Apple Reminds Everybody That It Controls The iPhone Ecosystem

from the from-the-do-you-have-permission-for-that?-dept. dept

Last week, when Apple announced version 4.0 of the iPhone OS, it also made a significant change to the license agreement for its iPhone developer program. One section of the agreement was changed to say that iPhone "Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine" -- a move that blocks developers from using cross-platform development tools and third-party development environments. So, for instance, if a developer already had an app written in .NET, they can no longer use something like Monotouch to port it to the iPhone. There has been a lot of speculation that this was just the latest step in the ongoing spat between Apple and Adobe, since the latter company will soon release a Flash-to-iPhone compiler, triggering a "go screw yourself Apple" from an Adobe employee.

But this move is actually bigger than that: it's Apple's attempt to lock developers in solely to the iPhone. Steve Jobs claims "intermediate layers between the platform and the developer ultimately produces sub-standard apps and hinders the progress of the platform", and they do -- from Apple's perspective. By requiring developers to use Apple's tools and follow its rules, the hope is that developers will follow along blindly and develop first for the iPhone, since it's currently the best monetized channel to market for them, and then will develop for other platforms later, if at all. The issue for Apple, though, is that it's not competing in a vacuum. Everybody and their mother are opening app stores, with other major smartphone platforms like Android and BlackBerry building theirs into viable competitors for the Apple channel. And as the App Store continues to get flooded with apps and becomes more competitive (and it becomes more difficult for developers to earn a living there), its position at the top of the pile is far from assured. At that point, heavy restrictions on developers and the closed ecosystem becomes a real burden for the company, not a benefit.
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Filed Under: developers, development, iphone
Companies: adobe, apple


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  • identicon
    Mikecancook, 12 Apr 2010 @ 10:58am

    Substandard Apps Should Take Care of Themselves

    The shortsightedness of this is that substandard apps will take care of themselves. If an app is buggy, or has whatever problem, people will move on to a better app. If a cross compiler produces buggy apps, people will use better compilers. They will compete and continue to improve.

    If I can write code once for many platforms I'd prefer to go that route. Programmers and developers, good ones at least are lazy and don't like to keep building the wheel. That's why these tools are so popular and exist for so many platforms. Any good programmer could use a text editor to create apps from scratch, but why would they want to?

    link to this | view in chronology ]

    • identicon
      mac84, 12 Apr 2010 @ 12:33pm

      Re: Substandard Apps Should Take Care of Themselves

      The shortsightedness of this is that substandard smartphones will take care of themselves. If an smartphone is buggy, or has whatever problem, people will move on to a better smartphone.

      Guess what? If a consumer wants the wild west of open phones and software, it already exist as the android ecosystem. Apple is doing something different. Something that the majority of consumers has embraced.

      link to this | view in chronology ]

      • icon
        BearGriz72 (profile), 12 Apr 2010 @ 2:34pm

        Re: Re: Substandard Apps Should Take Care of Themselves

        The majority of consumers my a$$ ...
        I have no sympathy for Apple at this point they can (to quote DH) "play hide and go fuck themselves"

        link to this | view in chronology ]

  • identicon
    Anonymous Coward, 12 Apr 2010 @ 11:05am

    Part of Apple's attraction is that they present their users with a sterile environment. Everything "just works". In a system where non-Apple developers are producing code at the App Store, users will still percieve that it is Apple selling them the Apps, even if the developers do not work for Apple. The current set-up takes some control out of Apple's hands. They reserve the right to give the final say on all apps sold in the store, but until this change, they allowed many kinds of compiled apps. By adding the native code requirements, Apple is taking more control back into their hands.

    link to this | view in chronology ]

  • identicon
    Lee Graham, 12 Apr 2010 @ 11:26am

    Apple's Sucker Punch

    I think I’m a soon to be victim of this sucker punch from Apple!

    I’ve been a part of the Flash CS5 beta program and have two iPhone Apps created with Flash. I can say for a fact Adobe is committed to making this work, but if we get blocked by Apple we are screwed.

    Apple == fascist bastards

    Long live Android!

    link to this | view in chronology ]

    • icon
      Brooks (profile), 12 Apr 2010 @ 3:07pm

      Re: Apple's Sucker Punch

      Have you *used* Android? The only parts of it that make any sense at all are the parts lifted directly from iPhone. Almost without exception, the things it does differently are terrible.

      I'm working on an Android version of an iPhone app, and the Android version requires 12x as many graphic assets as iPhone because of the permutations of ldpi, mdpi, hdpi, and screen sizes. And still, there are devices it won't look quite right on. It is a nightmare.

      I'm with you, but until someone comes up with a decent competitor to Apple's products (and by decent I mean easy to use, aesthetically pleasing, and appropriate for non-geeks), Apple has all the leverage.

      link to this | view in chronology ]

      • identicon
        John Nemesh, 12 Apr 2010 @ 4:24pm

        Re: Re: Apple's Sucker Punch

        Have you looked at WebOS? I know Palm blew the launch, and the device is not selling as well as it should, but it REALLY blows away the competition. I have used a friends iPhone and my brother has a Droid, and I have to say that WebOS is VERY polished with respect to the user interface, the way multitasking is handled, and the ease of rooting/installing homebrew. I really dont understand why this OS is not getting any respect...its a GREAT product!

        link to this | view in chronology ]

  • identicon
    Eric, 12 Apr 2010 @ 11:31am

    Another viewpoint

    Actually, I think Apple is more concerned about Adobe's actions - this fellow's post does a good job of explaining it..

    http://www.devwhy.com/blog/2010/4/12/its-all-about-the-framework.html

    Eric

    link to this | view in chronology ]

  • icon
    Michael (profile), 12 Apr 2010 @ 11:47am

    App-Exclusives

    Sounds like a way of discouraging cross-platform applications, more than anything.

    link to this | view in chronology ]

  • icon
    mjb5406 (profile), 12 Apr 2010 @ 11:50am

    App Store vs. Android Market

    Apple's control, of the iPhone ecosystem isn't a new concept; it's been like that since day 1, when Apple locked the iPhone down so only "sanctioned" apps could run (unless you jailbreak, of course). On the opposite side of the aisle, Google not only provides its SDK for both Mac and Windows platforms, but its market is wide open, leaving it up to the users to report whether an app is appropriate or not. Apple is saying "You develop on a Mac, using the iPhone SDK and Xcode, or don't develop for us at all." From that perspective, they are CLEARLY targeting companies like Adobe. But won't this make more people want to jailbreak their phones, especially if a bunch of fantastic, cross-platform apps make their appearance on, say, Cydia? And, ultimately, won't people get so pissed that they'll either move to a different phone or, in the extreme, sue Apple for putting even more restrictions on a device the end-user OWNS? Steve Jobs' ego has finally crossed the line, IMHO.

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 12 Apr 2010 @ 11:51am

    Damn! My FORTRAN iPhone app was just about ready!

    link to this | view in chronology ]

  • icon
    Jupiter (profile), 12 Apr 2010 @ 11:54am

    Job's way or no way

    I was a PC user for years and the first bit of Apple software I started using a lot was iTunes. My biggest beef is the way iTunes tries to keep you away from the file system and manage everything for you. I struggled with it at first but eventually discovered that iTunes worked great - as long as you did everything exactly the way Steve Jobs wants you to do it. Now I work on Macs and can say that's how it is across the board.

    link to this | view in chronology ]

  • identicon
    Mizchief, 12 Apr 2010 @ 12:00pm

    Is it 1985 again?

    Is this not the same mistake Apple made with it's PC's back in the 80's? They are using their short-term perceived monopoly to leverage future market growth. While in reality they are just squeezing themselves out. Why not just start calling mobile OS apps Apple and non-Apple compatible.

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 12 Apr 2010 @ 12:11pm

    their ball, their bat, their field. if you dont like it dont buy their products.

    link to this | view in chronology ]

    • identicon
      Anonymous Coward, 12 Apr 2010 @ 12:17pm

      Re:

      ...my money. Give me a reason to buy. Hint: this isn't it.

      link to this | view in chronology ]

    • identicon
      Anonymous Coward, 12 Apr 2010 @ 12:47pm

      Re:

      Yeah! I wish everybody would just stop talking about it. And about everything. Hush child, don't say another word. Complain no more. Quiet. Do you hear that? Silence. Golden. Perfect. I present to you the iSTFU. The greatest Apple product ever released. The iSTFU will revolutionize the way people talk about our products.

      Or not talk about them.

      link to this | view in chronology ]

    • identicon
      RT, 12 Apr 2010 @ 1:14pm

      Re:

      I don't like it and I don't buy it! Posted via RT's custom written app on an Android

      link to this | view in chronology ]

    • identicon
      JEDIDIAH, 12 Apr 2010 @ 1:37pm

      Corporations are all toddlers.

      Except it's not their bat or their ball. They sold those to me. I own those now. I should be able to use them any way I like.

      "Strong copyright" isn't just about them "preserving what's theirs" but it's also about them "taking what's yours" too.

      Far too many people are willing to make excuses for that sort of nonsense.

      link to this | view in chronology ]

      • identicon
        Anonymous Coward, 12 Apr 2010 @ 7:26pm

        Re: Corporations are all toddlers.

        no they sold you a copy of their bat and their ball that only works in their ball park. if you were stupid enough to buy something with such restrictions stop complaining when it wont work somewhere else. they didnt hide it.

        link to this | view in chronology ]

    • identicon
      Anonymous Coward, 12 Apr 2010 @ 4:41pm

      Re:

      If only you applied your failed logic to...every whiny statement you post on a daily basis.

      link to this | view in chronology ]

    • icon
      Yeebok (profile), 22 Apr 2010 @ 3:15am

      Re:

      I never have, nor never will. If I can't frig with it, I won't buy it.

      link to this | view in chronology ]

  • identicon
    Anonymous Coward, 12 Apr 2010 @ 12:18pm

    Vendor lock-in

    Ah, vendor lock-in. Great for company shareholders, a real kick in the quad for everyone else.

    Every bit of news I hear about Apple makes me happy that I have an Android phone.

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 12 Apr 2010 @ 12:22pm

    1984

    Looks like we all misinterpreted Apple’s famous 1984 commercial. Apple isn’t an end to conformity it’s just an end to conformity that isn’t driven by Apple.

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 12 Apr 2010 @ 12:24pm

    This is quite short-sighted and will lose Apple any developers who were using these techniques. Apple isn't alone in the smartphone apps market, not by a long shot (Android, Symbian, WebOS, Windows Mobile, Maemo...), and some of these platforms don't restrict what languages you can use nearly so much. My phone supports programming in C, C++, Java, Python, Ruby, LISP, several javascript engines, and any other language developers care to use, and provides easy access to 3rd party application sources. That is tremendously empowering and has proved useful numerous times.

    link to this | view in chronology ]

  • identicon
    Michael Kohne, 12 Apr 2010 @ 12:43pm

    This is really got to be irritating to the developers

    Apple's right that other dev environments and toolkits CAN make apps crappier (remember the early days of Java on the PC? There were some truly craptastic applications back then), but since Apple reviews every app in the app store, they could just reject the ones that work badly.

    No, this is just a control-freak move on Job's part.

    Jailbreaking: No, mjb5406, no significant fraction of the iPhone owners is ever going to jailbreak. If you actually need a phone that works, jailbreaking isn't a good bet: Both AT&T and Apple would use the fact that you jailbroke the phone as an excuse not to live up to their end of any service issues.

    link to this | view in chronology ]

    • icon
      tracker1 (profile), 12 Apr 2010 @ 1:29pm

      Re: This is really got to be irritating to the developers

      I think it is absolutely a control move, not to mention the fact that in order to used an "approved" tool chain, you have to buy Apple hardware (Mac) in order to produce apps. Monotouch, and Flash CS5 were changing that, and Apple didn't like it.

      link to this | view in chronology ]

  • identicon
    James T., 12 Apr 2010 @ 1:38pm

    Don't like it? TFB!

    If these sucky developers don't want to develop for the iPhone/iPod Touch/iPad ecosystem, they're welcome to go elsewhere. That's what Jon "Judas" Rubinstein did, and we all know how well that's worked out. So, go ahead - walk away from Apple and let other developers have the wealth that could have been yours...

    FLASH IS DEAD - JOIN THE HTML5 REVOLUTION!

    link to this | view in chronology ]

    • identicon
      John Nemesh, 12 Apr 2010 @ 2:27pm

      Re: Don't like it? TFB!

      What about Unity? Is that dead too? How about the dozen or so OTHER dev tools that will be blocked by this nonsense? Are they dead too?

      I am SICK AND TIRED of hearing fanboys decry the worthlessness of Flash, when THEY ARE TOTALLY MISSING THE POINT!

      The point is not buggy code, battery life, or even an ego trip against Adobe.

      THE POINT IS CONTROL!

      Apple wants you to program ON A MAC, with their tools, SO YOU CANT EASILY MAKE A PORT! They are tired of seeing their great apps migrate to Android (or even WebOS...there are some tasty game ports coming out lately). They want Apple apps to be ONLY on Apple, and this is one way they can make it harder to port over to another platform.

      Next time, try to make an INTELLIGENT comment, instead of a fanboy rant!

      link to this | view in chronology ]

    • identicon
      the wizard of wonders, 16 Apr 2010 @ 10:15am

      Re: Don't like it? TFB!

      ummm guess again html5 is MARKUP language and can't be used to create full apps flash has a full programming language and can be used to create a multitude of applications with dozens layes of functionality plus html5 won't become a standard until 2021

      link to this | view in chronology ]

  • icon
    Ben (profile), 12 Apr 2010 @ 2:15pm

    Why would you write native apps anyway?

    In the modern world of AJAX web-apps, why would I, as a developer, choose to tie my application to the iPhone when I could have a much wider reach by being more flexible?

    The day Jobs decides to stop the iPhone being approximately standards compliant in the browser, will be the day he cripples the iPhone for good.

    link to this | view in chronology ]

  • identicon
    EAH, 12 Apr 2010 @ 3:25pm

    However....

    I'm not a programmer and know very little about it, so forgive my ignorance with this question:

    Doesn't compiling a program vs. natively programming in the iPhone's base language significantly reduce the file size and glitches in an a program? I always thought that writing a program that doesn't need to be compiled was much smaller and faster and more efficient than one that was written in one language and compiled to another.

    Again, I admit I know nothing about programming, but if this is the case, could this be a reason for Apple's decision?

    link to this | view in chronology ]

    • icon
      Aaron (profile), 12 Apr 2010 @ 5:39pm

      Re: However....

      In both cases here, with Adobe's solution and the native iPhone language (Objective-C), the programs are being compiled into a binary. The native iPhone apps will be generally faster as they don't have the intermediate layer of instructions being executed on the processor. Since I don't know the specifics of how Adobe is doing their cross compilation I can't say for sure that the apps produced with their tools will be much bigger or much slower. They could be, it's a distinct chance, but not guaranteed depending on how they have implemented this. They might just be slightly slower and slightly bigger.

      link to this | view in chronology ]

  • icon
    Aaron (profile), 12 Apr 2010 @ 5:34pm

    As cross platform mobile developer...

    As a cross platform developer who has plans to develop for Android and Blackberry for our product, I don't find much of a problem here.

    Saying you can only write in C, C++ and Objective-C leaves a whole heck of a lot of options open. C runs on just about every microprocessor on earth. Our main libraries for our apps are written in C and run fine on Android and iPhone with minor changes for talking to external accessories. Cross platform development for us is relatively painless compared to the alternatives for our goals.

    Sure, I have to write different interface code for both apps, but I would do that with or without the restrictions. I am a firm believer that the native UI elements provide the best experience and the only way you get good native UI elements is to write directly against the OS's standard UI libraries. I won't disagree that you can get usable apps from an intermediate layer, but the effort required in achieving a slick, polished UI with an intermediate layer is next to impossible. It's cheaper to just write directly against the built-in UI libs if you want a great experience... and anyone who disagrees with me is wrong! ;)

    link to this | view in chronology ]

  • icon
    rwahrens (profile), 13 Apr 2010 @ 3:46am

    crap

    More crap about the supposed superiority of open systems, just because they're open, coupled with Mike's anti-Apple drivel.

    Here's Daring Fireball:

    ------
    Jean-Louis Gassée Gets It ★
    Jean-Louise Gassée:

    Who, in his right mind, expects Steve Jobs to let Adobe (and other) cross-platform application development tools control his (I mean the iPhone OS) future? Cross-platform tools dangle the old “write once, run everywhere” promise. But, by being cross-platform, they don’t use, they erase “uncommon” features. To Apple, this is anathema as it wants apps developers to use, to promote its differentiation. It’s that simple. Losing differentiation is death by low margins. It’s that simple. It’s business. Apple is right to keep control of its platform’s future.

    It really is that simple. That’s a perfect one-paragraph summary of the situation. His detailed analysis (and historical perspective — much of it first-person) is spot-on.

    ------

    Here's Jean-Louis Gassée:

    http://www.mondaynote.com/2010/04/11/the-adobe-apple-flame-war/

    ...and a short excerpt:

    -----
    There are calmer minds, however. In his highly-recommended blog, Daring Fireball, John Gruber explains why Apple changed the iPhone OS licensing agreement. It’s strategic, really: Apple doesn’t want anyone else to have control over which OS features the applications have or don’t have access to. I’ll explain in a moment why it’s rational for Apple to fend off cross-compilers, and why it’s not too rational for Adobe employees and others to criticize Apple for keeping control of its future.

    -----

    Now it's me again.

    Not everything Apple does is some evil plot to screw the world. Apple makes a product (or a series of interconnected products) that require them to be pretty much Apple produced, and if someone makes a software product to work within that eco-system, they want them to use certain human interaction guidelines to keep the user experience as close to "Apple-like" as possible.

    That does require them to exercise a certain amount of control. As a long time Apple customer (and shareholder of ten shares), I approve, since I have seen any number of crappily-written software packages that failed to adhere to those guidelines, and their experience sucked as a result.

    Apple's control obsession isn't just for the sake of control, its there to protect their product and how it is experienced by their customers.

    Apple's market share is growing. They own the over $1000 computer market, an they bring in 60% of the profits of the ENTIRE computer market. iPhone sales are still moving up, an the new iPad is selling like hotcakes.

    If their business practices were as bad as you say, I doubt that any of those figures would be so good, but customers just don't seem to be bothered by Apple's failure to embrace your concepts of open systems.

    They seem to like having a product that works as advertised.

    link to this | view in chronology ]

    • identicon
      Michael, 13 Apr 2010 @ 3:57am

      Re: crap

      Although some people here seem to be saying this is just a control move, I don't think Mike is. All Mike is saying is that this is a poor business move. It is going to send developers elsewhere at a time that others are looking for them. Embracing developers and allowing them some freedom is more likely to benefit Apple at this point. Opening up the system will, at this point, encourage growth.

      The limited system at the beginning was the way to go, but competition in the market is making it more beneficial to start searching for a way to open it up. Closing it off more is probably the wrong direction to go.

      Now, having met Steve Jobs, I can comfortably say that it is very likely that someone sat in a conference room with him and made this point. He then said something like "I don't care what they want. This is MY app store and I make the rules." He's pretty arrogant.

      link to this | view in chronology ]

      • icon
        rwahrens (profile), 13 Apr 2010 @ 4:26am

        Re: Re: crap

        But Mike doesn't understand how Apple's business model works. I know Mike is an advocate for open systems, I've read enough of his stuff, and usually agree with him.

        But he has a blind spot with Apple.

        Apple adhere's to open protocols and actively advocates for them, as with tcp/ip, open web protocols such as html5, etc. They always have, since these open protocols prevent monopolies such as Microsoft from turning the entire web into a proprietary mess.

        What Apple is doing with the App store isn't violating those principles. The app store is Apple's store, they built it, they own it, they run it as part of their eco-system. As such, it has to support that structure, and letting someone like Adobe screw around with it through another proprietary product is insane.

        IF Flash were an open standard, I'd agree with Mike, but it is not, it is owned, lock, stock and barrel by Adobe, so why isn't Mike dragging Adobe over the coals for dragging THEIR heels in bringing Flash up to modern standards to work properly with Apple's product?

        Just because Flash is used by a large number of sites for ads doesn't make it a standard, it just makes it widespread, like Office, or Windows. Apple has every right to fight that in favor of open standards such as html5.

        link to this | view in chronology ]

      • icon
        rwahrens (profile), 13 Apr 2010 @ 4:46am

        Re: Re: crap

        Ok, I forgot to mention one thing:

        " ...but competition in the market is making it more beneficial to start searching for a way to open it up."

        Oh? Since when? Is Apple's market share slipping? Are the App Store's numbers dropping? Are developers abandoning it for Android? Are customers leaving in droves?

        The answer to all those questions is a resounding NO.

        Mike would LIKE for your statement to be correct, but it isn't. There is nothing in the current market to indicate that Apple's moves are bad for its business, in fact, they are correct for what Apple is trying to achieve, which is open standards across the web for all to be able to use equally. That is best for Apple, as is prevents other companies from negatively affecting Apple's use of the web as part of its eco-system.

        link to this | view in chronology ]

        • identicon
          Michael, 13 Apr 2010 @ 5:40am

          Re: Re: Re: crap

          The fact that Apple's market share is still growing is important, but historically, the strategy they are using is likely a dead end. Locked up systems are often the best approach in the beginning.

          Look at America Online as an example. This is how the internet worked for most people. There was a locked up, controlled system for accessing everything. More open-access providers started showing up and AOL continued on their business model with their market share growing because their system was "better". And - it was. However, "better" is fickle - and entirely in the eyes of the customer. The open access models eventually grew into something that overtook AOL and it is basically dead now.

          For more examples, look at the change in IBM's strategies about open source software. Look at Sony (who has made the same mistakes repeatedly).

          I believe Apple is the big game in town right now. They own the market. The have the best product. Nobody is close to them. However, if they continue to alienate developers and force customers to fit their model, they are likely to see their position slip. It's not just standards that are important.

          Don't just focus on where Apple is. They have made the right moves up until now. However, they are at the tipping point where many companies in the past have made the mistake of keeping closed up systems too closed up.

          link to this | view in chronology ]

          • icon
            rwahrens (profile), 13 Apr 2010 @ 6:09am

            Re: Re: Re: Re: crap

            But AOL was trying to be the gatekeeper for then entire internet, and there were alternatives.

            The others just had products that may have been sufficient for the purpose, but were expensive and weren't really "good", they were just good enough. As soon as other, better systems came long, yes, they failed, but not to open systems, just better systems.

            Apple isn't trying to be a gatekeeper to the internet. Their systems aren't just "good enough", but are stellar for the times. They attract attention, not because they are the only game in town, but they are just better damn products.

            Others have tried to do the same thing, even Microsoft with all their billions, and have consistently failed. Why? Not because they were open or closed but because they offered poor customer experience. Apple's iPod wasn't closed, you could play songs on it bought from other online sources. Today, you can move songs bought in iTunes to other mp3 players.

            Android has an open app store, but it hasn't taken off like the Apple app store did. Why? In part because of the huge numbers of devices that exist to buy from the Apple app store, but also because Apple's experience is better, and people notice.

            Apple's app store isn't closed in the sense that only certain people can play. Anybody can plunk down that $99 developer's fee and play. Sure, you have to play by Apple's rules, but you can PLAY and are not prevented from doing just that. It IS closed in the sense that apps developed for the iPhone, iPod Touch and iPad only play on those devices. But Android has that same characteristic. The difference is that Apple is more strict in applying rules as to how those apps can be written, and they restrict certain content.

            Those rules exist to enforce a user experience, and ensuring that experience is good for developers as well. The umbrella is wide and the sheer numbers of apps ranging from stupid to excellent shows that anybody CAN play, and a vibrant market exists to buy them.

            I really think that as long as Apple has a superior product, as defined as their entire line of interconnected devices and eco-system, they will prosper. If they fail, it won't be because their system is closed, but because it is supplanted by a better alternative.

            Neither IBM nor Sony have failed due to competition from open systems. They failed because a better product came along and supplanted them in the market.

            AOL didn't fail because their competitors were "open" systems, they failed because they made bad business decisions regarding how they served their customers. Their competitors were also "closed", in the sense that everybody required customers to cough up money to play. AOL didn't prevent you from getting to the internet, they just cost too damn much and they failed to expand their physical plant fast enough to allow for a rapid expansion in the customer base of the industry, and customers had a bad experience with slow connections, dropped connections and frequent busy signals. They then failed to expand into DSL when it came along and people moved to ISP's that provided a faster connection.

            Whether their system was "closed" or not had nothing to do with it.

            link to this | view in chronology ]

        • icon
          The Infamous Joe (profile), 13 Apr 2010 @ 9:40am

          Re: Re: Re: crap

          Oh? Since when? Is Apple's market share slipping? Are the App Store's numbers dropping? Are developers abandoning it for Android? Are customers leaving in droves?

          The answer to all those questions is a resounding NO.


          The answer to all those questions is a resounding not yet.

          FTFY.

          link to this | view in chronology ]

          • icon
            rwahrens (profile), 13 Apr 2010 @ 10:59am

            Re: Re: Re: Re: crap

            Uh, let me know how you do with that prediction. iCal'd for future reference.

            EVERY company eventually declines. My bet is that Apple's time to decline is a bit further down the road than you think.

            link to this | view in chronology ]

  • identicon
    olumadu, 13 Apr 2010 @ 7:40am

    Does MonoAppleLy Sound Strange

    I believe there are statutes in law that prohibits these clear MONOPOLISTIC tendencies by apple. If Microsoft operated in the same fashion, it would have been nailed. Microsoft has been forced to open Windows, allowing third-parties to dwell in their ecosystem, however, the same forces have allowed apple to commit murder.

    I believe in the end, apple will have to dish out loads of billions - in settlement - after a competent court nails them for their nefarious and anti-American ways.

    Ohh, it is big business. If you can collect - with impunity, 30% royalty for the sweat of a poor programmer to build your illegal empire, it is american to continue until forced to PAYBACK. That payback will be loads of it, and Apple stocks, I will shy away from - THEY WILL BE FALLING THROUGH THE ROOF FOR THE AFOREMENTIONED SIN.

    link to this | view in chronology ]

    • identicon
      Mike, 13 Apr 2010 @ 3:04pm

      Re: Does MonoAppleLy Sound Strange

      I don't think you seem to understand why Microsoft was sued and convicted of being a monopoly.

      At the time of the Justice Department suit Microsoft controlled about 97% of the desktop computing market. How did they get there? By using tactics that made if difficult if not impossible for computer companies to offer another operating system on their products. For example, every CPU sold had to have a copy of Windows licensed for it. Even if that PC was not going to even have Windows installed on it. So if you were forced to pay for a copy of Windows on the PC you're selling, why would you pay for a license of another operating system? That would just increase the price of two computers with identical hardware and make the computer that ran Windows only artificially cheap.

      Tactics like these are what made a company with 97% market share a monopoly. Apple has roughly 30% of the smartphone market and there are at least 4 other major smartphone makers/mobile OS makers for the consumer to choose from. Where is the monopoly there?

      link to this | view in chronology ]

      • identicon
        olumadu, 14 Apr 2010 @ 9:22am

        Re: Re: Does MonoAppleLy Sound Strange

        Apples narrow-minded policies restricted MAC development - the reason most choose Microsoft and Windows. The same short-sighted doctrine, will lead Google to take over the SmartPhone market, in the nearest future.

        You can, as well, argue that the Mac was an option to Windows. Didn't Apple kill the ONLY alternate Mac desktop maker with their draconian noncompetitive doctrine?

        To control what I install on my iPhone/iPad and stealing 30% of app revenues is criminal and should not be allowed. Allow competition - allow the freedom to use flash; allow alternate AppStores and don't punitively erase my mods in the name of upgrades. You sold the hardware, so let me use it (freely) as I see fit. That's the American way.

        Adobe is reportedly going to court to rightly protest the new SDK restriction in 04. Good - like I preempted their action.

        link to this | view in chronology ]

  • identicon
    Glenn, 13 Apr 2010 @ 7:53am

    Cutting off your nose?

    Developers can be a cantankerously independent lot. People like to do things the way they like and don't like being dictated to. Of course, most dynasties have begun to decay from within; looks like Apple will be no different.

    link to this | view in chronology ]

    • icon
      rwahrens (profile), 13 Apr 2010 @ 11:37am

      Re: Cutting off your nose?

      And developers also like to make money. Lots of them are making money hand over fist in the iTunes App Store.

      When the numbers in the market begin to show that decline, I'll believe it, in the meantime, the numbers show you are wrong.

      link to this | view in chronology ]

  • identicon
    Anonymous Coward, 13 Apr 2010 @ 2:29pm

    I see this as apple being apple. They've always embraced a closed or controlled system. Sure, anyone can play, as long as apple likes what you do. You can still get apps denied even following all their rules. Firing up opera this morning on my iphone I couldn't help wondering why it was ok for safari to have a reserved spot on the homebar, and be able to play audio in the backround. Imagine if MS did this with IE on their products today! In the long run this will probably be a repeat of the earlier mac vs. pc years. Apple will do well for a while, but unless they really keep their hardware edge, they will stagnate as they alienate or fail to attract new developers. Right now their app store is tops, but android is still very young, and gaining ground. All in all I find the feud with adobe pretty hilarious, especially considering 10-15 years ago, adobe products were pretty much the only reason professionals used a mac.

    link to this | view in chronology ]

    • identicon
      Mike, 13 Apr 2010 @ 3:18pm

      Re:

      Umm, any app can be placed on the launch bar.. If you want to replace it with Opera you are free to do so.

      The reason Safari can still play music in the background is because from iPhone OS versions 1 through 3 only Apple made apps could run in the background. This was to preserve battery life and prevent users have to manage there apps with a task manager. A task manager is fine for geeks but most people would respond to this in one of two ways: "Why do I need a task manager on my cell phone?" or "What the hell is a task manager?"

      With iPhone OS 4 Apple has come up with a simple and elegant way to multitask. Opera will be free to continue playing music in the background if they so choose in the next OS.

      One last thing, I don't think you can defend the Android market in terms of being young. The App Store launched July 11, 2008. The Android Market launched October 22, 2008. I'd also take issue with the Android Market gaining ground comment. According to the iPad introduction on January 27 the App Store had 150,000 apps. According to the iPhone OS 4 introduction on April 8 the App Store had 185,000 apps. And that was with the removal of around 7 to 10,000 apps between those two dates. I'd argue that the Android Market isn't gaining ground, rather, App Store growth is accelerating.

      link to this | view in chronology ]

  • identicon
    Anonymous Coward, 14 Apr 2010 @ 3:15am

    True, the app stores might be about the same age, but the android store launched the same day as the first android phone, not with a pre-existing user base of several million. As to the growth you point out from Jan to April, yeah they tossed out a bunch of cheesy porn-lite apps, but they also introduced countless 'XL' or 'HD' versions of apps for the Ipad in that time, so I don't think the 185,000 is understated in any way. Android had approx 16000 apps in December 09, 35000 on march 16th, and as of today Androlib has them at just under 45,000. This is comparable to numbers the apple store had last year in the same time frame, and not too far off apple's growth in recent months.

    link to this | view in chronology ]

  • identicon
    1Thinker, 14 Apr 2010 @ 5:19am

    sounds

    Sounds a little anti-competitive against not only other programming languages but also other platforms, but then again the developer has to sign on for that. If there is one thing Apple has been good at over the years, it's the creation of public sheep.

    link to this | view in chronology ]

  • identicon
    anon deluxe, 25 Sep 2010 @ 11:31pm

    i don't care because i program in C anyway.

    link to this | view in chronology ]


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