four letter word. Those that prove the value of their creations I will support by buying their products but I have been ripped off so many times now that I will rarely buy a game until I have downloaded a pirated version first. If studios and publishers didn't put out so much inferior and over-priced rubbish then I would have the confidence to buy their products based on the reviews.
So....make sure your software works before selling it. Don't charge too much for it. Don't bribe journalists to give you rave reviews (I mean come on....Republic The Revolution got glowing write-ups and it was such a piss-poor piece of unmitigated dog faeces that it took me more time to install it than it took me to realise just what a crock of shit I'd been fed by the reviewers). And don't make me hate the crappy DRM that comes with it. Then and only then will I stop downloading pirated software.
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