Its only price fixing if you call it that. See what they are actually doing is price suggesting. They suggest the price music should be and those who agree get the music. Its really just based on perspective.
Well if these guys would just stop putting everything in a single ship then the pirates could only touch bits of their stuff. Gotta split it into multiple ships so the pirates might pillage one or two ships but the others will remain safe and most of your assets make it across okay.
"Number 3? The education system in itself isn't the problem, the problem lies in the people using it. When a student's day is more about not getting shot on the way to school, not getting forced into a street gang to survive, and not going home to an uncaring home environment, perhaps the school experience would be better. The system has been corrupted to go from one of education to one of group survival, and the end result is uneducated students who do know how to hotwire a car, how to make a crack pipe, and how to avoid getting the "5-0" up their asses. Otherwise, they learn little. But that goes back to the issues of home life and social situation, not of the education system itself."
You mean when teacher unions have a good 12 page long process of trying to get a teacher fired? Where sex offending teachers sit in rooms away from students still getting paid? Where teachers care more about churning out A's and B's than how much a student really knows? Where unions seek to stop any sort of competition because they claim its bad when it has been shown over and over to be good? Where the system is more about how much information can be crammed into your head than how much you can understand and use. That appears to be a SLIGHT problem with the system itself.
The internet began as a government project, so what? The statement about less government interference referred to propped up old businesses by extending copyright, patent, and trademark laws far beyond their original intent thus interfering with the flow of innovation, slowing it down by granting monopolies to companies who use that power to destroy those who seek to innovate and evolve technology for a better tomorrow.
Why can't we go back to the old way of doing things? Where morons like this are taken out back and beaten. The guy is clearly a moron who is doing this either for attention or because he has no grasp on the difference between truth and scare tactic hogwash the media spews out. Perhaps he watched one of those videos from the UK where people sell anti-wifi hats or whatever they are.
You must have never read a single article here and I feel sorry for you. This site shows that there are other ways to embrace "infringement" and turn it into profit. About how you shouldn't flip out and go all lawsuit happy when 1 guy downloads your stuff instead of purchasing it.
I loved Modern Warfare 1 and was really excited and ready to buy Modern Warfare 2 until well, announcements came out about how much they destroyed the game. Part of what I loved about MW1 was mods, and just a couple of weeks ago an amazing Star Wars mod for MW1 was made. Yes you got to play as star wars characters and ride around in star wars style vehicles and everything. That's what makes these types of games all the more fun and gives them so much more replay value. Activision chose to give us "Keyboard and Mouse support" as their special features for PC users. I would have paid $60 for the game if it had all the features MW1 had, but they stripped that all away. I chose not to pirate nor buy the game as TechWeasel and many others did as well.
In terms of keeping your fans hooked on the game. There are those games where you get a ton of play time out of them such as Dragon Age: Origins where you can get a good 100+ hours of playtime out of it and still not get bored. On release day they already had two expansions for it you could purchase as well which add even more playtime to the game as well. Then you have games with a level editor where you can build your own levels or play online in multiplayer games, these features give a game replay value and giving the customer value for the game is what you want. Games are supposed to be about drawing you in regardless of the genre. Get you hooked on that game and not make it so easy you can beat it in an hour and never want to touch it again. Give people a reason to come back and most of them will, you can't make everyone happy but make most of them happy and you win.
Then there is the issue of DRM and limiting what you can and cannot do with the game, or any other form of media, or how often you can install it. Why people continue to insist on trying to stomp out every bit of piracy is beyond me. If you make a good game, or book, or song, or anything else and a majority of your fan base is happy and supports that then you have no real need to worry about piracy. You concentrate on keeping those fans happy, and they will stay loyal, they will probably even get more fans for you as well. Give 85% or 95% of the people what they want, and you have the recipe for success. Piracy will ALWAYS exist, so doing things to "stop" piracy that only end up hurting legitimate users will drive them to pirate games as well, then you lose customers and fans, they start to say how bad your product is, and you lose money, sales, customers, and in the end you killed your reputation and you might never get that back.
The first thing that I thought of was how the hell do you screw up THAT MUCH at typing in the price? I mean putting a price of $15 instead of $150 is just easily missing a zero. But this looks like someone had a massive seizure while typing and then hit submit and never thought to fix it.
I believe they saw the episode of south park where cartman got his own theme park and are trying to do something similar. Its almost like they believe that keeping the public from having access to content for a longer time will somehow drum up a lot more demand and then perhaps they can try to charge more for it.
Well its a simple really. Google is run by wizard who are of course magic. Magic comes from knowledge and power. Knowledge and power must always be equal to form magic. Knowing this, we can therefor calculate their total knowledge. Since their power appears to be limitless we can therefor calculate their knowledge is thus as well. Therefor we come to the conclusion that Google is all knowing.
Using the above it is obvious Google should just know these things and therefor tell what is and is not infringing.
The generic companies and those taking generic drugs are just an obstacle to money in their pockets. So the sooner that obstacle is removed the better.
It went past a tipping point a while ago because a while ago the industries tried to tell the consumer how they should and shouldn't enjoy their music. About 10 years ago it was a 1% issue but has grown because customers kept asking for the music in form X and the music industry said they can only have it in form Y and Z.
Piracy only hurts you when you keep making it out to be the enemy. When you embrace the new technology, find a way to turn it into a positive, and keep working to better your music, your distribution methods, and how you interact with fans then you beat piracy.
"No, there is no 100% solution that stops piracy,"
And this is something the industries NEVER seem to realize. When you start trying to focus on how to stop that 1% over and over and over and over again each time becoming more and more strict in how you stop that 1% it doesn't stay 1% over time. You end up punishing the other 99% of people who do obtain everything legally and then as they get more frustrated that 99% drops and that 1% you were trying to stop will soon become 5% or 10% or more. The industry needs to focus on that 99% of the consumers and realize there are ALWAYS going to be pirates. However when you try to make that 99% happy, and you cater to the demands of that 99% then those 99% will stick with you and continue to buy your product.
Whoops, just reread the article and its actually £1.7 billion not trillion. Still that's an extra £280 magically spent euros for every man, woman, and child in the UK which is still outlandish.
That increased sales claim comes down to £170 billion a year?!???? Where the hell do they come up with these numbers and why the hell are they so outlandish and awful that even the most dense person could tell they are fake. Hell by those estimates that factors out to ALL 62 million people in the UK, every man woman and child of all ages spending just a little over £2800 per year for the next 10 years on movies and music!! WTF??!!??
So instead of $50 for a piece of software it will be what? Perhaps $75, $85, $100+. Software is impossible to make perfect unless all you have it do is something simple such as add up some numbers. Software should be tested by the developer and if its buggy to no end then people will never buy their software again, the company will feel it deep in the pockets, and won't do that again. Mandating that you test software based on the lines of code is complete crap and WILL drive up cost and WILL keep A LOT of people from developing software especially those that are just getting started since they can only afford to test so much and might not know everything to look for. Even then a company can say they tested it for X amount of hours, well that doesn't mean there aren't a ton of bugs still in there either.
On the post: NY Police Destroy Counterfeit Clothes Rather Than Giving Them To The Homeless
Re: the real issue here
/sarcasm
On the post: US Court Brings Back Price Fixing Lawsuit Against Major Record Labels
Perspective
/sarcasm
On the post: Record Labels Demanding Cash From Pirate Bay Founders
On the post: Can The US Continue To Innovate At A Necessary Rate Without Causing Complete Social Upheaval?
Re:
You mean when teacher unions have a good 12 page long process of trying to get a teacher fired? Where sex offending teachers sit in rooms away from students still getting paid? Where teachers care more about churning out A's and B's than how much a student really knows? Where unions seek to stop any sort of competition because they claim its bad when it has been shown over and over to be good? Where the system is more about how much information can be crammed into your head than how much you can understand and use. That appears to be a SLIGHT problem with the system itself.
On the post: Can The US Continue To Innovate At A Necessary Rate Without Causing Complete Social Upheaval?
Re: Re: Re:
On the post: Man Sues Neighbor For Not Turning Off WiFi And Cell Phone
On the post: Fox News Sued For Copyright Infringement; Complaint Mocks Murdoch's Comments On 'Stealing' Content
On the post: Game Marketer Insists That Every Downloaded Copy Of Modern Warfare 2 Is Stolen By Immoral Thieves
Re: Copyright Infringement Is Wrong
On the post: Game Marketer Insists That Every Downloaded Copy Of Modern Warfare 2 Is Stolen By Immoral Thieves
Re: Re: PC Platform
On the post: Game Marketer Insists That Every Downloaded Copy Of Modern Warfare 2 Is Stolen By Immoral Thieves
In terms of keeping your fans hooked on the game. There are those games where you get a ton of play time out of them such as Dragon Age: Origins where you can get a good 100+ hours of playtime out of it and still not get bored. On release day they already had two expansions for it you could purchase as well which add even more playtime to the game as well. Then you have games with a level editor where you can build your own levels or play online in multiplayer games, these features give a game replay value and giving the customer value for the game is what you want. Games are supposed to be about drawing you in regardless of the genre. Get you hooked on that game and not make it so easy you can beat it in an hour and never want to touch it again. Give people a reason to come back and most of them will, you can't make everyone happy but make most of them happy and you win.
Then there is the issue of DRM and limiting what you can and cannot do with the game, or any other form of media, or how often you can install it. Why people continue to insist on trying to stomp out every bit of piracy is beyond me. If you make a good game, or book, or song, or anything else and a majority of your fan base is happy and supports that then you have no real need to worry about piracy. You concentrate on keeping those fans happy, and they will stay loyal, they will probably even get more fans for you as well. Give 85% or 95% of the people what they want, and you have the recipe for success. Piracy will ALWAYS exist, so doing things to "stop" piracy that only end up hurting legitimate users will drive them to pirate games as well, then you lose customers and fans, they start to say how bad your product is, and you lose money, sales, customers, and in the end you killed your reputation and you might never get that back.
On the post: Guy Buys $3 Billion CD-ROM
On the post: Movie Studios Pissed Off At Netflix, Don't Want To Allow More Streaming Movies
On the post: Among The Clips That Viacom Sued Google Over, About 100 Were Uploaded By Viacom Itself
Using the above it is obvious Google should just know these things and therefor tell what is and is not infringing.
On the post: Kenya's Anti-Counterfeiting Act Challenged As Violating The Right To Health
Re: Question
On the post: UK Government Report Shows That Digital Economy Bill Will Cost More Than Highest 'Piracy' Estimates, Drive 40,000 Offline
Re: Re: Re: WHo is that other dude?
Piracy only hurts you when you keep making it out to be the enemy. When you embrace the new technology, find a way to turn it into a positive, and keep working to better your music, your distribution methods, and how you interact with fans then you beat piracy.
On the post: UK Government Report Shows That Digital Economy Bill Will Cost More Than Highest 'Piracy' Estimates, Drive 40,000 Offline
Re: WHo is that other dude?
And this is something the industries NEVER seem to realize. When you start trying to focus on how to stop that 1% over and over and over and over again each time becoming more and more strict in how you stop that 1% it doesn't stay 1% over time. You end up punishing the other 99% of people who do obtain everything legally and then as they get more frustrated that 99% drops and that 1% you were trying to stop will soon become 5% or 10% or more. The industry needs to focus on that 99% of the consumers and realize there are ALWAYS going to be pirates. However when you try to make that 99% happy, and you cater to the demands of that 99% then those 99% will stick with you and continue to buy your product.
On the post: UK Government Report Shows That Digital Economy Bill Will Cost More Than Highest 'Piracy' Estimates, Drive 40,000 Offline
Re:
On the post: UK Government Report Shows That Digital Economy Bill Will Cost More Than Highest 'Piracy' Estimates, Drive 40,000 Offline
On the post: Chile Rejects Attempt To Force ISPs To Filter And Block Copyrighted Works
On the post: Debate Heats Up On Liability For Buggy Software: Will Buggy Games Be Illegal?
Re:
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