LOL you're obviously not looking, then. I use Win7 and reboot MAYBE once every 3-4 weeks, usually only for updates that require it. I get it, everyone's got their "Favorite system", but let's quit with the fanboyism for the love of my sanity./div>
There's a difference when it's basic human rights involved(the right to food, which Monsanto tends to get in the way of via blocking patents of cheap, easy to produce food that beneficial organizations intend to distribute to 3rd world nations)/div>
darryl, I can't help but picture you as Danny Devito singing "Ya gotta pay the troll toll, to get into this boy's hole, ya gotta pay the troll toll to get in!"(a la Always Sunny in Philadelphia)/div>
Dude, you're just ruining the discussion in this thread, and making me(and probably others) hate Christians like you even more(if that's even possible). Please fuck off and go preach your bullshit where someone gives even one shit./div>
LOL, RD, you said, and I quote: "Radiation never leads to positive mutations or new forms of life man...."; proceed to you getting schooled, and yet you continue to kick and fight about how you are right and they simply misunderstood you. Be a grown up. Admit defeat, learn something new, and get over it./div>
WTF are you on about, dude? First of all, Jesus died because he had a shitty friend(named Judas), and second of all, I didn't ask him to do jack for me, so, any laws "he" or "his father" would implement upon me, are insignificant. Second, this is a TECH news site. Go preach on your soapbox somewhere they care./div>
Well, I agree with some of that, for sure, "...offering new and unique content," always a good idea, and as someone already said, one of the finest methods of implementing DRM in a non-intrusive way. But the problem comes in, I think, in that there's only so much that gamers will care about enough to pay that extra service fee per month.
On the first point, I think that "Running the official server", simply isn't enough for a lot of people. It's almost a moot point, as a lot of gamers aren't honorable enough to play the server, simply because it's "official".
Ease of access and use is definitely important, but I think that if they don't litigate here, then wouldn't ease of access/use increase for, at least this specific server site, if not all unofficial servers? That's what I imagine they're attempting to impede.
Now, I agree in that I think Blizzard mishandled this. They would've been much better off seeing this demand for more/different servers, and incorporated this into their current system. But, they must have their reasons, silly or not...and being bad at business decisions doesn't make a company evil, just stupid haha./div>
In the short term, Greg G, I think you're correct. But AC's post posits about the long term, hence...what, in the future(Which is usually where most of the profit comes in for the company---is profit just always a curse word around these parts?), is Blizzard supposed to do when all these server farms proliferate because they don't stop them? I think it's true that without the issue of recouping initial losses associated with game development, these unofficial servers get an instant leg-up in that they can charge less and still profit more.
How can Blizzard even compete with that? You say to "make the entire game better"(which is a stretch in the first place, obviously they're doing something right---only the most popular game, ever, pretty much), which, they CAN indeed do...but it will come at a cost, which they must recoup, which then the consumer whines that they're charging too much. So they drop the price point, remove a few features that were the least cost effective, and then customers whine that they need to make the game better. Gamers(being one myself) are quite possibly the most hard-to-please crowd, worse than comic book nerds, and seem to think that if a company makes money off them, they're evil(but why would any business press on, if money is not being made?)/div>
Yes, but, accepting this point would amount to supporting a company protecting its interests and intellectual properties, and we all know we can't have that! I mean, come on, Techdirt. I really, really love you guys and what you do, but when you begin to vilify companies simply protecting their ability to survive, you begin to sound like a caricature of yourselves. As AC here above me put it(much more eloquently, albeit): How are they supposed to allow this, and survive in the long run? Protecting your IP's CAN be the right thing to do, and not merely an evil corporation being greedy...rarely, yes, but it does happen./div>
It seems "tradition" tends to be often confused with "ignorance." First of all, how can you say music is "not educational?" I swear I took a class called "Music history" or some such. Just because it's contemporary(I know that for you Old Farts at good ol' Oxford U, new is scary and change is baaaad!), does not mean that it is not educational; just as any art, really, can be justified to be. Open your minds, you old, wrinkly bastards. As the whole world should freaking know by now, technology won't be stopped. You guys are old and scared of change, whereas those you're trying to stop are willing to drop whatever service you get in the way of, and find something newer(and usually, harder to stop). Good luck with that, it's worked wonders so far for authorities wishing to stop progress. Right?/div>
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Re: Re: Patents are not products,, but you should know that right !!!
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On the first point, I think that "Running the official server", simply isn't enough for a lot of people. It's almost a moot point, as a lot of gamers aren't honorable enough to play the server, simply because it's "official".
Ease of access and use is definitely important, but I think that if they don't litigate here, then wouldn't ease of access/use increase for, at least this specific server site, if not all unofficial servers? That's what I imagine they're attempting to impede.
Now, I agree in that I think Blizzard mishandled this. They would've been much better off seeing this demand for more/different servers, and incorporated this into their current system. But, they must have their reasons, silly or not...and being bad at business decisions doesn't make a company evil, just stupid haha./div>
Re: Re:
How can Blizzard even compete with that? You say to "make the entire game better"(which is a stretch in the first place, obviously they're doing something right---only the most popular game, ever, pretty much), which, they CAN indeed do...but it will come at a cost, which they must recoup, which then the consumer whines that they're charging too much. So they drop the price point, remove a few features that were the least cost effective, and then customers whine that they need to make the game better. Gamers(being one myself) are quite possibly the most hard-to-please crowd, worse than comic book nerds, and seem to think that if a company makes money off them, they're evil(but why would any business press on, if money is not being made?)/div>
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Tradition? (as DigThatFunk)
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