Ford Dealership Swipes Game Image For Ad, Thinks It's Kosher Because It Came From A DMCA Compliant Site
from the mmmmm-no dept
A brief review of the many, many posts we've done here about the DMCA and its notice and takedown platform will reveal to even the casual reader that the whole thing is rife with complications, abuse, and inconsistencies. It can be a difficult realm to navigate, but there are times when an entity's claims of ignorance just don't ring true.
Which brings us to one independent Ford dealership that decided to simply yoink an image from a relatively new video game and use it to advertise automobiles.
A Boston-area Ford dealership is dealing with some internet blowback this afternoon after folks realized that the car-seller had swiped artwork from the indie game Firewatch to promote the “Ford Freedom” sales event.
The Consumerist link then provides a side by side comparison of the image from the game and the ad that the Ford dealership put out. As you will see, there wasn't even the barest attempt made to obscure the original image in any way.
So, yeah, they pretty much took an image from the game and slapped some copy on the front and pushed it out to potential car-buyers. That's pretty much as infringe-y as copyright infringement gets. And the use of the image is even somewhat ironic, given that Firewatch is a game that tasks you with traversing the wilderness entirely on foot and this is an ad for a car dealership.
The media began contacting Ford once folks on Twitter alerted the makers of the game to what the dealership had done. Ford washed its hands of the whole thing, stating that the dealership acted as an independent entity. The dealership, when contacted, pushed the calls off onto the dealership's advertising department. The advertising department just flat hung up on some inquirers, before emailing out its, um, "explanation."
The ad exec then wrote back to say clarify that “We always use DMCA compliant sites when getting images,” referring to the Digital Millennium Copyright Act. The ad guy claimed that the Firewatch image was obtained from a DMCA-compliant digital “wallpaper” site, but he seems to be confused about complying with the DMCA actually means.
Very confused, because obtaining an image from a site that complies with the DMCA doesn't suddenly make those images royalty-free, free to use in commerce, or even non-infringing themselves. All it means is that the site would comply with the notice and takedown procedure once alerted to an infringing work on its site. If no notice happens, the takedown might not happen either, which doesn't in any way render the image non-infringing.
The fact that we don't hear of this kind of thing happening more often is likely an indication that the actual rules within the DMCA and how copyrighted images can and can't be used in commercial ad copy is within the lexicon of most companies' advertising departments. This particular Ford dealership might want to give HR a call and get the ball rolling on some staff turnover.
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Filed Under: car dealership, copyright, dmca, images, infringement
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It's got to be the best law ever. It does everything!
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Campo Santo reacts
https://twitter.com/vanaman/status/747504461988302849
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Re: Campo Santo reacts
https://twitter.com/panic/status/747660639649304577
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This is true, but if I found an image uploaded to Flickr with the appropriate CC license how am I supposed to know it is pirated?
And how do you know they didn't try to make sure the image was legal to use?
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While they may have actually done the former, they don't seem to know what it means to be the latter - thus "very confused".
They did not suggest they did anything other than download the image and use it. At this point, if they had done anything more, they probably would have said so (or at least should have).
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No harm, no foul?
I imagine even if the dealership knew the image came from a video game, they thought "hey we're selling cars, not competitive with a game in any way", so no problem.
And if the law were reasonable, that wouldn't be a bad way to think.
Certainly the game people deserve credit for the image, but I don't see how they suffered any economic harm at all - use of the image doesn't take a penny from their pocket. If anything it's free advertising for their game (at least if they'd gotten credit).
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However, it appears that the game company, the rights holder, will be satisfied with the Streisand Effect advertising they are getting and don't appear to be seeking damages via a court.
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Never assign to malice when ignorance will suffice.
That they weren't/aren't an actual artist or ad focused individual is clear by the explanation, such as it was. Most of those in advertising are extremely aware of copyright and how to obtain permission for works. This does not reek of competence but its negative.
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The flaming Pinto people ripped off "Firewatch"???
"Come in to your local Ford dealer's flaming hot 'Freedom...From This Mortal Coil' sales event."
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Re: No harm, no foul?
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Re: No harm, no foul?
AAAAH No.
What about all the time and effort spent creating the image. They had to pay an artist money to produce it.
By your logic, I can download a copy of Firewatch for free, because it doesn't take any money from Campo Santo or Panic.
The point is they spent a lot of money to produce something, and they deserve to be compensated for its use.
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Calling them environmental disasters with their SUVs and off road 'family cars' polluting the state parks, and their plastic cups they throw everywhere.
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It cures cancer (people die when someone DMCA's info about treatment) - one less dead cancer sufferer in the world.
It results in MORE unwanted animals, when spay your pets ads are DMCA'd etc etc etc
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Though that motto might only be in their safety testing department....
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They let Ford do all sorts of illegal shit, KNOWING Ford has to keep dozens of lawyers on retainer 365 days a year.
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Re: Re: No harm, no foul?
(not that I'd want to - unreliable pieces of rust tbh)...
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You're not. However, you will have used the image in good faith under the licence offered, so you wouldn't be to blame for any misuse, that would lie with the person who infringed by uploading it to begin with. Flickr would also be absolved, as long as they comply with a takedown notice once notified that it's infringing. That's how it's meant to work.
"And how do you know they didn't try to make sure the image was legal to use?"
Because the co-founder of the company they took it from has confirmed they didn't licence it, his tweet is in the linked source article.
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Re: No harm, no foul?
If the law were reasonable, you could take any image you pleased so long as you had a handy excuse for why copyright shouldn't apply? Really?
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Using one frame from a video game isn't going to compel anybody to suddenly NOT buy it.
In fact, given the history of this site, I would bet if it were an independent small company using an image from a AAA game studio instead if the reverse, that's exactly the stance Techdirt would be defending in this piece.
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some years ago i told a fellow contractor (from italy) about a hobby where i locate old or otherwise interesting cemeteries wherever i spend some time and photograph them. he told me a cemetery back in his home was called a campo santo. camp of saints, he said. i mention this because most americans wouldn't realize what the name means.
very cool name in my book, though my book doesn't have that many pages.
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> licence offered, so you wouldn't be to blame for any misuse
My distinct impression was that US copyright law does not release one from liability in this case (this is not to say that a court might not find the argument convincing). I think that in the best case one would not be liable for punitive damages...
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You would still have to stop using the image (or obtain a legitimate license) once you learned the facts, though.
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Re: Re: No harm, no foul?
I can spend millions digging holes and filling them up again - that doesn't entitle me to a reward for my "time and effort".
If I look at the image on their website and get pleasure from the beauty of it, that doesn't harm them in any way or cost them a penny. They *already* made the image for their own reasons. Whether I get pleasure from it doesn't affect them.
If their use of the image harmed the creator economically - lost sales in this case (as with the free download of the game), then (and only then) you have a case for limiting that use.
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Re: Re: No harm, no foul?
A crime that doesn't harm anyone isn't a crime.
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Ford says "Play Firewatch!"
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The game makers
Nah, we're better than them...
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Re: The flaming Pinto people ripped off "Firewatch"???
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Response to: Anonymous Coward on Jul 2nd, 2016 @ 6:57am
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Re: Re: The flaming Pinto people ripped off "Firewatch"???
But the cars-explode trope made great Hollywood like the dropped-guns-discharge trope.
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"You there! Yes you, the stain! You too closely resemble a registered copyrighted artwork and must therefore take yourself down or face substantial penalties!"
*stain falls off of shirt and slinks away into a corner*
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Re: No harm, no foul?
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DMCA - Dirt Moved Completely Always.
"It's fun to stay at the ...."
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Re: Re: Re: No harm, no foul?
You might want to check what crimes are at some point, then. There's plenty of crimes which fit that category, from jaywalking to personal pot use to ripping a DVD to put on your iPad.
You might argue that they shouldn't be crimes, but that doesn't mean they're not. Even so, I don't see why being able to misappropriate any image for commercial use should be legal even if the law were "reasonable".
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Re: In DMCA...
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What else did you have in mind?
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Now, you can argue that these are less relevant in a commercial proposition and you can certainly state that you personally don't care. But, some people value more than money even if you don't value anything over and above a dollar price, and those people won't be satisfied with "well I didn't lose you any *money* when I infringed on your work".
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Re: Re: Re: Re: Re: Re: Re: Re: No harm, no foul?
RE: Paul's arguments, sorry mate, I can't agree. Let's take a closer look.
Artistic, personal, reputation, stylistic, just off the top of my head.
Copyright not only doesn't, but shouldn't cover those values, which I agree are real. I've been battling the ownership mentality that copyright holders and creative artists attach to the works in question because they are cultural artifacts; once an image or text or song, etc., is published, it belongs to all of us in principle. That is why copyright terms were short to begin with, on both sides of the Atlantic, though only the Americans thought to ring-fence the public interest in their Constitution. This fact does not negate the values outlined above, but if copyright did extend to them, you could forget about remixing, parodies, and other uses of cultural items as they would be subject to licensing agreements and copyright terms would have to last forever in order to properly reflect those values.
Now, you can argue that these are less relevant in a commercial proposition and you can certainly state that you personally don't care. But, some people value more than money even if you don't value anything over and above a dollar price, and those people won't be satisfied with "well I didn't lose you any *money* when I infringed on your work".
Okay, you win this one, but there's something you forgot. Assuming that the agreement with the artist was for the video game makers to have the sole exclusive right to the work when they got the artwork (let's assume it was paid for such that the artist was paid once and forever, and does not receive a percentage of video game sales, so no royalties are due), that sole exclusive right has been infringed. The image was supposed to be a component of world-building in the game and is therefore integral to the visual experience thereof.
Infringing on the sole exclusive right to use that image in order to flog motor vehicles dilutes the image's value because people will no longer associate it only with the game and its particular creative universe, but also with cars. This might spoil a game about walking through the wilderness by making you think about cars while you're playing it, which may well impact on the sales thereof. Or not. But the video game makers' sole right to use the image has indeed been infringed and they are entitled to seek remedy.
That dealership needs to apologise, stop using the image to push their cars and pimp the game. I'd be satisfied with that.
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So, in other words Mugwump doesn't know whether the artwork was exclusive to the game or whether the artist retained some rights to licence it elsewhere. So, he doesn't actually know if the artist is losing potential revenue since he could conceivably licence it to other companies - including the one that just infringed on his image for free.
"Copyright not only doesn't, but shouldn't cover those values"
Why not? The point of copyright is to give a limited monopoly to the artist to promote the progress and new works. This applies equally whether the artist was paid money or not, whether he released under a CC licence or not (CC depends on the underlying copyright structure), or any way in which he chose to create or distribute the work. It applies whether his motivation was money, experimentation or a favour to a friend. If an artist creates work to be enjoyed in one context but sees it repeatedly ripped off to be used to advertise services he disagrees with, that might make him not wish to continue creating that type of image - that's one of the things copyright is meant to prevent happening (under its stated original purpose anyway).
The point of copyright is NOT to protect financial income, it's to give temporary additional rights to the artist. That so many people think money is the only motivator for creating art is a damn shame, but it's not the whole truth.
As I often say here, I'm in favour of massive reform of the copyright system, but always stop well short of the idea of removing it. If anyone can infringe if they can assume the artist has been paid enough already (with zero evidence, of course), then what's the point of copyright?
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Neither do we. It might be worth finding out as a way to assess the economic impact on the artist. Assume he or she was paid a one-off fee for the artwork. Free advertising if Ford agree to credit him or her, but this is infringing on the video game's sole and exclusive right to use the image, so the owners are the aggrieved party here.
The point of copyright is to give a limited monopoly to the artist to promote the progress and new works. This applies equally whether the artist was paid money or not, whether he released under a CC licence or not (CC depends on the underlying copyright structure), or any way in which he chose to create or distribute the work. It applies whether his motivation was money, experimentation or a favour to a friend. If an artist creates work to be enjoyed in one context but sees it repeatedly ripped off to be used to advertise services he disagrees with, that might make him not wish to continue creating that type of image - that's one of the things copyright is meant to prevent happening (under its stated original purpose anyway).
No, no, no. Copyright terms would have to be eternal to prevent someone else from ever using the copyrighted item to promote things the creator disagrees with, etc. When the monopoly term ends, so does any right to exert control over the item's usage.
Even during the monopoly term, a creator might object to a reviewer describing the magnum opus as a pile o' poo. Nobody should have the right to stifle speech, and permitting that level of control over it would do so. Once more, with feeling; parodies would be verboten under such a regime. No way.
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OldMugwump is saying that if the work has no further monetary value, it's OK for others to use however they wish. My point is that works have other types of value, and it's down to the artist to determine whether those are important, not whichever random internet user who fancies copying the work. There are values other than what you get paid in cash.
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Sounds like a bad ad agency
1) Didn't create the artwork on their own, which they were probably paid by the dealership to do?
2) Used an image that was "DCMA compliant" (as if that's a thing) instead of getting an image from a real stock photo/ art site? Oh, right, because stock image sites charge fees to use their images.
3) Didn't anyone at the ad agency think it was odd that the "DCMA compliant" site didn't charge any kind of licensing fee? Or did they think this was a good way to save money?
I wonder if it's fair to blame the dealership since they probably assumed (rightly) that anything the ad agency gave them would be fully clear for them to use.
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