It's All Fun And Virtual Reality Until Oculus Gets Bought For $2 Billion -- Then ZeniMax Wants Its Cut
from the fun-of-employment-agreements dept
It's always funny to see the greedy folks reveal themselves after a company sells out for many millions or billions of dollars. The latest is ZeniMax, the owners of Id Software, and the former employer of John Carmack. Carmack, of course, is the famous video gaming guru who left ZeniMax last year to go full time at Oculus. Prior to that, Carmack had tried to work at both companies, but after ZeniMax no longer wanted him working on virtual reality, Carmack reasonably decided to go full time at Oculus. While not exactly common, it's also not unheard of for "rockstar" tech folks to work at and/or run multiple companies at the same time -- think Steve Jobs at Pixar/Apple and Jack Dorsey at Twitter/Square. Usually there aren't any real "ownership" issues to deal with, but it appears that once Facebook ponied up $2 billion for Oculus, ZeniMax suddenly decided that Carmack was using its proprietary technology to make the Oculus Rift work. Of course, if that were true, you would have thought that ZeniMax would have raised the issue long ago, rather than waiting until many months after they knew what Carmack was working on at Oculus. This just stinks of a company that did nothing, now looking to cash in on a big deal it had nothing at all to do with.Carmack, in response to this has noted that no work he did has been patented, and while ZeniMax may own his code, they can't claim to own the concept of virtual reality. This may not come down to patents (or copyright). It may come down to the terms of Carmack's employment agreement. As lots of developers know, it's not uncommon for some companies to have ridiculously overbroad employment agreements that try to claim the rights to basically any concept you ever thought about while you work for them.
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Filed Under: deals, john carmack, oculus rift, ownership, virtual reality
Companies: facebook, id software, oculus, zenimax
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So there is this guy I used to know...
He levied the greatest insult I'd ever heard against the bearer of the questionable overreach.
"You guys are sooo LAME!"
It was all in the delivery.
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looking for a settlement
In either case, it's a sign of desperation, and I think we'll see them disappear in a few years.
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Discovery
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and this is in California no less
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What I think is particularly egregious...
Here's hoping that, should this thing go to court, Carmack uses some of that $2b to knock out this catch-all employment contracts once and for all.
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Now they see VR taking off big time, obviously kicking themselves in the ass for not taking Carmack's advice, and decide to sue him out of greed and spite.
I was really excited about Oculus Rift. Really, really excited. Then Palmer Lucky sold-out his company to Facebook. After that, I don't want to support Oculus VR anymore.
I'd be lying if I said that I don't think Oculus Rift will be the best VR headset device on the market, but I can't support Facebook in good conscience.
Besides, now that Mark Zuckerberg has control of Oculus' future. It's only a matter of time before he takes the company in a completely different direction from it's original Kickstarter mission. Which used to be about a hardcore VR gaming experience.
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Re:
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Opt in, not opt out.
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seriously, fuck facebook!
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- Gradeschooler
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There's nothing grade school about it.
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Nothing more and nothing less.
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Some do think they own your thoughts
Google "Evan Brown Alcatel".
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This is all covered in the cnet article linked, but I thought it should be mentioned in the story here as it adds more depth than just having this being Zenimax seeing the Facebook buyout dollar signs and running to find the nearest lawyer. I think Mike is at least partially off base with the following quote:
"but it appears that once Facebook ponied up $2 billion for Oculus, ZeniMax suddenly decided that Carmack was using its proprietary technology to make the Oculus Rift work. Of course, if that were true, you would have thought that ZeniMax would have raised the issue long ago, rather than waiting until many months after they knew what Carmack was working on at Oculus. This just stinks of a company that did nothing, now looking to cash in on a big deal it had nothing at all to do with. "
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Employee contracts
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Re: Employee contracts
I accepted the terms the first time, but each time after that I objected to them and they were removed. In one case (a computer game company, not surprisingly), they wouldn't remove the terms but instead allowed me to attach a list of specific types of software that were excluded from them.
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