Video Game Tries Tiered Crowdfunding Model
from the becoming-popular dept
These days, doing "crowdfunding" of music has become so commonplace that it's hardly worth mentioning any more, but it's still a bit new in other content realms. Reader Pat points us to the news that a new video game, Grim Dawn, is trying to fund itself with this kind of model. The game is a "spiritual successor" to Titan Quest, and has three tiers of support from $20 to $48. Basically, the more you pay, the earlier access you get to the game (alpha or beta stage). I'd be curious to see how well it works, but I'm not sure it really offers that much excitement. I could see big fans of the game really wanting to get in on the alpha, but I wonder if it's enough to really fund the game.Thank you for reading this Techdirt post. With so many things competing for everyone’s attention these days, we really appreciate you giving us your time. We work hard every day to put quality content out there for our community.
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Filed Under: crowdfunding, grim dawn, tiers, titan quest, video games
Reader Comments
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This could be soooo much better...
They could offer the following:
.oO Your name in the ending credits of the game
.oO The opportunity to go to the offices and spend a day with the developers while they develop your favorite video game
.oO An autographed copy of the game by all the people who developed it
.oO An invitation to the release party
Have fun with it, it's a video game...your gamer audience is a fun loving bunch who get really excited about geeky sorta things like "hanging out with the devs while they code the game".
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Re: This could be soooo much better...
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Brilliant
It's brilliant - you get people to pay to do work (alpha and beta testing) that - on a normal model - you would have to pay someone to do!
Of course there is a quid pro quo here. A "paid for" tester won't be allowed to "just play the game" - he will be given a schedule to follow so that his time is used efficiently - exploring the whole game. He will be given "cheats" to enable him to test the parts of the game that are difficult to reach in normal play - so he won't get a proper game playing experience.
The "paying" tester can do what he likes so you need many more to get good coverage - and crucially - this will take longer. On the other hand you will get more feedback on the overall experience than is possible with paid testers.
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Games
If they did it right, they make a ton of money upfront IF... and it's a BIG IF - they generate some "pop" for the game before alpha.
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If you were one of the 1st 500 to pre-order you got it for $20.00 The next set of pre-orders is $29.95
Everyone gets access to all the builds and the final game when it comes out.
Played the 1st alpha so far and it was pretty good a little simple but I could definitely see a lot of potential for a good RTS there.
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I can see now!
Or better yet, everyone who wants a custom face added could pay him $10.
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Titan Quest Saga
There were a bunch of issues with the original game but it was a game I strongly recommend (and the expansion).
I am definitely going to be looking in to it now. The CtW with them was great before. Now they just need a RtB. Might be a good experiment for you guys.
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Natural Selection 2 is similar
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You get more than just Alpha and Beta
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Re:
On the other hand, if you Don't tell them, release the game, then it turns out to have issues enough that it may as well be beta still, they'll bitch endlessly.
It's all about perception and honesty, so far as i can tell.
That said, Alpha? seriously? The reason that's a big deal is because, usually, it means they acknowledge a specific fan as being also awesome at other things. (coding? testing? i dunno. it's usually the mod makers who get that sort of opportunity, regardless) 'you gave us money' is somewhat less awesome.
TriZz is right though. they could be a Lot more creative with this. (though 'spend a day with the devs while they make the game' mostly sounds like a way to either bore someone or delay the game by 1/2-2 days, depending on orginisation)
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Other self-funding methods you guys have seen?
Other than pre-selling the games directly, are there any platforms or3rd parties you guys have used or seen to finance advance development?
Charlie (Gamasutra)-- I read your article too, very cool. What do you think was the biggest "hook" (other than "eternal gratitude")-- was it mostly early access, or something else? I find it fascinating to understand what motivates people...whether it's being able to play sooner / better (i.e. motivated by the game itself) or whether it's prestige and credit (i.e. motivated by status within peer group).
Also, any challenges, problems, unhappy backers, etc?
thanks guys, Nathan
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It is crowd-contributed, not crowd-funded
Try reading this escapist articles before doing this.
http://www.escapistmagazine.com/articles/view/columns/the-needles/7151-The-Needles-Crowd-Cont ributed-Game-Development-A-Grim-Dawn-Breaks
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Titan Quest
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Like it
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