Debate Heats Up On Liability For Buggy Software: Will Buggy Games Be Illegal?
from the back-to-tetris,-I-guess dept
Back in May, we wrote about an effort in the EU to make software developers liable for buggy software. As with earlier discussions on this topic there are a variety of opinions. Obviously, people don't like buggy software, and it's natural to feel that developers should be liable for software that doesn't work properly. At the same time, however, software is incredibly complex, and it's impossible to be entirely bug free. Adding liability, then, could have significant downsides in terms of scaring many developers off from developing, especially for more complex software.It appears that some of this debate is moving on to video games as well. JohnForDummies alerts us to a story discussing how complex video games are almost always quite buggy (found via Slashdot) and questioning if proposed liability laws in Europe might have an impact on the gaming community.
This isn't a simple issue, of course. If a company is selling a product, buyers have every right to expect the product to work as advertised. But that doesn't mean that adding direct liability really makes sense. If a company constantly produces extremely buggy software, it should have incentives to fix those bugs directly -- not from the government -- such as the fact that people will be less interested in ever buying their products again in the future. It seems like laws for buggy software would be extreme overkill.
Filed Under: buggy software, liability