they've spent many years "not making" the watchmen. this is a grueling and expensive process and anyone in the intellectual property business will tell you. waiting to get paid via litigation is what keeps this country strong.
If it's not a recent hit, it's not worth stocking, apparently.
the trouble with physical media is the cost of failure.
it's stupid to press millions of discs of movie that bombed. it's stupid to truck those discs all over the country and it's stupid to waste shelf space on them. but a digital copy is a few hundred megs on a server somewhere. it can sit there forever for a nominal cost.
a warehouse with 10 copies of every movie, tv show, short film and music video ever made would be impossible build, run, stock, and search profitably.
a digital version is another story. you could house everything, from the first cave painting to the dark knight, to erotic fan fiction and serve it up profitably since people will pay you for the sheer convenience.
1. Censorship: How long until one of the product manufacturers starts telling the artist what they can and cannot say in their songs? If the people putting up the money for the record don't want an F-bomb dropped in their next hit single to sell their Pampers line, what happens then?
you want to be free to do your own thing? STFU and go independent.
2. Success: What if one of these bands becomes successful? Do they then abandon this model and enter the ever so stale "traditional" model because they have moved past being: "just another corporate mouth-piece" band? Then we are right back to square one.
you want to make more money? STFU and go independent.
3. Distribution. How will distribution work? I can't see iTunes selling the latest album from "The Sellouts" on the Dell Inspiron label. Can you?
you want to reach a wider audience? STFU and go independent.
"Why would I want Apple, the feds, or any hacker who figures out how to turn on the Kill Switch to be able to disable any of my iPhone apps at any time?"
because the iPhone is sexy awesome and you will trade your freedom, your soul and your dignity to have one.
it's bad enough you internet freaks have to steal all the intellectual property in the world, now you want to steal the real stuff too?
news flash weirdos: you can't make everything yourself. you have to have factories and unions and stuff. you think the RIAA is bad, wait until you start cheating companies like ford and coke, or worse the united auto workers, out of their profits. take my advice, stop making stuff now or you will be sorry.
i disagree. in a lot of circumstances, the job a piece of software is [supposed to be] performing is more important than the vendors that ship it, like DNS.
a security flaw that has not been disclosed is a powerful weapon in the wrong hands. keeping it secret only gives it more power.
this is the unintended consequence of security by obscurity: the 0day exploit.
disclosure pressures the vendor into fixing, and robs malicious attackers of yet another tool.
discovering a flaw that hasn't been disclosed doesn't mean that you are the only one that's aware of the bug. bugs are not mutually exclusive and bugs don't compete with each other.
in the case of dan kaminsky's DNS bug and the debian random number bug, the two bugs combined pretty much nullified internet security as we know it (ssl/ssh/ipsec, certificate authorities, authoritative DNS, password resets via email, etc.) which is why it was so important for patches to be available (not necessarily applied) at the time of disclosure.
some wankers find bugs and try to sell the info to the vendor or a competitor (or a criminal organization) for money. if no one buys, they disclose with the intent to embarrass the vendor.
Well... it all depends on how you see the problem. It is true, I do not know of any DRM who has been successfully enforced. But your assumption is a common fallacy: just because we haven't successfully done something right, that means it has to be impossible to do it right.
dude, you don't know shit about drm. it is completely impossible to do DRM "right".
DRM is based on encryption. the content is "scrambled" and only permitted to play on an authorized player (hardware or software) that has the correct keys to decrypt the payload.
the authorized player has the key to unlock the encrypted content. if you give out the encrypted content, AND the key to unlock it (in the form of an authorized player), the game is over and you've lost. crypto only works when your keys are accessible only to the people that you trust. keys are kept secret only when the two trusted parties (sender and receiver) actually care about keeping the keys a secret.
DRM is a lock with the key taped to it. it's a locked computer with the password taped to the screen. there is nothing stopping you from extracting the content once it has been unlocked, or just extracting the key and embedding it in an unauthorized player or decryptor.
with DRM the trusted user and the attacker are THE SAME PERSON. you want them to see your content, but you also want to lock them out. that's ridiculous.
if you want to "fix" drm, stop handing out the freakin keys, but you can't cuz then nobody can view the content. DRM is a joke and circumvention is the punchline.
all of the "advances" in DRM have to do with keys that can be "black listed" or revoked, but as you revoke and replace them, those keys will be compromised as well, probably even faster than the first set thanks to all the reverse engineering work that's already been done.
how do you stop that? brick everyone's blu-ray player and tivo everytime a new 'sploit is released? you going to make everyone buy/download a new player every time a new circumvention tool is made available? what's to stop the cycle from repeating?
all this does is inconvenience your legitimate users. it doesn't affect the pirates in any way. in fact, if you play too many games with your legitimate users, they will stop being legitimate and start playing for the other team.
the pirates win because only one copy needs to be compromised and released into the wild. you can revoke all the keys you want, but once an unrestricted copy is out there, it's out there forever.
if you encrypt something, and sell the key to it, the key will be copied and integrated into unauthorized players, decryptors, and other tools. that's not a theory, that's not a possibility, it's a fact. it happens every day.
this isn't about breaking the crypto, this is about breaking the key off of it's leash. you can seal up movies in AES256 bit military grade crypto, and as long as the key is embedded in the player you will lose every time, regular as gravity. the lock with the key taped to it is still intact, all the community had to do is break the tape and copy the key.
controlling access to digital content is impossible, plain and simple. it cannot be done. investing in these technologies is wasting money that could be spent improving your product, improving your relationship with your paying customers, improving your customers' experience with your product, or simply pocketed as profit.
DRM does not stop piracy. pirated works have either been stripped of their protections prior to their release, or they never had any protections to begin with. the people who download stuff will always download stuff. they are not your customers.
DRM hurts your legitimate customers. if you buy a DVD and have to strip the DRM off of it to rip it to a portable player, it's easier to just download the rip. if you frustrate the user enough, they will just download the rip and not bother with buying the DVD in the first place.
The best DRM (the one we are STILL about to see) will come in every window: exhibition, home video, VOD, etc. There is no successful DRM alone. What can be successful is a full strategy covering all windows of utilization.
as long as those windows require keys to view content, the locks on that content will be circumvented, every time, regular as gravity. reverse engineering is a hell of a drug.
I haven't heard of pirate copies of a SACD. Have you? And I still haven't seen copies of a Blu-ray disc. But if you still think a successful DRM strategy is impossible, look at Sony: they control content (movies and music), hardware (cameras and players) and software (discs and files). They have a huge following (Samsung, Matsushita, Fox, Disney, Sony Pictures)and just recently we felt their muscle when they smashed HD DVD (who had less DRM - no less).
TPB is a public tracker BTW, the best stuff (0dayz) is on the private ones :-)
those who DO copy DVDs some will not go through the P2P nightmare of endless downloads... and the eventual disappointment that sometimes the file does not work... or the the picture is lousy, etc. That's success. That's slowing down piracy. It may be not significant now, but it's a big start.
go to any tracker, do a search and sort the results by the number of seeds. piracy is a meritocracy. the good stuff lives and the bad stuff doesn't get seeded. crews that share good stuff are treated like rock stars. read the comments, pirates share information, the comments will tell you about the quality and if the file works.
can you play a PS3 game on a Mac computer? How about on a PC? That's the biggest form of DRM known: incompatibility. You claim you want to use anything anywhere. Can you really play a PS3 game on a Mac computer? Can you access Xbox live content from a PS3? Some you can because they allow you to. Others you cannot.
the PS3 uses the cell processor, which is a different processor architecture than a mac (the new ones are intel based, the older macs are presumably less powerful than the ps3). so you would need an emulator. emulating a processor architecture in software is totally possible (see qemu, mame, project64, gens/kega) but can be resource intensive depending on how much power the emulator needs for rendering.
don't despair,the PS3 is a fixed platform. it's not going to change over time. the PC/mac is different. they will rapidly gain in power, just give them time. there are already PS1 and PS2 emulators, my personal favorite is PCSX2. in time there will be others for more recent consoles. in the meantime, use an iso loader or a softmod on your console.
that's not DRM BTW, it's just difference in platform. you can access live content from a PC and in the future play live games on a PC against console players.
or you can say "fuck closed networks like live" and use your pc/mac/nintendo/modded xbox/whatever to check out xlink kai. it's free and everything :-)
Why is it people seem to think if you hide something and don't teach people about it somehow the problem will go away?
half the reason is that people are happy being ignorant and half the reason is that the "protectors" of the world (cops, feds, security vendors) want to keep their clients and the competition as ignorant as possible.
people always freak over youtube videos on lock picking, or TV shows that teach people about how the drug trade works, because they don't understand that all information is good.
there is this stupid idea that you can protect people by burying information. that's ridiculous. you protect people by putting information out in the open where anyone, good or bad, can find and fix the problem.
the criminals already have the information. they already know how to pick locks, or make crystal meth, or sneak metal onto an airplane. the rest of us need this information too, so we can figure out how to protect ourselves effectively.
anti virus software was fine when most attacks were highly automated and written and released by one person.
usually that one person was not very skilled and the software was [somewhat] quickly identified and updates released to handle the outbreak.
malware today is far more complex, and has been for about 4 years.
in the last couple of years, malware has taken a different turn. it's not nearly as automated, it's written/modified by teams of professionals who are financed by criminal organizations or rogue nations, and its intent is to do more than annoy.
the result are releases and variants that are re-tooled manually and aren't identified before widespread release. they often slip right by anti-virus software because the user gets suckered into installing it: i.e. vundo, virtumonde, or any of the numerous phony anit-virus or anti-spyware packages that end up on machines. the signatures are at best not detected, and at worst ignored by the user.
there is a reason there are hundreds of thousands of zombies in the the storm and kraken botnets: using anti-virus software to protect your computer from tampering is like giving your child antibiotics to protect them from kidnappers.
i have trademarked the phrase "perfectly normal" and "descriptive phrase" and you should refrain from using them in this or any further blog postings or i will sue you back to the stone age.
sincerely,
chris sleazeball
president and CEO
perfectly normal descriptive phrases, inc.
they oversold their networks, plain and simple. if you have a plane with 100 seats, and you sell 120 seats, 20 people have to potential to go without seats and you have to either book those 20 on another flight or give them their money back. the telcos either have to either book us on other flights (make more bandwidth available) or give us our money back. what they want to do is keep our money and get someone else to pay for additional flights.
the telcos tell us that we get Xmbit/sec down and Ymbit/sec up for $Z/month unlimited. but the truth is that they can't provide us with that. they sold 120 seats for a 100 seat flight to new york and are telling us that new york has to pay them to deliver us there because there aren't enough seats on the plane. that isn't our problem, nor is it new york's problem. the DSL providers and the cable providers can't deliver what they sold us.
if they just said at the beginning that $X/month buys you Xgb of transfer, which is what web hosts have to pay, we wouldn't be in this mess. they lied about "unlimited" bandwidth and are using double talk to avoid admitting they screwed up and then lied about it.
they used lies like "unlimited" and told us that they were investing in new networks to provide even more bandwidth.
what they really did was waste money on backhaul lines during the DotCom bubble that they never lit up and bought up their competitors to assemble a cartel version of the old bell monopoly (call it the telecartel). remember all those scandals/bankruptcies/mergers in the late 90's and early 2000's?
that's all well and good, but dark fiber and anti-competition doesn't help us consumers get to the net any faster, in fact, it slows us down.
now that the internet using public wants to use the "unlimited" bandwidth that they sold us years ago to make calls and watch video, they want to get paid again to deliver on their lies.
google, vonage, youtube, xbox live, and even bittorrent were built on the idea that the telcos would let us use the bandwidth that we paid for. if we can't actually use it, then why are we paying for it?
the real reason that they don't want us to use voice and video over the internet isn't bandwidth, after, all they have all that dark fiber. no, it's that they want us to buy voice and video services from them, and they want to use their monopolies on "the last mile" to degrade service to their competition so their offerings are more attractive.
the only reason that the telco's can get away with this is the change in policy of the FCC. the FCC used to enforce neutrality, then it stopped. the passing of neutrality legislation is to make enforceable the FCC's previous policy.
I have a client in there right now. He says the trick is: kick someone's ass the first day, or become someone's bitch. Then everything will be all right.
On the post: Fox Tries To Kill Watchmen
fox did plenty
On the post: Blockbuster CEO Is Still Confused By The Long Tail
digital means NO STOCKING
the trouble with physical media is the cost of failure.
it's stupid to press millions of discs of movie that bombed. it's stupid to truck those discs all over the country and it's stupid to waste shelf space on them. but a digital copy is a few hundred megs on a server somewhere. it can sit there forever for a nominal cost.
a warehouse with 10 copies of every movie, tv show, short film and music video ever made would be impossible build, run, stock, and search profitably.
a digital version is another story. you could house everything, from the first cave painting to the dark knight, to erotic fan fiction and serve it up profitably since people will pay you for the sheer convenience.
On the post: The Blurring Borders Of Music And Advertising: P&G Starts A Record Label With Def Jam
Re: More Harm Than Good
you want to be free to do your own thing? STFU and go independent.
2. Success: What if one of these bands becomes successful? Do they then abandon this model and enter the ever so stale "traditional" model because they have moved past being: "just another corporate mouth-piece" band? Then we are right back to square one.
you want to make more money? STFU and go independent.
3. Distribution. How will distribution work? I can't see iTunes selling the latest album from "The Sellouts" on the Dell Inspiron label. Can you?
you want to reach a wider audience? STFU and go independent.
On the post: Killing The iPhone Kill Switch
Re: Kill the Kill Switch
because the iPhone is sexy awesome and you will trade your freedom, your soul and your dignity to have one.
On the post: Latest Sneaky Web Attack: Hijacking Your Clipboard To Post Spammy Links
old news
http://www.bindshell.net/tools/beef
On the post: Even In A Digital Age People Like To Build Stuff -- Like Real, Physical, Stuff
oh great. now you will pirate real stuff too.
news flash weirdos: you can't make everything yourself. you have to have factories and unions and stuff. you think the RIAA is bad, wait until you start cheating companies like ford and coke, or worse the united auto workers, out of their profits. take my advice, stop making stuff now or you will be sorry.
On the post: Judge Still Keeps MIT Students Gagged Over Subway Hacking Presentation
Re: Prior Notice practice is nonsense
a security flaw that has not been disclosed is a powerful weapon in the wrong hands. keeping it secret only gives it more power.
this is the unintended consequence of security by obscurity: the 0day exploit.
disclosure pressures the vendor into fixing, and robs malicious attackers of yet another tool.
discovering a flaw that hasn't been disclosed doesn't mean that you are the only one that's aware of the bug. bugs are not mutually exclusive and bugs don't compete with each other.
in the case of dan kaminsky's DNS bug and the debian random number bug, the two bugs combined pretty much nullified internet security as we know it (ssl/ssh/ipsec, certificate authorities, authoritative DNS, password resets via email, etc.) which is why it was so important for patches to be available (not necessarily applied) at the time of disclosure.
some wankers find bugs and try to sell the info to the vendor or a competitor (or a criminal organization) for money. if no one buys, they disclose with the intent to embarrass the vendor.
On the post: Dear MPAA: DRM Is Not A Requirement For Releasing Movies
Re: Re: Re: Re:
dude, you don't know shit about drm. it is completely impossible to do DRM "right".
DRM is based on encryption. the content is "scrambled" and only permitted to play on an authorized player (hardware or software) that has the correct keys to decrypt the payload.
the authorized player has the key to unlock the encrypted content. if you give out the encrypted content, AND the key to unlock it (in the form of an authorized player), the game is over and you've lost. crypto only works when your keys are accessible only to the people that you trust. keys are kept secret only when the two trusted parties (sender and receiver) actually care about keeping the keys a secret.
DRM is a lock with the key taped to it. it's a locked computer with the password taped to the screen. there is nothing stopping you from extracting the content once it has been unlocked, or just extracting the key and embedding it in an unauthorized player or decryptor.
with DRM the trusted user and the attacker are THE SAME PERSON. you want them to see your content, but you also want to lock them out. that's ridiculous.
if you want to "fix" drm, stop handing out the freakin keys, but you can't cuz then nobody can view the content. DRM is a joke and circumvention is the punchline.
all of the "advances" in DRM have to do with keys that can be "black listed" or revoked, but as you revoke and replace them, those keys will be compromised as well, probably even faster than the first set thanks to all the reverse engineering work that's already been done.
how do you stop that? brick everyone's blu-ray player and tivo everytime a new 'sploit is released? you going to make everyone buy/download a new player every time a new circumvention tool is made available? what's to stop the cycle from repeating?
all this does is inconvenience your legitimate users. it doesn't affect the pirates in any way. in fact, if you play too many games with your legitimate users, they will stop being legitimate and start playing for the other team.
the pirates win because only one copy needs to be compromised and released into the wild. you can revoke all the keys you want, but once an unrestricted copy is out there, it's out there forever.
if you encrypt something, and sell the key to it, the key will be copied and integrated into unauthorized players, decryptors, and other tools. that's not a theory, that's not a possibility, it's a fact. it happens every day.
this isn't about breaking the crypto, this is about breaking the key off of it's leash. you can seal up movies in AES256 bit military grade crypto, and as long as the key is embedded in the player you will lose every time, regular as gravity. the lock with the key taped to it is still intact, all the community had to do is break the tape and copy the key.
controlling access to digital content is impossible, plain and simple. it cannot be done. investing in these technologies is wasting money that could be spent improving your product, improving your relationship with your paying customers, improving your customers' experience with your product, or simply pocketed as profit.
DRM does not stop piracy. pirated works have either been stripped of their protections prior to their release, or they never had any protections to begin with. the people who download stuff will always download stuff. they are not your customers.
DRM hurts your legitimate customers. if you buy a DVD and have to strip the DRM off of it to rip it to a portable player, it's easier to just download the rip. if you frustrate the user enough, they will just download the rip and not bother with buying the DVD in the first place.
The best DRM (the one we are STILL about to see) will come in every window: exhibition, home video, VOD, etc. There is no successful DRM alone. What can be successful is a full strategy covering all windows of utilization.
as long as those windows require keys to view content, the locks on that content will be circumvented, every time, regular as gravity. reverse engineering is a hell of a drug.
I haven't heard of pirate copies of a SACD. Have you? And I still haven't seen copies of a Blu-ray disc. But if you still think a successful DRM strategy is impossible, look at Sony: they control content (movies and music), hardware (cameras and players) and software (discs and files). They have a huge following (Samsung, Matsushita, Fox, Disney, Sony Pictures)and just recently we felt their muscle when they smashed HD DVD (who had less DRM - no less).
owned:
sacd: http://thepiratebay.org/search/sacd/0/7/100
bluray: http://thepiratebay.org/search/bluray/0/7/200
TPB is a public tracker BTW, the best stuff (0dayz) is on the private ones :-)
those who DO copy DVDs some will not go through the P2P nightmare of endless downloads... and the eventual disappointment that sometimes the file does not work... or the the picture is lousy, etc. That's success. That's slowing down piracy. It may be not significant now, but it's a big start.
go to any tracker, do a search and sort the results by the number of seeds. piracy is a meritocracy. the good stuff lives and the bad stuff doesn't get seeded. crews that share good stuff are treated like rock stars. read the comments, pirates share information, the comments will tell you about the quality and if the file works.
Can you make a copy disc of a PS3 game?
yes:
http://thepiratebay.org/torrent/3893432/Call.of.Duty.4.Modern.Warfare.USA.PS3-PARADOX
you just need an iso loader (like paradox)
can you play a PS3 game on a Mac computer? How about on a PC? That's the biggest form of DRM known: incompatibility. You claim you want to use anything anywhere. Can you really play a PS3 game on a Mac computer? Can you access Xbox live content from a PS3? Some you can because they allow you to. Others you cannot.
the PS3 uses the cell processor, which is a different processor architecture than a mac (the new ones are intel based, the older macs are presumably less powerful than the ps3). so you would need an emulator. emulating a processor architecture in software is totally possible (see qemu, mame, project64, gens/kega) but can be resource intensive depending on how much power the emulator needs for rendering.
don't despair,the PS3 is a fixed platform. it's not going to change over time. the PC/mac is different. they will rapidly gain in power, just give them time. there are already PS1 and PS2 emulators, my personal favorite is PCSX2. in time there will be others for more recent consoles. in the meantime, use an iso loader or a softmod on your console.
that's not DRM BTW, it's just difference in platform. you can access live content from a PC and in the future play live games on a PC against console players.
or you can say "fuck closed networks like live" and use your pc/mac/nintendo/modded xbox/whatever to check out xlink kai. it's free and everything :-)
On the post: Ohio Sues Diebold/Premiere Over Lost E-Voting Votes
lulz
:-)
On the post: Once Again: People Just Aren't That Interested In Mobile TV
other countries don't drive
in the US, everyone drives, and the police will beat you with sticks if you even think about a phone while you are within 50 feet of a car.
On the post: ISP Admits Internet Traffic Is Actually Declining
Re: Re: Cognitive Dissonance much ?
american telcos are against net neutrality. ordinary citizens are often in favor of it.
On the post: College Classes On Malware Writing Still Piss Off Anti-Virus Firms
Re: must be something in the water
half the reason is that people are happy being ignorant and half the reason is that the "protectors" of the world (cops, feds, security vendors) want to keep their clients and the competition as ignorant as possible.
people always freak over youtube videos on lock picking, or TV shows that teach people about how the drug trade works, because they don't understand that all information is good.
there is this stupid idea that you can protect people by burying information. that's ridiculous. you protect people by putting information out in the open where anyone, good or bad, can find and fix the problem.
the criminals already have the information. they already know how to pick locks, or make crystal meth, or sneak metal onto an airplane. the rest of us need this information too, so we can figure out how to protect ourselves effectively.
On the post: College Classes On Malware Writing Still Piss Off Anti-Virus Firms
signature based detection doesn't work
usually that one person was not very skilled and the software was [somewhat] quickly identified and updates released to handle the outbreak.
malware today is far more complex, and has been for about 4 years.
in the last couple of years, malware has taken a different turn. it's not nearly as automated, it's written/modified by teams of professionals who are financed by criminal organizations or rogue nations, and its intent is to do more than annoy.
the result are releases and variants that are re-tooled manually and aren't identified before widespread release. they often slip right by anti-virus software because the user gets suckered into installing it: i.e. vundo, virtumonde, or any of the numerous phony anit-virus or anti-spyware packages that end up on machines. the signatures are at best not detected, and at worst ignored by the user.
there is a reason there are hundreds of thousands of zombies in the the storm and kraken botnets: using anti-virus software to protect your computer from tampering is like giving your child antibiotics to protect them from kidnappers.
On the post: Blizzard Seeks Injunction Against Open Sourcing Bot Software It Can't Defend Against
good luck blizzard
security isn't a feature you can add on at the end :-)
it's ok though. this is the logical progression for MMO's: closed beta, open beta, retail, critical mass, bot invasion.
now that the bots are here, it's time to move on to other games.
On the post: Keeping The Benevolent Dictators Of Silicon Valley Honest
Re: Capitalism is Good
it's awesome if you are a big corporation or super rich and can afford an army of lawyers and bankers to help you raise capital.
it's not so great for the rest of us.
On the post: Going For The Lunar X Prize? Want To Take Photos? NOAA May Require You To Get A License
the united states owns the moon, DUH
On the post: Overzealous Trademark Holder Tries To Stop Blogger From Using The Phrase 'Branded Community'
you used my tradmarks!!1!
sincerely,
chris sleazeball
president and CEO
perfectly normal descriptive phrases, inc.
On the post: The Net Neutrality Strawman: No One Is Stopping Broadband Providers From Charging More
the telco's brought this on themselves
the telcos tell us that we get Xmbit/sec down and Ymbit/sec up for $Z/month unlimited. but the truth is that they can't provide us with that. they sold 120 seats for a 100 seat flight to new york and are telling us that new york has to pay them to deliver us there because there aren't enough seats on the plane. that isn't our problem, nor is it new york's problem. the DSL providers and the cable providers can't deliver what they sold us.
if they just said at the beginning that $X/month buys you Xgb of transfer, which is what web hosts have to pay, we wouldn't be in this mess. they lied about "unlimited" bandwidth and are using double talk to avoid admitting they screwed up and then lied about it.
they used lies like "unlimited" and told us that they were investing in new networks to provide even more bandwidth.
what they really did was waste money on backhaul lines during the DotCom bubble that they never lit up and bought up their competitors to assemble a cartel version of the old bell monopoly (call it the telecartel). remember all those scandals/bankruptcies/mergers in the late 90's and early 2000's?
that's all well and good, but dark fiber and anti-competition doesn't help us consumers get to the net any faster, in fact, it slows us down.
now that the internet using public wants to use the "unlimited" bandwidth that they sold us years ago to make calls and watch video, they want to get paid again to deliver on their lies.
google, vonage, youtube, xbox live, and even bittorrent were built on the idea that the telcos would let us use the bandwidth that we paid for. if we can't actually use it, then why are we paying for it?
the real reason that they don't want us to use voice and video over the internet isn't bandwidth, after, all they have all that dark fiber. no, it's that they want us to buy voice and video services from them, and they want to use their monopolies on "the last mile" to degrade service to their competition so their offerings are more attractive.
the only reason that the telco's can get away with this is the change in policy of the FCC. the FCC used to enforce neutrality, then it stopped. the passing of neutrality legislation is to make enforceable the FCC's previous policy.
On the post: Garfield Minus Garfield Gets Its Own Book... And No Lawsuits, Either!
the devil called...
in other news: flying pigs create havoc in the aircraft control network. government bailouts eminent.
On the post: UK Guy Who Hacked Into US Military Computers Overplays His Hand; Loses Extradition Appeal
Y'know, minimum-security prison is no picnic.
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