Crowdfunding Makes Sense... But Does Crowd Creative Decision Making?
from the ick dept
I'm all for interesting experiments involving compelling ways to connect with fans and give them a reason to buy, and I love finding out about platforms that enable such things. However, I have to admit that I'm pretty skeptical about the basic concept behind Crowdbands, which not only lets you "fund" an artist, but also vote on the creative decisions they make. The platform does lots of similar (and useful things) that other platforms do: allowing you to support an artist via a "membership fee" of sorts, in exchange for which you get access to the musicians, the artist's music at no extra charge... and a chance to vote on the creative decisions the artist makes.I understand why they did this, in terms of getting greater fan buy-in, and trying to differentiate from the competitors out there. However, as much as I like crowdfunding of things, that doesn't mean creative decisions should all be crowd decided. I can see it work in some cases, but making creative decision by committee is difficult enough. In this case, the creative decisions are being made based on the popular vote, with apparently little actual input from the artist.
Years ago, in discussing "crowdsourced" efforts, I noted that they were especially good at digging out factual information. When it comes to things that involve insight, analysis or opinion, crowdsourcing tends not to work that well. This isn't all that surprising. However, moving the fans directly into the decision making process seems like a disaster waiting to happen. I should be clear: I'm all for fans having ways to participate, and have their voices heard, but that doesn't mean that artists should have to follow their suggestions. It seems likely that the design-by-mass-internet-committee will serve mainly to make weaker, less inspired decisions.
Filed Under: creativity, crowdsourcing, decision making, music
Companies: crowdbands