Scientists Finally Tackle The Age Old 'That's What She Said' Problem
from the it-was-hard-and-it-took-forever dept
Forget the traveling salesman problem or p=np, some computer scientists have finally tackled the really big challenge for computers: teaching them how to understand the innuendo and double entendres necessary to make a "that's what she said" joke. Yes, all other computer science pale in comparison, so kudos to Chloe Kiddon and Yuriy Brun for tackling such a difficult challenge:Automating this process means identifying sentences that contain potential euphemisms and follow a particular structure - a "hard natural language understanding problem", say the researchers. Kiddon and Brun began by analysing two different bodies of text - one containing 1.5 million erotic sentences, and another with 57,000 from standard literature.Apparently, the system is about 70% accurate so far, but they believe they can get it up to 99.5% accuracy before too long.
They then evaluated nouns, adjectives and verbs with a "sexiness" function to determine whether a sentence is a potential TWSS. Examples of nouns with a high sexiness function are "rod" and "meat", while raunchy adjectives are "hot" and "wet".
Their automated system, known as Double Entendre via Noun Transfer or DEviaNT, rates sentences for their TWSS potential by looking for particular elements such as nouns that can be interpreted in multiple ways. The researchers trained DEviaNT by gathering jokes from twssstories.com and non-TWSS text from sites such as wikiquote.org.
I'm sorry, Watson, but this may be the biggest computing/artificial intelligence story of the year. And, already, the race is on to come up with the appropriate jokes. My favorite so far was this quote for the researchers on this project: "It was hard and it took forever."
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Filed Under: computers, double entendre, jokes, that's what she said
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Failed ones?
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Re: Failed ones?
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Re: Failed ones?
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That's what she said.
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I can't even imagine where to begin teaching a machine to recognize euphemisms, innuendo, allusions and metaphors.
Soon, we will be able to automate the production of great art and literature, freeing up a lot of time for us to hang out with the sentient robots and make dirty jokes.
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Better luck next time.
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“Innuendo”
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var sexy = lulz;
function findfunny(sexy)
if (findfunny == sexy)
alert("That's what she said!");
else if (findfunny /= sexy)
alert("facepalm.jpg");
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Re:
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Not so fast. (This is too easy!)
I never thought you would announce this to the whole world.
I saw this yesterday but didn't think much of it.
You are way off the mark.
You are so far off it hurts.
Do you think I'm done yet?
You're working so hard at this -- it's so funny, it's almost touching!
What else do you think you can do with this little achievement?
You're looking in the wrong place.
What you're calling a "function" is way too mechanical.
Don't force it.
I'm not really done, but let's just leave it there for a while.
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What?
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OK
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Double entendres and computers
There are very few things more important than providing a means for understanding subtleties in computers. Otherwise, when our (potential) help-mates encounter "I wish I were dead" from a teenager with a history test, the "help" provided will be a call to 911!
This is important stuff. I am amazed you don't see it.
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