So you questioned whether or not the first one was even worth it and you still went on to play 2 AND 3. Sounds like you were part of the problem encouraging game makers to continue releasing mediocre games/sequels since you kept buying them.
It's not just 16bit installers that won't work. It's all 16 bit "applications" that won't work. So even if you install it to a 32bit machine and copy over the files, it still wouldn't work. The actual game exe itself is a 16bit application and thus won't run on a 64bit platform. I assume it's a 16bit game because its from the 90's era and most applications written back then were still 16bit even though Win98 was a 32bit capable OS.
Only way around this is to run it in an emulator like DOSbox if its an old DOS game. Or on a separate physical/virtual machine that runs a 32bit OS or some older legacy OS.
Not all steam games contain DRM or even require steam beyond the installation. There is a decent size list of games out there on steam that can be played once installed even if you uninstalled steam or moved the game folder to another location and closed steam completely.
Either way, Valve has been OK to this point as far as being consumer friendly in my opinion and is the least objectionable. Ubisoft can go suck a bag of dicks though.
Re: Re: Reviewers paid for positive reviews? Really? I never knew!
I like to take a look at metacritc and the like and compare overall user review scores with critical review scores. More often than not you'll see an average "professional" review score of 90/100 and the overall user review score will be like 4.5/10.
It happens ALOT with AAA titles where the companies that spend these vast budgets on the game rush them out the door and pay the "pros" for good reviews even when the game is clearly a turd. Looking at you Ubisoft and EA.
The school board is elected by the voting community. The board hires the principle of their choice to run the school.
Also, in the case of this particular story, it sounds like the school board backed up the over reaction of the principle, so they are just a culpable as anyone else involved.
Not sure where I said I didn't think the government couldn't handle setting up AAA servers to authenticate people. Just said that's the only way I can think of on how to accomplish it.
Not only that but vast majority of the time you're connecting to an AP on a LAN and are NAT'd out to the internet on the same public IP everyone else on the AP is on (just a different random port). So really PAT'd out, not NAT'd out I guess. Either way, not sure how you even accomplish this without forwarding all your internet traffic to some sort of AAA server the government runs.
Not really any different than your run of the mill gun control laws or DRM on software. Only affects the legit users, criminals will continue to do what they want outside of the system bypassing it entirely. When will politicians learn?
Yes the first 6 has and always will be the OUI which different OEM's purchase for their devices. Doesn't really matter though, when you spoof a MAC you spoof the whole thing, not just the first or last half of it. So change the OUI, change the last half, change both, don't matter.
Well in my experience, 18 years as a network engineer, you simply don't know what you're talking about. Network equipment doesn't just magically "allocate the bandwidth". It gives you everything it can 100% of the time, unless you tell it otherwise. And of course being able to tell it otherwise requires network equipment that has the manageability to do so. That simply isn't the case with the vast majority of consumer network equipment.
This is simply not how networking works. At all. If someone in your home is streaming video at say 5Mb/s... and someone else gets on and tells say their Steam client to download a 15GB game... that Steam download will use up every available Mb of bandwidth available it can. Guess what happens to the video stream of the first person? That's right, stutters and stops.
If you increase your bandwidth from 50 to 75Mb it will not help this problem. It would only make the game download go a little faster.
In order to prevent this from happening you have to take other measures on the network, such as throttling the Steam client to use less bandwidth than the full amount you have available. Or configuring Quality of Service to prioritize specific packets.
So increasing your internet bandwidth will not, in of itself, in any case ever, make your netflix streaming "smoother". Unless your max bandwidth to start was something very low like 1Mb.
I've been a gamer since the mid 80's when I was a wee lil lad. Mid 30's now. You're going to see things like this start to take off now (in the U.S.) because my generation has been gaming for the last 30 years, and those younger than me have become even more entrenched in video games.
Tournaments like this are already HUGE in the Asian markets. They treat their top gamers over there with higher regard than our top "sports" athletes we have in the west.
I've known of and about DOTA2 since it came out a couple years ago. I know the basics of the MOBA genre of games and the strategies involved. I had never watched any tournament like this for entertainment until this last one which just finished. I found I actually enjoyed watching the matches. I was surprised.
The fact anyone is going to sit here and argue what a "sport" is or isn't... is just stupid. It's all entertainment. Either you find it entertaining or you don't. Same goes for any of the traditional "sports". I don't make fun of or talk down to anyone that chooses to watch baseball/golf/chess/poker etc.... so why would you do the same to someone over competitive video gaming?
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Re: Re: Re: the US
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Re: Wishful thinking.
It will in the town of Arena Wisonsin.
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Re: Only in America.
Wtf are you even babbling about?
On the post: DRM Still Breaking Games Nearly A Decade After Purchase
Re:
Only way around this is to run it in an emulator like DOSbox if its an old DOS game. Or on a separate physical/virtual machine that runs a 32bit OS or some older legacy OS.
On the post: DRM Still Breaking Games Nearly A Decade After Purchase
Re: Re: SecuROM and Safedisc.
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Re: Re: Re:
Either way, Valve has been OK to this point as far as being consumer friendly in my opinion and is the least objectionable. Ubisoft can go suck a bag of dicks though.
On the post: FTC Spotlights The Reputation Hole Machinima Dug For Itself With Undisclosed Paid Xbox Pimp-Posts
Re: Re: Reviewers paid for positive reviews? Really? I never knew!
It happens ALOT with AAA titles where the companies that spend these vast budgets on the game rush them out the door and pay the "pros" for good reviews even when the game is clearly a turd. Looking at you Ubisoft and EA.
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Re: Re: The Tax Payers
Also, in the case of this particular story, it sounds like the school board backed up the over reaction of the principle, so they are just a culpable as anyone else involved.
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#REKT
Sincerely,
Techdirt
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Re: Re: Re: And the really funny thing is ...
On the post: Kenya's Ingenious Solution To Cybercrime: Register Every Wi-Fi User And Device With The Government
Re: And the really funny thing is ...
On the post: Kenya's Ingenious Solution To Cybercrime: Register Every Wi-Fi User And Device With The Government
Control! CONTROL! YOU MUST LEARN CONTROL!
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Re: Re: SMAC MAC Address Changer
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Re: Re: Constitution?
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Re: Re: Re: Overblown
On the post: Verizon Picks The Worst Possible Person To Try To Bullshit Into Unnecessary Upgrade
Re: Overblown
If you increase your bandwidth from 50 to 75Mb it will not help this problem. It would only make the game download go a little faster.
In order to prevent this from happening you have to take other measures on the network, such as throttling the Steam client to use less bandwidth than the full amount you have available. Or configuring Quality of Service to prioritize specific packets.
So increasing your internet bandwidth will not, in of itself, in any case ever, make your netflix streaming "smoother". Unless your max bandwidth to start was something very low like 1Mb.
On the post: eSports Milestone: Video Game Tournament Featured On ESPN, Angry Feedback Mirrored Soccer Coverage, So...We Win?
Tournaments like this are already HUGE in the Asian markets. They treat their top gamers over there with higher regard than our top "sports" athletes we have in the west.
I've known of and about DOTA2 since it came out a couple years ago. I know the basics of the MOBA genre of games and the strategies involved. I had never watched any tournament like this for entertainment until this last one which just finished. I found I actually enjoyed watching the matches. I was surprised.
The fact anyone is going to sit here and argue what a "sport" is or isn't... is just stupid. It's all entertainment. Either you find it entertaining or you don't. Same goes for any of the traditional "sports". I don't make fun of or talk down to anyone that chooses to watch baseball/golf/chess/poker etc.... so why would you do the same to someone over competitive video gaming?
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On the post: Warner Bros. Turns A Kickstarter Success Story Into A Flaming Mess With Proprietary Platforms And DRM
Re: MPAA/RIAA taint
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