Debunking The Claim That Bad Things Happen When Works Fall Into The Public Domain
from the public-domain-is-important dept
If you've read James Boyle's book, The Public Domain, then you already should understand the reasons why the public domain is so important, and why it's a shame that, here in the US, we've had absolutely nothing going into the public domain for years, due to retroactive extension of copyright terms. One of the key complaints about such retroactive extension of copyrights is that it was done entirely without evidence that it was needed. Instead, we got purely faith-based arguments on the importance of keeping works out of the public domain. Those arguments tended to fall into three camps: (1) that public domain works get ignored, since a lack of monopoly means no one will do anything with them. (2) Totally contradicting the first claim, that public domain works would become overused in typical "tragedy of the commons" fashion, because there were no limits, and (3) that since the works can be used in a manner not approved by a copyright holder, it will lead to "inappropriate or distasteful" use (i.e., Mickey Mouse porn).In the US, reason number one -- that public domain works are not used enough since there's no monopoly to make it worthwhile to invest in them and offer them up -- was a key driving force behind the last copyright extension, and likely will be used in a few years when Disney leads the fight for yet another copyright extension (what, you didn't think that was coming?).
Of course, now we actually have some evidence, and the initial reports suggest that all three reasons for hating on the public domain are simply not true. At all. The idea that bad things happen when works fall into the public domain is not supported by the data at all:
Since these arguments for the extension of term protection are based on assumptions that are quantifiable, [Professor] Paul [Heald] followed in the footsteps of Tim Brooks and began a series of papers where he attempted to prove or disprove the argument against the public domain through comparing the fate of works in the public domain to those still under copyright. In a series of three papers, he looked at the continued publication history of best sellers from 1907-1922, which are all in the public domain and those from 1923-1932, which are still under copyright. He looked at a number of measures, including whether the book was still in print, how many editions of the book were available and the price of the edition. His findings indicated that there was no statistical difference between the works in copyright and those outside. In fact, Paul noted that the data indicated that there was little support for the under-use of the public domain works as almost all of them were in print, compared to around 75% of the copyright works. Additionally, there appeared to be no meaningful difference in price between the two types either.Of course, will this evidence actually be used to prevent further copyright extensions and further limits on the public domain? That seems doubtful.
Paul then looked at popular music used in films between 1968-2008 in order to test the over-usage argument. Again he identified songs that were in the public domain and those that were in copyright in roughly the same timeframe as the books. Looking at the 74 songs that appeared in 4 or more films during that timeframe, he found no difference in usage between protected and unprotected works.This was the same for works that appeared in 1, 2 or 3 films. Public domain and copyright works were used roughly the same amount.
With regard to the debasement argument, Paul is currently working on a study of audiobooks and customer perception of their quality. In the study, he is looking at three types of works: amateur recordings of public domain works, professional recordings of public domain works and professional recordings of copyright works. In his first test of customer perceptions, he surveyed around 160 people on the quality of various recordings. While the full study is not complete, the preliminary reports indicate that there is no difference between the public domain recordings and the copyright ones.
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Filed Under: copyright, copyright extension, public domain
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Times Have Changed
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Such a study exists in Boldrin and Levine's book - it concern the 911 report (which as a US government work went straight into the public domain).
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> study based on newer, more modern works.
Kinda hard to do with nothing entering the public domain anymore thanks to the Mouse.
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The following comment is a repeat
Who's the reason
trademark law's
extended constantly
M-I-C, K-E-Y, M-O-U-S-E
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Surely, the odds must be astronomical.
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Predictable response
I *wish* I thought that was being too cynical, but, alas, I doubt it :P
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Re: Predictable response
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I Say 25 Years
The big content industries, such as the major Hollywood studios, major recording labels (and, let's face it, they are major because they are big and they got big by starting early in the game and eating up the competition) and large publishers such as, but not limited to, Random House or Harper Collins... They see the products they make or sell or publish as investments with never ending returns. The fact that there's a lot that is out of circulation not withstanding, once they spend any money on it, they want money back for it forever. And if they can never spend money on it again (such as royalties) and still get money for it, they would consider that to be even better.
The actual creators - writers, actors, singers, songwriters, authors, photographers - they want to be able to earn a living doing what they love. The average person works at their job and they get paid for that day's work, or that week's work, and never get paid for the same work again. To continue getting paid, they must keep working. Whilst I am not against a creator earning money from their old works, especially as the content companies are getting money from the creator's works still as well, it should end somewhere.
The pubic just wants the books, comics, movies, TV shows and music.
Now, let's take the fact that copyright exists not as a means of a perpetual return on an investment but as a means of encouraging creativity, we should apply the fact that most people get paid for their work once. Now if you extend that to writing, singing, acting, etc, well, they can either get paid once (work for hire) or they can get paid whenever money is made from their work (royalties) but if you only need to make one successful work and then you can retire from it, what good is that? It has destroyed your desire to create more, which is contrary to why copyright exists.
Let's take TechDirt. Mike writes an article. People read the article, for "free" - with ads popping up on the page down the right hand side (seriously, sometimes the home page of TD takes ages to load because of this, thus annoying me, thus I am spending my time waiting to read the "free" content) and that is where Mike earns money. I can comment. I comment for free: Nobody pays me for my comment. Mike makes no money from my comment other than the money he would make from the ads on the side of the page, which would be there anyway even if I didn't comment. Is it fair that Mike makes money from my comment? I don't know but I don't care, I am still making my comment which I did not get paid money for and am spending my time posting and you are spending your time reading.
I think I've side-tracked here (I usually do, maybe I should hire an editor!) my point of the above paragraph being that I am getting no financial payment or any other kind of payment for posting this comment and yet I am still posting this comment, thus creativity, in the form of my thought processes and ideas, are flowing.
Now, public domain. I am of the opinion that copyright should be for around 25 years. Why 25 years? Easy: That is a lot longer than most people have to earn money from their work. If, for example, The Beatles got an hourly wage, they would not have made much money. But with the number of copies and subsequent royalties made over 25 years from 1967 to 1992, they would have made a lot, and a lot more than on an hourly wage. However, after 25 years, the majority of people who bought the album would still be around to enjoy any derivative works made from it. Assuming the price drops slightly one the copyright expires (from royalties no longer having to be paid) more people could afford to buy a copy of the album and hear it. This in turn would generate more interest, not just in The Beatles, but also in the four members, two of which are still alive and, on occasion, actively recording.
Using TV shows as an example now, there would still be a call for new TV shows to be produced. However, with less money needing to be paid, reruns of old shows could take the place of the endless parade of cheaply produced shock documentaries and reality shows. DVD's of these shows could be released, with the big companies applying restoration to make the "official" edition worth paying a bit extra for. There'd be no need to replace the music in shows like "Happy Days" and there'd be no need to cut out any scenes just because some two-bit actor, who's only leading role was in some late-night telemovie made in 1972, objects to them being seen in a bit part.
There is a huge stack of money able to be made from public domain works for those who are willing to invest. Just ask any publisher who prints Jane Austin or Charles Dickens or Shakespeare. Movies could be available for cheap but only those companies who invest the time, money and effort to keep the print quality good will earn money. TV shows, likewise. Music could be remastered by people who don't believe that all music should be made at full blast. And in many cases, there is now no need for physical media, meaning a startup company could invest in the restoration (if needed) of their selected item... let's say one company wants to release the movie "Psycho 2" from 1982 and another wishes to release "Tubular Bells" by Mike Oldfield. They could invest the money, time and effort to restore, digitize and master these works to make them look and sound as if they were recorded yesterday, then distribute them at almost zero cost. A low retail price would ensure higher sales so it should not take long, even at only $2 to $3 per copy, to recoup the costs of restoration and have the profits start to roll in.
But where is the benefit for the creators? Well they've had 25 years to reap the benefits, which is a lot longer than most people get. They could, also, take their own work once the copyright has expired and release it themselves. A long established musician, for example, such as Jon Bon Jovi, who is still touring, could sell CD's at his concerts and not have to worry about forking over 95% of the profits back to the record company who is supposed to pay him and doesn't (by the 25 year standard I am suggesting, the first three Bon Jovi albums are public domain, with two more due in the next three years)
The cultural benefits of all of this, even if nobody ever bothered with derivative works, are enormous. Things you saw or heard or read as a kid would be a lot more readily available to show to your kids. You could write a sequel to your favourite book and nobody could say you shouldn't.
There IS money to be made and creativity to be had with public domain material. You just need to invest the time and effort in the first place to get it out there for people to consume it.
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Re: I Say 25 Years
(I meant to add that to the end of my comment but forgot to!)
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How often do you buy a 50 year old piece of music, or a 50 year old book? Other than a few very famous works, odds are very few.
Movies are similar, within about 6 months you're box office revenue has dried up completely. Within 5 years, your DVDs are in the "please buy me for $4 b/c they're eating shelf space" rack at Walmart. After that time, your TV runs are pretty much limited to off times or odd channels, so any revenue is rather small. There are a few exceptions obviously, but the vast majority of works fall into this framework.
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Now, here we come to a rather tricky area. For a specific *release* of a movie, I'd agree with you. For the work itself? Things are a little more complicated.
I personally think that 20 years is more than enough for copyright protection. If you have created something, and cannot make a profit in 2 decades, there's obviously something wrong either with the work itself or the way you're doing business. That's sad, but culture ultimately belongs to the public. Not only that, but public domain does not mean you can't make money, it simply means you no longer have the monopoly. So, I have no problem with a shorter copyright.
Having said that, I also despair over people who think that works over 20 years old somehow have no value. While they may not sell in such great quantities when they get older, they sure as hell have value. Metropolis didn't stop being relevant just because its filmmaking style went out of fashion.
I'm a little biased here in the sense that I'm a cult and horror fan. 3 out of the last 4 movies I've bought are Blu Rays on the Arrow Films label of ex-"Video Nasties", all 30 or more years old and looking better than they ever had the right to look on those discs, with insanely good packaging and extras. But, that's exactly why I bought them...
"There are a few exceptions obviously, but the vast majority of works fall into this framework."
Of course, that kind of the argument for them being in the public domain. If you're not making money from your work, and its presence enriches the artistic pool available to the public, why not let the public have it?
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Think about book series like Harry Potter, Diskworld, Snoopy, Calvin and Hobbs, Over the Hedge, and BONE. BONE is a very good example where one artist decided to tell the story... more then 12 years later... after serial publication for twelve years, he finally finished the full story.
Under a 25 year plan the concept of his characters would exit copyright only 13 years after he finished his first epic using those characters. Yet the characters wouldn't be worth what they are not without all his continued work.
For myself, as an author, I have always been a fan of a lifetime copyright. Mostly cause I want to retain creative control not just of a single book, but of a character, world, series. What I am a fan of is limiting the length of time that something remains in copyright after an authors death.
Lets say 20 years after the authors death. Meaning that even works made late in life support a family after death... but only for the 'useful' part that copyright gives you.
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Now, creative control is a double-edged sword wehereby I do not want to deprive someone like Terry Pratchett control of what happens on the Discworld but, on the same token, I wouldn't mind it if somebody else wrote a Discworld novel, mainly because I think it would be interesting to see where somebody else could take it. In other words, I'm taking a "sitting on the fence" approach as I can see both sides of the argument.
On the other hand, if somebody was to take the Wizard Rincewind (the lead character in the first two Discworld novels) and turn him into a violent madman who went on a killing spree, I could certainly see a good reason for Terry Pratchett to be up in arms about it! Mind you, I think 99% of Discworld fans would also be up in arms about it. That might seem like an extreme example but it is not entirely out of the question that somebody could write such a story if they wanted to and could publish it if there were no restrictions on the characters or setting involved.
Likewise, I can see how somebody such as an author would like lifetime copyright and even "Life+20" ~ which, I'll be honest, I would have no problem with. And artists too. It's the large corporations going for perpetual copyright that I take issue with.
Please correct me if I am wrong here: Authors generally (but not always) have one thing in their favour as almost every non-PD book I have ever had has been copyrighted to the author. I would guess that, subject to any deals you have with your publisher, you have more control over how your works are used. For example, if I was to make a movie from your first book, would I be dealing with either yourself or your agent? Or would I be able to only deal with your publisher to negotiate movie rights?
These are things that I don't know but I would like to know and would rather hear it from somebody involved (such as an author) than from someone who might just read it on Wikipedia.
As I said at the start of this reply, I am a consumer and not a creator. Personally, my main incentive for shorter copyrights is, actually, availability. I have no desire myself to create derivative works from anybody's creations, although, as mentioned, I wouldn't mind the chance to read/view/hear other people's derivative works. I have no desire to make money from other people's works either, although if I could release certain movies and TV shows on DVD and albums on CD where none currently exist, I certainly would. So I have no solution at the moment. But we all have ideas, hence this discussion. So thank you for raising the points you raised. Hopefully one day everybody can work it out so that everybody benefits, if not financially, at least in other ways.
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For example, "Discworld" is trademarked by Sir Terry (and his wife, I believe). You can't go out and make commercial Discworld stuff without getting his OK, whether you copy anything from the books or not. I wouldn't be surprised to learn that several of the main characters were trademarked as well.
But if the early Discworld books came out of copyright, then somebody could quite happily republish them, since the use of Sir Terry's trademarks would be a nominative use.
The "Creator Endorsed" mark from Question Copyright is another approach to this same problem. CE-marked works would be those that have an amicable arrangement with the original creator, and some customers may choose to favour such works over those that don't bother.
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Re: I Say 25 Years
Your mom is enormous. That's what I think of your silly tripe.
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People often forget that the strongest arguments made by authors during the earliest days of printing - when copyright only really existed as part of a general printing monopoly - was to maintain the integrity of their work. An author would do a deal with a publisher and get his work printed. In the process a lot of secondary work would be done proofreading and checking to ensure that the printed version was correct. What authors really disliked about pirate editions was that they were notoriously innaccurate - mostly because the pirates didn't bother to do a proper proofreading job. If you read the early documents on Copyright History.org this theme recurs frequently.
It would be interesting to see the reactions of those early authors (without the accumulated predjudices of 300 years of copyright) to the current situation where digital copies remove this problem totally.
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I am delighted that you're discussing copyright length. That said, I have to disagree with your reasoning here. You suggest that 25 years is an appropriate length, seemingly based on the fact that it's less than the average life expectancy and provides more money than an hourly wage.
You explain why you chose 25 years, but not how. Assuming the premise, you could have chosen anywhere from enough time to exceed minimum wage (about 0.something seconds for the Beatles, I'd guess) until somewhere around the average human life expectancy (67ish), if everyone who bought the album did so for a child on day they were born (absurd, but that's the point).
I only use such a ridiculous example because I've always failed to get a response to this issue if I've stated it simply. Now, that's the issue I have with people giving me numbers without any calculations to back them up, but I also have issues with the premise.
When you mention hourly wages you neglect to define what they are being paid for. If they are being paid an hourly wage for being in the studio or on stage then it would be unlikely to account for all the hours they actually work. If they are being paid an hourly wage for every hour that they're working then they would seem to be no worse off than any other profession, implying that the issue is in providing extra money as incentive to create, which brings me to the next issue.
You go into quite a bit of detail explaining that while creators want to make a living, the sole purpose of copyright is supposed to be to encourage creation. Assuming that creation needs to be encouraged then we may apply your principle that this could be achieved by ensuring they get an income comparable to or exceeding a wage earning job. I've already raised the issue of how this might be calculated but I also wonder how the amount of money creators get determines their creative output. It may seem obvious that they need enough to live on, but as it is possible to make a living and create without copyright, how does that help determine anything?
Aside from my nitpicking, you bring up many good points. I would probably have done better to post my own analysis on the issue of copyright length with a fresh slate rather than nitpicking your post, but I shall see how this thread goes.
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I'll be honest and tell you the "how" from coming up with 25 years was actually trying to think of an amount of years long enough for all concerned to benefit from their work, yet not too long so that all (well, most) people who were around at the time it is released would still be around to be able to enjoy any benefits from the work being in the public domain.
One of your points raised is, to paraphrase you, to define "work" - and whilst clearly "work" involves somebody such as a singer being either in the studio or onstage, a song writer would be "at work" whenever they are writing. Hence why there is no actual "hourly wage" for creators: There simply could not possibly be - even the creative people in advertising who 'work 9 to 5' could have that billion dollar idea at 2:30 in the morning. This is why although I made the point that a regular worker gets paid once,I didn't say the same should apply to creativity.
So how to determine how much a creator should be paid? I could honestly never answer that as I am a consumer and not generally a creator. I, personally, as a consumer, would be happy to pay for some things and not others, with the price varying. For example, for a rock concert, I would expect to pay at least $50 for a ticket, depending on who it was and how badly I wanted to see them - and, assuming that $50 per person would also be enough to properly pay all those involved. I paid $150 to see Simon and Garfunkel in 2009. At the time I was hesitant to spend that much, even knowing that they would probably never be in Australia again. I did decide, in the end, that it was worth the "splash out" and, indeed, it was (although I heard them more than saw them as the Acer Arena in Sydney is HUGE!) ~ But from my $150 I hope at least $100 of that went to Simon, Garfunkel, their band, the sound and lighting crew, etc.
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That does seem familiar and I suspect is an idea shared by many. I don't see an obvious reason why it wouldn't be possible to work out a length based on those principles, but I'm still not on board with them myself.
'Hence why there is no actual "hourly wage" for creators: There simply could not possibly be - even the creative people in advertising who 'work 9 to 5' could have that billion dollar idea at 2:30 in the morning'
That is a good example of the issue I wanted to raise. I would suggest a good place to go from there is to look at other industries not covered by copyright in which similar scenarios occur.
One of the issues I've raised in the past as a result of following this line of reasoning is the question of why creativity isn't recognised equally across all industries. Lawyers exhibit creativity in the court room and on paper, they also might come up with the winning idea at 2:30 in the morning. Obviously lawyers don't need help making a living so I end up questioning what factor prevents industries reliant on copyright from coming up with their own business models without copyright.
"So how to determine how much a creator should be paid? I could honestly never answer that as I am a consumer and not generally a creator."
That is a good answer. If you are to come up with an actual number, whatever the thinking behind it, then it needs to be insightful towards its purpose. I believe it's possible to argue in general terms about the issue, but have to question when people use specific numbers without apparent insight.
"I, personally, as a consumer, would be happy to pay for some things and not others, with the price varying."
While I support Mike's excellent ideas for business models and advice to not rely on charity, I find that my own spending habits are geared towards giving money away to artists I like. That's not me being overly generous, or a rube (as some anonymous cowards would have us believe), but because I view money spent on artists I like as an investment.
One of the biggest issues I have with buying music through large labels, aside from how much goes to the artist, is where the rest of the money goes. It's an issue of control. When I spend money I am exercising my power of choice, which is mitigated somewhat when the majority of the money goes into the accounts of a record label that probably represents more music I don't like than do like.
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Public Domain Calculators
http://wiki.okfn.org/PublicDomainCalculators
and video at:
http://www.vimeo.com/15678944
All of this so that we can see the value of the public domain and help people use the PD work that is out there.
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As for data on good things happening with the public domain, there's a huge level of data. Try Moby's Play or anything on archive.org for a start...
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To the degree the end goal is to encourage progress in the useful arts and sciences, copyright has not proven itself up to the task and mounting evidence suggests that it is counterproductive.
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Your demand for "proof" of the "good" of public domain is just a reach for something to argue against. So I don't know why I waste my time with your ilk, because no matter what factual arguments we make nor how much proof we offer, it will not be good enough to satisfy you because it doesn't agree with your opinion. How about this? You prove that entertainment as a business will disappear without copyright. I'm sick of working my ass off to convince you of the truth.
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You don't have to convince me of anything. I was simply asking a question about his data. I don't care one iota about what your opinion is. That wasn't what I was asking.
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Nice one Greevar, you may have solved the perplexing question of "How to rid Techdirt of the myopic troll?" - offer them FREE information to prove a point! BRILLIANT!!
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Sounds like a good thing for the public domain books to me.
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Are you really arguing that there's not enough evidence that good things happen via the public domain?
This particular study was focused on a single hypothesis (like most research). Arguing that it's meaningless without also answering some other question is an attempt to ignore the results of the study. Now why would you want to do that, other than that the results are inconvenient for your established and rigid worldview?
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This particular study was focused on a single hypothesis (like most research). Arguing that it's meaningless without also answering some other question is an attempt to ignore the results of the study. Now why would you want to do that, other than that the results are inconvenient for your established and rigid worldview?
Sign. I didn't say it was "meaningless without also answering some other question." I merely asked if his research had anything to say on the point. I take it the answer is "no."
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Well, since public domain is the default (yeah, I know, but that's still the idea behind copyright) the burden should be on the advocates to prove that copyright is demonstrably better.
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Semantics.
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Re: Semantics.
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Counter-study
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Simple
Year 5 - $1 and registration for 5 more years
Year 10- $10
Year 15- $100
Year 20- $1000
Year 25- $10,000
Year 30- $100,000
Year 35- $1,000,000
Year 40- $10,000,000
etc.
Not too many works are going to make it beyond year 30. But if it's that important to the creators, so be it.
Almost all videogames from 1990 would be public domain now, as it should be. Why should Nintendo be cracking down on arcade ROMs for Donkey Kong? That doesn't affect their current Wii/DS business almost at all. Even though I like an occasional game of Donkey Kong, we buy all their new stuff (Super Mario, Donkey Kong Country, Mario Kart, etc.) because it's really great stuff.
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Mike, can you please show where this "bunk" is coming from? I don't see it.
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Since there hasn't been "contrinual" copy(right) protection extensions, there isn't much to argue, is there? I think 4 major changes in a law in 200 years isn't exactly continual.
What is the argument for continual ineffective whining about copyright?
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It is a cardinal sin in the religion of greed to make money where a rich person thinks they should have made money, regardless of whether or not they would have made that money by suing you for innovating with their damn property.
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But those changes have effectively made it so that nothing ever enters the public domain, so they're continual enough to prevent anything from ever entering the public domain, any more continuity doesn't affect anything. So the effect is the same.
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the lengths are not "inordinate". The 700 or so intelligent members of the congress, elected by the people, felt that this is the correct level, the correct setting, and matches up with treaty agreements that the US has made with other countries.
The question is to show why it is "inordinate" as you say, and why so many countries have pretty much the same rules but they somehow all got it wrong.
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"You don't need to pass an IQ test to be in the senate." - US Senator Mark Pryor
elected by the people
"You don't need to pass an IQ test to elect a corrupt politician" - me
felt that this is the correct level, the correct setting
[citation needed] How can you prove feelings? Also, prove that they actually thought that. Prove that the decision wasn't affected by corruption, bribery, or "lobbying."
"why so many countries have pretty much the same rules"
Daniel Chirot and Thomas Hall’s World Systems Theory explains this pretty easily.
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To me, inordinate would be an apt description of a copyright duration that means that my children may well be dead before a work that was written before I was born will finally move into the public domain.
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So you agree with 95+ year copy protection lengths? Yet, we're supposed to take you seriously?
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I thought the United States congress only has 540 members, including the five non voting members. Also, didn't the last extension act pass by a vote of 105-298? Not that 700 isn't a nice number too, I'm just unsure how you arrived at it.
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The only false premise is yours. The idea that works falling into the public domain would cause harm was the primary impetus behind the CTEA.
I'm not sure why you are lying.
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To them, money is truth. If they perceive there is money to be made, anything that supports such an endeavor is true.
Anything against the profit-motive is patently false, ethics be damned.
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Apparently some people need to be introduced to the internet. Specifically Rule 34. Just b/c something isn't in the public domain doesn't mean that someone hasn't used it in a "inappropriate or distasteful" way.
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Re: (Mickey Mouse porn)
"Rule 34: If it exists, there is porn of it. No exceptions."
Case in point http://lmgtfy.com/?q=Mickey+Mouse+Porn
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Re: Re: (Mickey Mouse porn)
And Japanese Role Playing Games are infamous for having practically every character they have ending up in a pornographic drawing eventually.
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The U.S.
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Let Me Go One Step Further
Education is under an unfair yoke when it comes to copyright and considering the fact that we are grooming the next generation of consumers, the publishers and distributors are really shooting themselves in the foot by holding us to this onerous standard. Literary content, and especially songs should be considered fair use for educational purposes; period! I know that this would mean a revision of the whole textbook industry, but the textbook industry is doomed anyway, unless they get up off of their bloated carcasses and produce affordable content for schools. Universities and Colleges across the country are adapting digital textbooks, and in many cases are writing their own because the existing product is too expensive, has a hidden ideological, political, or cultural agenda, and has to be replaced entirely too often to keep up with current trends.
Anyone should have a right to be paid for their labor if they want that pay, I wholeheartedly agree. How about the small fish in this very large ocean who are content to share our content with other teachers. I was actually removed from a site because the RIAA determined that I had to be protected against myself whether I wanted to be or not. I currently share over four hundred piece of sheet music on http://www.sheetmusicdigital.com/charlesconsaul.asp and over a hundred original MP3 files (and one parody) on Songclick.com (just look under Charles Consaul) and no one charges anyone a cent for any of this content because I could not sell it to save my life! It is also more important for me to get this material out where it can be used, just as I look for every scrap of material I can get to supplement my student's supply of useful material to use in my classroom. I spend two hundred dollars a month to get published content and that is not enough. By extending copyright, we are extending the amount of time a publishing and distribution company has to use the same content over and over again with a minimal to zero amount of innovation. We are also stifling the genes of creativity for the poor sons and daughters of the composers, lyricists, and authors who created this content in the first place. So, how does that help us to be more creative and keep up with the rest of the world?
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Disney Extensions
I am not sure why anyone would think this is inappropriate.
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Re: Disney Extensions
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Never going to happen. Even if some of Disney's films do eventually end up in the public domain (which is doubtful, I fully expect the next push for copyright extension to be for perpetual copyright), the character of Mickey Mouse is trademarked, which will never expire as long as Disney continues to make use of him.
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> > landslide of Mickey Mouse porn
> Never going to happen.
Hate to break it to you, but it already has. You can find porn parodies of just about any animated character you can imagine. Copyright or lack thereof won't change that a bit.
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But: when the original work introducing a character passes into the public domain, is the _character_ (as it has developed over the years) now in the public domain? Surely not, or nothing would ever be subject to copyright (every work is derivative of at least one earlier work). So you could make Steamboat's Willy or whatever when the copyright term finally ended (if it does,) but that would not imply that you could also make Fantasia (de Menage a Trois) until a few more decades had passed.
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Which is ironic considering how many hit Disney movies have been based on public domain works.
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