Ubisoft Cuts Off Legit Players With DRM Server Migration; Pirates Play On

from the of-things-to-come dept

When it comes to DRM, nothing is more annoying and hated than DRM that requires a constant internet connection. This DRM regularly pings a server controlled by the creator of the game in order to prove that you, the paying customer who paid money to buy the game, are not a dirty pirate. One of the loudest critiques of this type of DRM is what happens when the DRM cannot make the connection to the server. We have already seen what happens to Ubisoft games when there is an unexpected server crash. Gamers weren't too thrilled about that. Now we learn that Ubisoft is looking to give its paying customers another look into why such DRM systems are a real bad idea. Ubisoft will be taking its authentication servers down on Tuesday, February 7th for an unspecified amount of time.

While Ubisoft takes its servers down to migrate them, gamers who paid good money in order to play DRM'ed games will be unable to do so. What makes this worse is that all those pirates that this DRM was supposedly going to stop will be able to play those games all they want during the migration. This is the thanks that paying customers get. This is the thanks that fans that want to support Ubisoft in its PC gaming endeavors get for their loyalty. When it comes time for Ubisoft to go to bat for them, the fans get slapped in the face.

To top things off, Ubisoft seems to not be all that concerned with how this affects paying customers. In the announcement of the downtime, it states:
We apologize to our customers for the inconvenience. This move ultimately will help us improve the maintenance of our infrastructure and deliver better uptime and greatly improved services for our customers.
Hey, thanks for the sympathy. Unfortunately, Ubisoft has not apologized for the inconvenience of having to prove you are not a criminal every few seconds while playing legally purchased games. Too bad Ubisoft is not improving its services by not forcing paying customers to prove they are not dirty pirates. Ubisoft could really go above and beyond in thanking its customers but is instead continuing on the same path of DRM.

This server migration is merely an example of what happens when content creators rely on these types of DRM in their fight against piracy. This is a taste of what will happen when Ubisoft decides it is just not worth it to support these authentication servers any more. When these servers go dark permanently, all those paying customers will never legally be able to play their games again. Yet, the pirates will be able to continue playing as this DRM never stopped them to begin with.
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Filed Under: drm, internet connection, video games
Companies: ubisoft


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  • icon
    Torinir (profile), 3 Feb 2012 @ 4:13pm

    Stay classy, Ubisoft.

    link to this | view in chronology ]

  • identicon
    Donnicton, 3 Feb 2012 @ 4:14pm

    Let this be a lesson to all of our customers!

    Take this time as an educational moment of what pirates face every day, not being able to play because they didn't buy legitimately!

    link to this | view in chronology ]

  • icon
    blaktron (profile), 3 Feb 2012 @ 4:15pm

    It actually does more than ping a DRM server Mike, and thats an important distinction. It actually authenticates with an encrypted handshake, which means you can't play under lots of network conditions outside of the player's control. For example, you wouldn't be able to play on any connection only allowing port 80, like many public internet connections like hotels and libraries.

    Also by even setting up such a service, Ubisoft most likely has another internet-facing server with access to a database containing customer information, which would be just another place where hackers could potentially steal data.

    link to this | view in chronology ]

    • icon
      Rikuo (profile), 3 Feb 2012 @ 4:24pm

      Re:

      Sigh...another person who doesn't bother checking who the author is.

      link to this | view in chronology ]

      • icon
        blaktron (profile), 3 Feb 2012 @ 4:34pm

        Re: Re:

        Damn, no I did not. My apologies Zach, good article.

        link to this | view in chronology ]

        • identicon
          Anonymous Coward, 3 Feb 2012 @ 5:10pm

          Re: Re: Re:

          "Mike wrote it, let me write up an angry po--- Oh wait, someone else did? My bad! Great article!"

          ...Do you have a vendetta against Mike or something? :|

          link to this | view in chronology ]

          • icon
            blaktron (profile), 3 Feb 2012 @ 5:15pm

            Re: Re: Re: Re:

            Ummmm no? If my reply comes across as angry to you, you are missing the actual target of that anger, which is Ubisoft. I thought it was a good article when I wrote my first response, I was highlighting the fact that always on DRM is a bigger problem than just requiring a pingable connection to Ubisoft, but needing a robust, open connection to even work.

            link to this | view in chronology ]

            • icon
              Richard (profile), 4 Feb 2012 @ 2:36am

              Re: Re: Re: Re: Re:

              I think you raise a few "automated hackles" with the way you referred to Mike - which is standard troll practice. Those who complained did not read your comment properly.

              link to this | view in chronology ]

          • identicon
            Anonymous Coward, 3 Feb 2012 @ 7:14pm

            Re: Re: Re: Re:

            ???

            It isn't critical of the op, just pointing out an additional detail often missed/ignored in discussions about this type of copy protection.

            When playing online multi-player it doesn't really matter anyway since you already need a good connection, but when it prevents you playing your favourite game solo while wasting time at the hotel, that's a problem.

            link to this | view in chronology ]

    • identicon
      Konraden, 6 Feb 2012 @ 10:10pm

      Re:

      Who would have thought, that the gaming industry is killing gaming?

      link to this | view in chronology ]

  • identicon
    John Doe, 3 Feb 2012 @ 4:18pm

    This plays in with the article about saving old software

    A few days ago there was an article here about people trying to save old copies of 20 and 30 year old software before the disks they came on go bad. I guess it will be up to the pirates to break the DRM in order to save old games when the DRM servers are turned off for good.

    link to this | view in chronology ]

    • icon
      E. Zachary Knight (profile), 3 Feb 2012 @ 4:30pm

      Re: This plays in with the article about saving old software

      We also had an article about how pirates are the ones that are doing all the heavy lifting in preserving our culture.

      link to this | view in chronology ]

    • identicon
      Donnicton, 3 Feb 2012 @ 4:33pm

      Re: This plays in with the article about saving old software

      Ever heard of Quadralien?

      You have now. But you never would have if not for pirates copyin' that floppy.

      link to this | view in chronology ]

      • icon
        Sean T Henry (profile), 3 Feb 2012 @ 5:31pm

        Re: Re: This plays in with the article about saving old software

        I Still have a few games like that that I saved from win 95 like Castle In The Wind and several others. That reminds me i should dig that flash drive out and give some of them a play again. The only problem is getting it to work on Vista, its a good thing I still have the DLLs needed from the win95.

        link to this | view in chronology ]

        • identicon
          Someone, 3 Feb 2012 @ 7:00pm

          Re: Re: Re: This plays in with the article about saving old software

          At worst case, grab a copy of WinXP/Win95 and a copy of VMWare or similar. You should be able to run most things flawlessly =)

          That said, I've installed SimTower and other (Win3.11) games on WinXP and it worked without tweaking (though the fast mode was a bit too fast)

          link to this | view in chronology ]

          • identicon
            Anonymous Coward, 3 Feb 2012 @ 7:22pm

            Re: Re: Re: Re: This plays in with the article about saving old software

            I still have a huge collection of the old infocom text games, though I haven't played them in years. They still worked when I last checked them about five years ago, but now I don't even have a floppy drive to try them out on. The really sad thing is that according to the new legislation here in Canada I won't be allowed to make copies even if they are still good. That's what really picks my bacon.

            link to this | view in chronology ]

            • icon
              The Mighty Buzzard (profile), 3 Feb 2012 @ 8:08pm

              Re: Re: Re: Re: Re: This plays in with the article about saving old software

              Good thing "allowed" is not the same as "able", eh?

              link to this | view in chronology ]

              • identicon
                AB, 4 Feb 2012 @ 12:12pm

                Re: Re: Re: Re: Re: Re: This plays in with the article about saving old software

                For now. But there's still no excuse for having to look over our shoulders in fear while doing something morally correct. At least the recent progress in the USA gives me hope that while it's too late to redact these stupid laws they won't be enforced.

                link to this | view in chronology ]

                • icon
                  Christopher (profile), 6 Feb 2012 @ 12:27pm

                  Re: Re: Re: Re: Re: Re: Re: This plays in with the article about saving old software

                  Why is it 'too late to repeal' these laws? Because they are international agreements? Perhaps it's time to stop saying that international agreements are verboten to break.

                  link to this | view in chronology ]

            • identicon
              Rekrul, 4 Feb 2012 @ 6:39am

              Re: Re: Re: Re: Re: This plays in with the article about saving old software

              I still have a huge collection of the old infocom text games, though I haven't played them in years. They still worked when I last checked them about five years ago, but now I don't even have a floppy drive to try them out on. The really sad thing is that according to the new legislation here in Canada I won't be allowed to make copies even if they are still good.

              As I recall, the DOS/Windows versions of Infocom games were distributed as a data file and an interpreter. People have written more modern interpreters, such as WinFrotz, which will read those data files. You just need a way to copy the files to your system. Find someone with a floppy drive and copy the .Zx files to a USB drive.

              Also, once you have WinFrotz, you can then access all the Inform/Z-Machine format adventure games at the Interactive Fiction Archive. (you can get WinFrotz there)

              http://www.ifarchive.org/

              link to this | view in chronology ]

              • identicon
                AB, 4 Feb 2012 @ 11:56am

                Re: Re: Re: Re: Re: Re: This plays in with the article about saving old software

                Hmm, thanks, I'll have to check that out. The last time I played them I used an emulator (DOSBox, I think) under XP.

                I might still have an old floppy tucked away in a drawer, but I'll probably just ignore the law and find a more convenient source. I'm sure they must be around somewhere. It just bugs me that I'm not 'legally' allowed to use what I purchased (several times over since I also purchased some of them for other systems and in multi-packs) just because some politician is too lazy or greedy to do his job properly.

                Sorry, it's hard not to break into a rant these days.

                link to this | view in chronology ]

    • identicon
      Anonymous Coward, 3 Feb 2012 @ 4:43pm

      Re: This plays in with the article about saving old software

      Lol, don't worry they already have it covered. Most games are cracked within 24 hours of release if not weeks before.

      link to this | view in chronology ]

      • identicon
        Anonymous Coward, 3 Feb 2012 @ 5:08pm

        Re: Re: This plays in with the article about saving old software

        that's crazy, they wouldn't spend however much money (anything more than free is too much money) developing this terrible drm to stop pirates when they already have it broken in less then a week so it only hurts legit customers unless they were just completely stupid. oh, right...
        :|

        link to this | view in chronology ]

  • icon
    Gothenem (profile), 3 Feb 2012 @ 4:21pm

    Ubisoft, a company that makes really good games, and then does their absolute best to make sure that no one wants to buy them.

    I am still wondering if their business model is based off a suicide bombers.

    I do not play Ubisoft games. At all. Period. I don't illegaly download them. I don't want Ubisoft to get any of my attention.

    Bad Ubisoft. Bad.

    link to this | view in chronology ]

    • icon
      :Lobo Santo (profile), 3 Feb 2012 @ 4:29pm

      Re: Suicide Bombers

      If you sell the suicide bombers non-functional explosive vests, you have a repeat customer...?

      link to this | view in chronology ]

      • icon
        Gothenem (profile), 3 Feb 2012 @ 4:31pm

        Re: Re: Suicide Bombers

        Possibly, but then, if I were a suicide bomber that had an impotent detonator, I might be to embarrased to go back and buy another vest.

        link to this | view in chronology ]

  • identicon
    Justin Olbrantz (Quantam), 3 Feb 2012 @ 4:25pm

    I Need Psychiatric Help

    I have this crazy chronic masochism thing going on. I keep buying games (and other things) legit (rather than pirate them), when I know all it's going to do is cause me pain (and Blue Screens of Death). I'm sick; I need help.

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 3 Feb 2012 @ 4:26pm

    Good article effected by a typo.

    Good article. However there is a typo.

    "To top things off, Ubisoft seems to not be all that concerned with how this effects paying customers."

    Should be:

    "To top things off, Ubisoft seems to not be all that concerned with how this AFFECTS paying customers."

    link to this | view in chronology ]

  • icon
    vegetaman (profile), 3 Feb 2012 @ 4:29pm

    Exactly. And, furthermore...

    Hey Ubisoft, you know what would improve your service? Legitimate buyers being able to play the games they bought from you whenever the hell they want!

    *BEGIN RANT*

    This is why I specifically seek out PC games that do not have DRM for purchase (and no, I do not pirate). Sadly, that is becoming harder and harder to find these days. [And for the record, I am okay with Steam and have no issues using the service.] But secuROM and it's ilk? Keep that crap off my system, thank you.

    And limited amounts of activations? Well a fat lot of good any of that does me once their servers go down. I can only hope that 5 years from now that corporations can look back on this DRM movement and go "man, what were we thinking? We totally tried to fuck ourselves and our customers".

    Oh, that's right, they don't seem to give a shit about their legitimate paying customers. Assholes.

    *END RANT*

    link to this | view in chronology ]

    • icon
      Marcel de Jong (profile), 4 Feb 2012 @ 6:01pm

      Re: Exactly. And, furthermore...

      Nowadays I only buy games during Humble Bundle sales and on gog.com. Always DRM-free.

      link to this | view in chronology ]

  • identicon
    Anonymous Coward, 3 Feb 2012 @ 4:35pm

    I dislike Ubisoft so much, I don't even pirate their games. I don't want to be part of the reason for their popularity.

    link to this | view in chronology ]

  • identicon
    Anthony, 3 Feb 2012 @ 4:48pm

    It's terrible

    I no longer buy Ubisoft games, Last one I bought wouldn't allow me to play it when I was in a hotel. The hotel had Internet but must have blockedvthecports needed.

    So I went back to the store and returned it. They didn't want to accept the return as I had opened it, but did when i mentined the ACCC.

    Then I downloaded the game, and that version works perfectly in hotels.

    link to this | view in chronology ]

  • icon
    Dan (profile), 3 Feb 2012 @ 5:13pm

    How much was that migration?!

    They would have server migration costs if the servers were not necessary in the first place. I wonder when they will figure out the servers cost more then they are worth?

    link to this | view in chronology ]

  • icon
    Crashoverride (profile), 3 Feb 2012 @ 5:26pm

    Microsoft overcame this problem by assuming everyone was legit unless proven otherwise. Basically meaning if it cannot connect to the server for any reason you can still use the said program. But once upon connecting and authentication fails then your deemed unworthy. What this also means is if someday they don't want to enforce or decide to shutdown the authentication server no one is cutoff.

    link to this | view in chronology ]

  • identicon
    Probably A Good Amount Of Fans..., 3 Feb 2012 @ 5:34pm

    Not worth it.

    Good thing I quit playing Ubisoft games awhile back...

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 3 Feb 2012 @ 5:53pm

    If Ubisoft is so concern for people play their games without paying money...

    Why don't they just drop single player game development and goes online? I think people expects and accepts that if you don't have internet connection, you can't play online games.

    They get their money, players get less annoyed. A Win-Win situation.

    link to this | view in chronology ]

    • identicon
      Rekrul, 4 Feb 2012 @ 6:35am

      Re: If Ubisoft is so concern for people play their games without paying money...

      Why don't they just drop single player game development and goes online?

      Maybe because some people still like single-player games?

      link to this | view in chronology ]

  • identicon
    Anonymous Coward, 3 Feb 2012 @ 6:16pm

    I actually love when shit like this happens.

    Go Ubisoft. Make people absolutely mad. The more ridiculous shit you force down people's throats, the more they will notice the smell.

    I mean, a pirated product is clearly superior to the original here. Who would have thought. In my country, I can buy the original and legally play the superior pirated version, and that's exactly what I do when shit like this happens to me.

    link to this | view in chronology ]

  • identicon
    fakename, 3 Feb 2012 @ 6:35pm

    in other words

    In other words just don't google things like this and your games will continue to work as Ubisoft wants.

    The.Settlers.7-Razor1911
    Might.and.Magic.Heroes.VI-SKIDROW
    Might.and.Magic.Heroes.VI.Upd ate.v1.2.1-RELOADED

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 3 Feb 2012 @ 6:44pm

    Don't have a problem with them doing this. I won't buy a game made by them. I've had it right up to the hair on the head with their idea of how to treat paying customers. I'm not a customer of theirs any longer.

    At some point in time, these servers will go dead. A year, 10 years, whenever. When they do, those customers that would still like to play the game they bought will be screwed. Any promises they make today isn't a promise they may keep then.

    link to this | view in chronology ]

  • identicon
    Dark Maske, 3 Feb 2012 @ 7:15pm

    this kinda comes across as a little petty to me.

    Imo.

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 3 Feb 2012 @ 8:24pm

    There are open games that have zero DRM, just type "open source games" and you see some very good options.

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 4 Feb 2012 @ 9:23am

    When I become "Malevolent World Dictator" (tm) ... (humour)

    When I become malevolent-world-dictator, developers like UBISOFT will still be allowed to put DRM in their games, however it will come with an iron-clad guarantee (as dictated by me, of course):

    WE, (the developer, e.g., UBISOFT) guarantee that our DRM server will not be unavailable for any period longer than 4 hours, or more frequently than once in 30 days. In any event wherein we cannot deliver on said promise, the life of our top remaining executive is forfeit. In the event we run out of executives with which to vouchsafe this guarantee, the code will be released into the public domain, etc., etc., ....

    Also, don't be surprised if this rule is enforced retroactively once the Malevolent-World-Dictatorship comes into power.

    Now, about those SOPA/PIPA supporters ... They're in for some REAL problems. :)

    link to this | view in chronology ]

  • identicon
    Anonymous Coward, 4 Feb 2012 @ 10:02am

    Need to say NO DRM in big letters if they want my money.

    I used to buy a lot of games. I don't any more because of crap like this. I don't have a lot of time these days, so unless something says "NO DRM" on it, I pretty much assume it has something I won't like and I don't buy it. I have had a few titles in my hand recently, and it mentions an internet connection requirement for "updates" or something. I just assume that it could be more than that and don't buy it.

    link to this | view in chronology ]

  • icon
    Lesath (profile), 4 Feb 2012 @ 11:11am

    Crap like this is why I rarely play games on the PC anymore. I will end up playing Diablo 3 and yes it's online DRM but I plan on playing a lot online. Usually everything else I want to play will be on the XBox 360.

    link to this | view in chronology ]

  • identicon
    bob, 4 Feb 2012 @ 12:38pm

    Big deal. The same thing happens with Spotify and MegaUpload

    Yeah, it sucks. But the same thing would happen if Spotify went under. All of the money you poured into it would be gone and you would have nothing to show for it. What happened to those who used MegaUpload? The same thing. When they went under, the music and their files disappeared.

    The weird thing is that all of the so-called new business models that are celebrated by this site are usually just like the old fashioned DRM. If you stop putting in the money, the content disappears. If the business goes under, the content disappears.

    But we see this again and again. If the The Onion puts up a paywall, you call it a "paywall". But if Louis the comedian does the same thing, you fall all over yourself to celebrate it as something new.

    The biggest difference is that places like Spotify never promise very much. That's what makes them smart. They rename the DRM and make no long term promises. That means fewer disappointments.

    link to this | view in chronology ]

    • icon
      Marcel de Jong (profile), 4 Feb 2012 @ 6:06pm

      Re: Big deal. The same thing happens with Spotify and MegaUpload

      With Spotify, you know that you are renting access to a music stream. You don't have any physical stuff, only the digital stream.

      With Ubisoft games, you buy a physical copy from the store, that gets turned into a rental once you install the game. Which is criminal behaviour, because in essence, Ubisoft is fucking with consumer rights. You buy a product, you own said product.

      link to this | view in chronology ]

    • icon
      techflaws.org (profile), 4 Feb 2012 @ 11:42pm

      Re: Big deal. The same thing happens with Spotify and MegaUpload

      No mention of big search? What's wrong with you?

      link to this | view in chronology ]

    • icon
      PaulT (profile), 6 Feb 2012 @ 12:52am

      Re: Big deal. The same thing happens with Spotify and MegaUpload

      Ah missing the points raised as ever, and trying to pretend that any paid-for content is a paywall yet again. Nice.

      "But the same thing would happen if Spotify went under."

      Nobody is under the delusion that you own music streamed through Spotify. If you stop paying, you lose access to the music you're RENTING. Nobody has the expectation of keeping content they RENT. Slight difference, and false equivalence.

      "The weird thing is that all of the so-called new business models that are celebrated by this site are usually just like the old fashioned DRM. If you stop putting in the money, the content disappears. If the business goes under, the content disappears."

      Bullshit. That happens with rental models and the corporate DRM. If Radiohead, NIN, GOG, the Humble indie guys, Louis CK, Cory Doctorow and archive.org all go out of business tomorrow, I still get to access all the content I *bought*. of course the rental systems wouldn't work, but I don't get to keep the VHS tapes from that video store that went out of business either. I'm not sure why you think this is new.

      "They rename the DRM and make no long term promises"

      No, they make promises they can KEEP. They offer you a rental system, and make it as easy to access the content you rent while you're doing so, even offline. They don't promise ownership, and thus can deliver on expectations. They even offer ways to consume the content without direct payment if you prefer (where's your paywall then?). Their "DRM" is essentially the same as your phone contract. Don't pay? You don't get to make calls. According to you, virtually everything is a paywall.

      That's very different to something like Ubisoft, who pretend that you have paid 6 times the amount a Spotify sub would cost you for a single game, then remove your ability to play the game at a whim.

      You're comparing apples the elephants again, and then wondering why we think you're ridiculous.

      link to this | view in chronology ]

  • identicon
    Austin, 4 Feb 2012 @ 1:09pm

    This is why I bought C&C4...then Pirated it.

    I'm a big fan of the entire Command & Conquer franchise. I bought the first Red Alert when I was 8, and it was the first game I ever played (ok, besides MathRabbit). It's what got me hooked on the whole RTS genre, and why I now own a copy of every C&C game, as well as both Supreme Commanders and all 3 Warcraft games with expansions. And Starcraft too.

    That said, before I uninstalled C&C4 (because it's not really an RTS game as much as EA would like to claim it is) I bought it. Once I started playing, I rapidly discovered that, even offline in a singleplayer skirmish match, I had to sink 2-3 days into "leveling up" before I could use all the units. And this is supposed to be an RTS game. Seriously.

    My normal practice is to pirate a game, try it for no more than 2 weeks (14 day trial, just like everyone used to offer anyway) and either buy it, or make myself uninstall it. However, C&C4 was a very large download, and the series has always been my favorite, so like an idiot I bought it anyway. After the cannot-build-more-than-basic-infantry problem, I pirated it (or rather an offline max-level fake server) and used that to play it for a few days before I finally decided that C&C4 simply isnt an RTS game.

    But the moral of the story? Online DRM made me pirate the game, even after I bought it.

    (Sorry this is not the best example of the problem, as this was more a feature issue than DRM, but by using the crack it actually dircumvents the DRM too. Go figure.)

    link to this | view in chronology ]

  • identicon
    Anonymous Legislator, 5 Feb 2012 @ 12:00am

    There should be legislation stating that is ok to put DRM on digital sales, but the person or company responsible for the DRM-ed material should be legally bound to provide, at no cost, backups of the material, and guarantee access to the file (again at no cost) AT ANY GIVEN MOMENT, or be liable for damage to private property (that is, the thing that the customer bought).

    That is only reasonable, seeing that a judge would never decide otherwise if you bought a physical CD and the salesperson decided to come to your house and snap it in two or prevent you from listening to it for any other reason.

    Let's see how many would use DRM then, when the risk is on the salesperson's side.

    And guess what, people should still be allowed to break DRM, because the DRM-ed thing is their property.

    link to this | view in chronology ]

  • identicon
    Daemon_ZOGG, 5 Feb 2012 @ 8:59am

    "Ubisoft Cuts Off Legit Players... Pirates Play On"

    Until the DRMSEC is restored, apply your pirate eye-"patch", and play on. Or continue to use your pirate patch. I've met several gamers that after buying the game, they grew tired of dancing to the tune of DRM and applied a pirated patch anyway. To hell with Ubi$0ft if they can't grasp the implications of their own cluster-f**k. };P

    link to this | view in chronology ]

  • identicon
    josh, 5 Feb 2012 @ 3:47pm

    the day that companies make it more worth it and beneficial to actually buy the product, rather than the opposite will be the day they conquer "piracy". petty destructive methods such as these will never get them anywhere.

    link to this | view in chronology ]

  • identicon
    Sevaver, 5 Feb 2012 @ 4:39pm

    Ubisoft DRM

    Well, to say it simply, I own a lot of Ubisoft games on my PC. Even with the authentication servers down I can still play all of these games. I however cannot access the extra content that comes from having access to the servers. For instance, Assassin's Creed Brotherhood will not allow you to use the investment system without an active connection to the Authentication servers. It was one small insignificant little part of the game that I wanted to work on but didn't get to because at the time I played the game the Ubisoft servers were down for almost 4 days, in which I finished the game and stopped playing it.

    Long story short, you can still play your games; and to the Author of the article, do some fucking research. Ubisoft dialed back their DRM considerably after the release of Assassin's Creed 2.

    link to this | view in chronology ]

  • identicon
    Kevin, 7 Feb 2012 @ 8:03am

    Ubi

    Ubisoft should stop being rude with the players!

    link to this | view in chronology ]

  • identicon
    T.K., 7 Feb 2012 @ 11:19am

    Cry moar,pl0x.

    link to this | view in chronology ]

  • icon
    btrussell (profile), 8 Feb 2012 @ 5:36pm

    "Entertainment software giant Ubisoft, who the Ontario government gave $263 million in 2009 to create 80 jobs per year over 10 years (or $328,750 per job), has advised its customers that its games may not work sometime this week due to its reliance on digital locks and the migration of data servers."
    http://www.michaelgeist.ca/content/view/6295/196/

    Pretty big handout for a company who is being decimated by piracy.

    I'd like to see the numbers shown to investors and Governments enabling this kind of funding for such a risky business.

    link to this | view in chronology ]

  • identicon
    Honest Truth, 30 Nov 2013 @ 10:17am

    Ubisoft Is French

    You have to remember the Ubisoft is a French founded and French 'ethos' company. This basically makes them a useless bunch of worthless shits. As history has proven, the French are shit at pretty much everything that doesn't involve, wine, cheese & garlic.

    I've (unfortunately) had to work with these useless pieces of human excrement over the years, and they are persistently crap at whatever they do. Why Oh why did the allies give France back to French, when we should have let the Germans keep it!

    If there are any French people reading this and I have offended you... well good, I am better than you and it's my privilege!

    link to this | view in chronology ]


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