App Developer: Android OS Built For Piracy And Consumer Choice Sucks
from the and-several-other-wrong-statements,-too dept
The iOS versus Android debate is an ongoing saga that occurs at many levels, from Apple and Google duking it out to discussions amongst users over which operating system is superior. And if you follow it closely, the recent scuttlebutt amongst some application developers is that it's much easier to make money in the Apple App Store than through Google Play. That may or may not be true in the long term, but regardless, one app developer is giving Android an unduly hard time.Matt Gemmell is an accomplished developer. His "About Me" page on his site says he's "an iOS (iPad, iPhone and iPod touch) and Mac OS X (Cocoa) developer and user experience/interface designer, based in Edinburgh, Scotland." And, holy balls, does he hate the Android OS. After beginning a blog post entitled "Closed For Business" with an anecdote about some unnamed friend of his, the chief argument he makes is that the Android OS was designed specifically for piracy. He begins by comparing exactly the wrong things for the conclusion he wants to reach:
"Buying an app on the Android Market is substantially similar to how you buys [sic] apps on iOS: you search, find the app, click Buy, confirm, and it downloads. It’s not an unduly onerous process, and certainly not a barrier to the business model. This isn’t piracy due to frustration."See, he's comparing the process for getting the app through the Android marketplace to getting it through the iOS marketplace and then concluding that frustration isn't the reason for piracy. To do this, you have to ignore that "piracy" may be more convenient than either app store and that Android users and iOS users may not be equal—and also pretend that the only way to make money from an app is via direct charge for the download, and that all of these things mean that the platform is to blame because Android is "open". Whatever, let's move on to where he states that developers selling their apps for 99 cents are trivializing the marketplace.
"Shame on you for pricing at $0.99 to chase the kind of customers who, well, think a dollar is anything but a trivial, throwaway amount of money that won’t even remotely get you a reasonable cup of coffee. Get some self-respect. Quit encouraging bad behaviour, and ruining the party for everyone else."If I'm reading that right, and I can't see how else to read it, now Gemmell is saying that not only is piracy bad, but buying 99-cent apps is bad too! As a consumer, I'm confused as to what good behavior might be at this point, other than resolutely smashing my smartphone to bits and getting one of those big rotary style deals installed on my kitchen wall.
So, just to keep score, the argument here so far is that the reason for endemic piracy on Android phones is not frustration due to inconvenience of the marketplace and price. Then he says this:
"Instead, this was the endemic casual piracy of convenience."Which is where normally my head would explode like that dude from Scanners, except I've been doing neck exercises just to prepare for this inevitable moment. Apparently convenience plays no part in piracy except when it does. Awesome. We then get the first iteration of the hard line approach to Google's OS:
"The system is designed for piracy from the ground up. The existence of piracy isn’t a surprise, but rather an inevitability."Yes, you read that correctly. Unbeknownst to us, Google designed their mobile operating system—from the ground up, mind you—specifically for piracy. That's the kind of sentence that you shouldn't think about for more than five seconds or blood will shoot out your nose and you'll wake up in an emergency room being prepped for "get the stupid out of your head" surgery.
Gemmell then goes on to explain that the reason piracy is easy is due to a "broken business model." This may make you think that this story is going to have a good ending. But he's not talking about the developers' business models, rather that of the Android OS, which is apparently so broken that it's the best-selling mobile OS on the market:
"You can say what you like about handset share, or first-party/carrier development: that’s only one piece of the puzzle. Another piece is community contributions to the OS codebase. On the first point, iOS devices are doing just fine. On the second, a closed OS has only strengthened the brand, cohesion of direction, integration, usability and design standard of the product. The third factor is the software ecosystem...To have apps, you need developers. To have developers, you need enthusiasm and an investment of time and talent. Enthusiasm and effort can be driven by many motivations, but the most reliable and consistent of those is money. Yes, there it is: the m-word. It’s not a dirty word. You wouldn’t have your shiny handset without it, not because you wouldn’t have been able to afford it, but because it wouldn’t exist."This is nothing but a strawman. iOS is in second place in adoption, which may be "doing just fine," but isn't an argument against Android. And while some folks like the cohesion of Apple's closed system, arguing for Apple in terms of community contributions to the OS codebase is an odd stance against an open OS like Android. Finally, who is suggesting that "money" is a dirty word, or that developers shouldn't like bills and coins? If you answered "nobody," pat yourself on the back, because that's correct.
Then, after Gammell informs us that viewing advertisements is a form of "paying" for apps (because apparently that was a well-kept secret) he touts the benefits of having a "freedom from choice," which can alternatively be stated as a "freedom from freedom," which can then be stated as "bad Inception logic that makes no sense."
"No-one stops to consider that “choice” is maybe a bad word. Consider that for a moment. What would you like Windows to do with this USB key? Just show me the damned files. Do you want to be warned when you view a web page with mixed secure and insecure content? No, go away. Do you want to pick the font for this text-editing field? No, just use a sensible default. Do you want a lot of after-market crap popping up on the desktop of your new PC? No, I want an experience I’m familiar with."Um, so just to run through his examples: 1. When my OS recognizes my USB stick, it asks me how I want to view those files (a window, a slideshow, media player, etc.) and apparently that choice is bad for me; 2. Hell yes I want to know if there's content on a web page that's unsecure, but apparently letting me choose to proceed or not is akin to puppy-murder; 3. Sure my word processor has a default font, but I also can choose to change that font at any time, which apparently sucks; and 4. I always have the choice of uninstalling the after-market stuff on my new PC and that's somehow a bad thing. Honestly...I just don't get his point.
We then get to his solution, which is to lock up the Android OS -- which Google built specifically to promote both piracy and quite possibly National Socialism -- just like iOS because the app business is hard and stuff.
"You can’t reliably have that revenue stream if the platform itself and the damaged philosophy behind it actively sabotages commerce. If you want a platform to be commercially viable for third-party software developers, you have to lock it down."Except that Android isn't actively seeking to sabotage commerce. The very notion is absurd. There are plenty of ways Android app developers can and do make money. If Android was everything Gammell says it is, there wouldn't be more apps in its marketplace than there is for iOS. And the idea that Google has to lock their OS down so that app developers don't have to think is...you know what? I can't come up with a phrase or analogy to properly convey how mind-bendingly screwed up such thinking is.
Never do the other ways to make money as a developer (connect with your fans so they'll want to buy from you, offer in-app purchases, advertising models that work, etc.) seem to enter the equation. No, we're just told that Android is built for piracy, that only iOS can offer you a comparatively sound way to make money via app development (despite at least some anecdotal evidence to the contrary), and none of this has to do with developers recognizing the difference between the two platforms, their users, and how their business models should differ between platforms. And apparently Google should do this to Android despite it being the leading mobile OS on the market.
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http://mattgemmell.com/2012/02/17/the-piracy-threshold/
When it comes to movies and music, here is what he has to say to the studios and labels about piracy:
"Piracy is a readily-fixable customer experience problem.
Piracy happens because you�re fucking people (notably, via pricing).
Piracy is your fault."
It's interesting then how when it comes to apps he has a completely different point of view. Read the article though. It's rather interesting his completely 180 point of view change.
Also, I saw this talked about a lot after the Dead Trigger comments by the app developers (who basically said the game is now free because there's soooo much piracy, yet they never gave any exact figures when directly asked for some). As others did when they read Matt's piece and the work I linked to above, they went a hunting and discovered that while he may be an "app developer", he only has one actual app to his name on iOS and that it's not even remotely a well done one at that.
He also went on Twitter to talk about it. Several Android websites basically said, "iOS Developer goes on rant about Android and piracy, we're not going to acknowledge/dignify it with a response. If you want to check it out for yourself here's the source link." He spun that into "Fuck you Apple fanboy!" This is something that can be verified, for those of you who are curious.
Suffice it to say, Android piracy is nowhere near as bad as it's made out to be. And more often than not, when the numbers are presented and evidence is shown, the numbers show one interesting fact. That most of the piracy numbers come from places where the Play Store (formerly the "Android Market") is not accessible to users/where they cannot legitimately/legal pay for any apps. With China being the largest user base for said piracy (around 80% in general). Which basically falls back to, the product is not legally available for purchase, so it's not like there's anything that can be done about it besides opening up the market.
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Someone got any non explosive gray matter I can borrow and never give back?
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Re:
http://www.androidcentral.com/ios-developer-says-android-designed-piracy
Matt Gemmell @mattgemmell
Seems my �Closed for Business� piece just hit Android Central. �Go fuck yourself, iOS fanboy!�, and other stunning ripostes.
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Re:
Piracy happens because you�re fucking people (notably, via pricing).
Piracy is your fault."
How certain are we that this was not in a Christmas card to Google?
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So basically, he's pissed off because android users are in control of their own property and he wants users to only have locked down phones that force you only to use apps preapproved by apple.
Fuck you asshole.
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1) Piracy is Google's intended business model for Android.
2) Piracy is the antithesis of a successful business.
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Re: Re:
It's interesting to note that that piece appears to be written around the time that SOPA and ACTA were being put to vote, as well as around the time the former was shot down in flames.
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***SPLAT***
Well that's just fucking great. There go the last brain cells the gin didn't kill.
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Not knocking android, but that aspect is annoying. I think android needs more work on compatibility
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Re:
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Personally, I format the HDD of any PC I buy. Clears out the cruft, plus I get to pick the version of Windows I want to use. (No getting stuck with Vista/8/etc.)
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Re:
http://www.androidcentral.com/how-get-refund-app-google-play-beyond-15-minute-time-window
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I custom build my computers for the most part. Only prebuilts I get are Laptops, and that's mainly because you can't really just go out and buy laptop parts to put one together. And just in case some one plans to bring up Tablets and Smart Phones, I have neither. I'm mostly a PC guy, using the laptop only when I'm forced to leave my home for longer than a day.
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Re: Re: Re:
Depending on what device you have, check out "Chainfire 3D" in the play store. It can help with some of the compatibility issues. (Note that you do have to be rooted to install said App. If you aren't but would like to be and aren't sure how, just name your device, be specific, and I'll point you in the right directiion.)
Also, it is possible to edit build props to "change" your device to another, but eh. I'd be careful doing something like that. Honestly, I find it requires more effort than rooting but to each their own.
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Why I went Android
Android & iOS users are often very different. In the end, the primary reason that I purchased an Android phone over an iPhone was the marketplace.
Android lets me easily (as in, without jailbreaking) install apps from any source I want. The iPhone only lets me have access to their walled garden. I did not want to be in a position where someone was telling me what I could or could not do with my computer.
That's it. I know several people for whom this isn't an issue at all and, although most of them use Android, a couple use iPhones and are happy with them. And more power to them, behold the wonders of competition!
If Android phones were to become locked down like the iPhone is, I would no longer be a customer of them. It's a deal-breaker issue for me.
I also hatehatehate in-app advertising, so the apps I use are either genuinely free or, more usually, ones that I've paid real money for. Most of those apps cost me closer to $5 than $1 as well.
Matt's suggestion would mean that the pool of paying customers that app developers are selling to would shrink by at least one.
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Re: Why I went Android
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Re: Lazy
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Yes, but I'm sure most iOS developers have already moved past this denial phase and have long accepted the reality of their platform.
Get with the times, Mr App Dev.
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Some Technical Questions
1. As Android is distributed on a particular machine, a particular smartphone, does the user get the root password?
2. If the answer to #1 is no, are paid applications, content, etc., downloaded through the Playstore, stored somewhere outside of the user's Linux \home\user directory?
3. Unless the answer to #1 is no and the answer to #2 is yes, is there some other mechanism for securing paid content, eg. encryption.
4. Summing up, does it require some form of "jail-breaking" to extract a purchased app in a form which can be passed around and used on any device, just as if it had not been sold on the Playstore in the first place?
5. Matt Gemmell's stated grievance seems to be that one can download content from anywhere, and use it, the same as on an ordinary personal computer. Is he complaining as well that it is unusually easy to jailbreak content out of the Playstore system?
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Re: Re:
http://curiousrat.com/home/2012/7/24/double-standards.html
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Re: Some Technical Questions
It depends on the exact phone you're talking about. Android is the base operating system, and the phone manufacturers can (and do) configure it according to their desires. Some phones (Googlephones, for instance) have easy root access out of the box, others have to be rooted through an external process much like you have to do with an iPhone.
All Android phones (that I know of) let you use third-party app stores and sideload apps, though.
Again, this can theoretically depend on which phone, but in practice all apps (paid or not) are stored in one of two or three different locations, none of which are a user home directory.
Not unless the app in question implements such a thing. Many do.
You must have root access to do this, but if you do, then yes, you can (unless the app itself implements a mechanism to prevent it). Rooting a phone can be a trivial-to-slightly inconvenient operation, depending on the phone in question.
I don't think so. I think he's complaining that you don't have to use the Play Store to install apps. You don't need root access to do this.
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Re: Re: Why I went Android
My experiences tell me that both are very strong communities, both have good developer communities and their only end goal is to satisfy their customers in any way they see fit.
Matt Gemmell is an idiot for not realizing this.
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Re: Re: Some Technical Questions
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It's mental trauma. Even by fanboy standards he certified nuts.
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Summary...
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Re: Re:
Basically China accounts for 1/3 of all Android users and they cannot even buy apps OR use in app payment systems.
Oh, also there is more info in here from other developers who find that piracy rates are higher on iOS. Oops.
http://www.androidpolice.com/2012/07/31/editorial-just-how-bad-is-app-piracy-on-android-any ways-hint-were-asking-the-wrong-question/
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Re: Summary...
Every time I hear of sales that are "killed by piracy" it turns out that either the product is shitty or does not have mass appeal, even to the point being a niche in a niche.
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Re: Re: Re: Why I went Android
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Madfinger & Dead Trigger
I think it�s clear to everyone now: IOS developers hate Android. They hate the fact it�s a bigger�and faster growing�market than IOS, so they can�t just ignore it. They hate the fact it is not as tightly controlled as IOS, that the users actually have a choice of devices, and a choice of how they use them.
It�s like, if they could just sit in a corner and write software, and not have to worry about actual users using it, they would be the happiest wank^H^H^H^Hdevelopers in the world.
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I guess he wants overpriced apps to match an overpriced phone.
But then again, he is an Apple fanboy, so any opinion about Android that he might have is pretty irrelevant, specially seeing how flawed his arguments are.
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Like a PC
Yes, that's why the PC was such an commercial flop. No third-party software developer wanted to program for it. Contrast this with the Nintendo NES, for which you only needed to shell out some thousands of dollars for the development-environment and for which thus 785 games are available for the PAL region alone.
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Nice reference...
Channelling Lewis Black today, are we Tim?
Very nice.
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Re: Nice reference...
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Re: Re: Re:
HOW DARE THOSE DIRTY PIRATES COPY WITHOUT PAYINNG FOR SOMETHING THEY COULDN'T GIVE US MONEY FOR ANYWAY!
Damn those rotten thieves who don't harm our sales in anyway!
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Re: Android (Linux) is built for piracy?
He's just a shill for the iOS system. An UNPAID shill, probably. That makes him a stupid shill.
Why are still talking about this idiot? I'm going to watch some YouTube instead...
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Matt vs Matt
"If you�re not in the mobile apps business to make money, then great - congratulations. This is your bus stop. Off you go. Have a nice life. I, however, am in business to make money." - Matt Gemmell 23/07/2012
"Shame on you for pricing at $0.99 to chase the kind of customers who, well, think a dollar is anything but a trivial, throwaway amount of money that won�t even remotely get you a reasonable cup of coffee. Get some self-respect. Quit encouraging bad behaviour, and ruining the party for everyone else." - Matt Gemmell 23/07/2012
"It wasn�t piracy due to a high price. Instead, this was the endemic casual piracy of convenience." - Matt Gemmell 23/07/2012
"The system is designed for piracy from the ground up. The existence of piracy isn�t a surprise, but rather an inevitability." - Matt Gemmell 23/07/2012
"Piracy isn�t some unknowable thing that you can blame on teenagers in China and Russia. Those kids are practitioners of it, sure, but piracy is just a by-product of a broken model." - Matt Gemmell 23/07/2012
"The only relevant problem to fix is the root cause, and (conveniently) that�s the only one you can fix.
People pirate Android apps because it�s easy.
It�s easy because the platform was built with an open mentality." - Matt Gemmell 23/07/2012
"Another piece is community contributions to the OS codebase. On the first point, iOS devices are doing just fine. On the second, a closed OS has only strengthened the brand, cohesion of direction, integration, usability and design standard of the product" - Matt Gemmell 23/07/2012
"If you want a platform to be commercially viable for third-party software developers, you have to lock it down. Just like in real life, closing the door and locking it helps make sure that your money remains yours." - Matt Gemmell 23/07/2012
"I�m guessing it�s largely related to the service-oriented consumer culture that we inhabit, with the overarching obsequious and counterproductive �the customer is always right� principle embedded in its side like a festering splinter." - Matt Gemmell 23/07/2012
"Existence of some viable open source models doesn�t change the reality for the vast majority of developers. We don�t have a rich daddy like Mozilla. We don�t have an operating system for which we can use a paid-support model. We just want to make apps, then sell enough copies of them so that we can make some more." - Matt Gemmell 23/07/2012
"Lock it down... Open is an ideal, like true democracy, that�s warm and comforting but also impossible in a practical sense. It�s self-limiting. You�re spending today to pay for tomorrow, and we all know how that usually turns out... Capitalism wins, and it�ll drown you in the process if you stand in the way." - Matt Gemmell 23/07/2012
Let me make this perfectly clear: piracy is your own fault. - Matt Gemmell, Feb 17th 2012
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Re: Matt vs Matt
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Re: Some Technical Questions
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Re: Some Technical Questions
1. No, there is no "root password". Basically if you want root, you have to root your phone. Lol. Or better said, you have to install a Custom Recovery, then install a Superuser zip file. At which point you will have root access on your phone. That's the easiest method.
2. Yes. All applications (including most system apps) are stored elsewhere and can be manually pulled from a given Android phone using ADB.
To get them from the phone you would enter the following:
adb pull /data/app ./
To get them from the sdcard (for those that are able to be installed there/moved there) you would enter the following:
adb pull /system/sd/app ./
And of course, there are other ways of getting the apps off. If you have root access, a preferred application to install/use is Titanium Backup. Which allows you to backup, restore, freeze, delete, etc. any and all apps.
3. There is encryption to a degree on most apps. For those that are paid but which a person did not pay for, they are stuck with the app as is. Meaning if there is an update for said app, which will show up as a notification on the user's phone, when they attempt to update it the Play Store will say this app does not appear to be on the user's purchased apps list. Nothing will happen however at that point. It won't be deleted or anything.
I know that on Jelly Bean (Android 4.1), they have added more encryption, specifically tying apps to a particular device/user account. I personally am running Jelly Bean (4.1.1) on my Nexus S 4G but haven't seen anything like this. Although I should add, I don't use many apps and the majority I use are free. In fact, the only app I did pay for was Titanium Backup. And before someone reads into that, the majority of apps have free AND paid versions. The free meet my needs. I don't pirate apps.
4. To sum up, no it DOES NOT require any form of rooting (which is what "jailbreaking" is on Android) to extract apps in a usable form for other users. Once extracted, you will have an .apk file that is easily able to be shared with other users. However, the majority of people, in my experience, do not know how to use (much less install) ADB on their computers, and the same goes for rooting their phones. As easy (for me at least it seems to be so) as it is to root most Android phones, the majority of users do not do it. Thus, despite being easy to do, the majority of users are not out there extracting and sharing apps, nor are they actively searching for pirated apps.
5. From the article, I believe Matt Gemmell is NOT complaining that it is unusually easy to jailbreak content out of the Play Store. He's just saying Android, the operating system, itself is built for piracy. Namely in the form of the fact that apps can be extracted and that there is a method to install any application at the tap of a button, just check off "Unknown Sources" (Allow installation of apps from unknown sources) in Security.
Honestly, in my opinion, it seems Matt Gemmell knows very little about Android or it's users. And seems to believe that being allowed to own and do what you want with a given device is wrong and too much for people to handle, and instead seems to feel that the only way to effectively beat piracy is to have someone control what a user can or can't do with their device, as Apple essentially does. (Which is complete bullshit, as any person whose ever jailbroken their iOS device will tell you. Install Cydia. Add a repository or two and voila. You can now get ANY app available in the iTunes store for free, including paid ones. And you don't even need to use a computer to do so, much less install from.)
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Re: Madfinger & Dead Trigger
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Re: Madfinger & Dead Trigger
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Re: Re: Lazy
/sarc
I wouldn't call Matt a developer if he's got one sucky app. :>
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Re: Re: Re: Why I went Android
First of all - with apple smartphone you (as a developer) are programming in object c (or some variant of it) for specific hardware. You are not sure people will ever see your app since you could be rejected at the pearly gates of iStore. And you are forced to pay 100$ per year just to develop.
So your application
- is fast,
- works almost without glitches
- it has a good chance it will never see the light of iStore.
Android smartphones support a wide range of different hardware platforms and underlying linux kernel is the MOST used OS (kernel) in the world (i.e. it supports most hardware), so it's probably pretty good/stable. Programming for android is really simple (since it's java) and starting developement process is even easier (you can actually debug your application over wifi) - downside is, well, java and lesser control of application review.
So your application
- can be fast on your hardware but could suck on a lot of other phones/tablets
- , if you're not careful with the main UI thread, can be hardcore glitchy and there's always time for some garbage collecting
- debugs easy and deploys easy
- will be available in Play Store almost certainly
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Re: Matt vs Matt
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Re: Re: Re: Re: Why I went Android
Well, if you don't care about getting in the Play Store (which isn't necessary to distribute or sell your apps), then you can write your Android apps in most any compiled language, and you don't have to have any review whatsoever.
One of the strengths of Android is, in my opinion, that you can have a walled garden if that's what you wish, but aren't forced into it if it's not.
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Re: Re: Re: Some Technical Questions
Maybe someone with more knowledge can correct me if I'm wrong.
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Android OS Built For Piracy
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Android
So Much This..
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I must admit that this android hacking apps are truly working. There is no way to get protected.
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