Microsoft Capitulates, Removes Online DRM From Xbox One
from the customers-win dept
So, remember when the Xbox One release confused the hell out of everyone and then Microsoft confirmed a bunch of hated, needless restrictions on used games and internet connection requirements? Then there was that whole thing at E3 where the crux of Sony's presentation was, "Hey, at least we're not Microsoft?" The backlash, as you can imagine was immensely fierce, with pissed off gamers who know inherently how important the used game market is and how stupid and insulting online requirements are.Well, Microsoft apparently now knows it too, as they have done a serious about-face on nearly every single one of these plans. Xbox chief Don Mattrick stated on the Xbox blog:
"An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.So, all's well that ends well, right? Fans pushed back and Microsoft listened. Well, perhaps not. When you consider that the chief reason for the backlash was the obvious nature of restrictiveness and money-grabbing in Microsoft's plans, I expect gamers to not be assuaged by those plans being walked back in the aftermath. The company has made it quite clear what they think of their customers and where their priorities lie. Many jilted people won't be fooled by this new conciliatory tone.
Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360."
There is a lesson to be learned here about how a company should treat its customers. Customers meaning the gamers, not the game publishers Microsoft seemed so focused on. I don't believe they have wiped the chalkboard clean without stain with this announcement.
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Filed Under: consoles, drm, used games, video games, xbox, xbox one
Companies: microsoft
Reader Comments
The First Word
“- I want something that the people I want it from aren't going to like.
- I ask them for something far, far worse. They say "no way!" and (metaphorically) slam the door in my face.
- I come back and ask them for what I really wanted all along. They give it to me, because I'm suddenly sounding a lot more reasonable.
Keeping this in mind, let's look at what Microsoft actually said:
- What I want: DRM on all games in the form of a universally required activation system. But gamers hate DRM. They wouldn't accept that.
- What I ask for: always-online DRM requiring a persistent Internet connection. Gamers slam the door in my face and let me know that there's no way I'll sell any consoles with an onerous restriction like that.
- What I give them instead: DRM on all games in the form of a universally required activation system. Gamers buy my console because I "listened to them" and did away with the always-on Internet requirement, which I never intended to actually implement in the first place.
- I laugh all the way to the bank.
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So, who wants an XBox One-Eighty?
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- I want something that the people I want it from aren't going to like.
- I ask them for something far, far worse. They say "no way!" and (metaphorically) slam the door in my face.
- I come back and ask them for what I really wanted all along. They give it to me, because I'm suddenly sounding a lot more reasonable.
Keeping this in mind, let's look at what Microsoft actually said:
- What I want: DRM on all games in the form of a universally required activation system. But gamers hate DRM. They wouldn't accept that.
- What I ask for: always-online DRM requiring a persistent Internet connection. Gamers slam the door in my face and let me know that there's no way I'll sell any consoles with an onerous restriction like that.
- What I give them instead: DRM on all games in the form of a universally required activation system. Gamers buy my console because I "listened to them" and did away with the always-on Internet requirement, which I never intended to actually implement in the first place.
- I laugh all the way to the bank.
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So what did they do, they still implement drm and they remove the right to sell or swap or loan downloaded games.Even if it is to friends as they so happily announced initially.
I for one don't like companies that try to manipulate me and have decided i will stick with the 360 until they do something more for the customers, not just allow the downloading of a couple of free games every month which are probably going to be games that have failed in the market...except for the first few that is, they need to attract people to the new system after all, then once they have them i would not be surprised if they did what Sony did and pull the rug out from under them.
Microsoft really honestly needs to get some new people to do their marketing , as the more i hear the less i want to buy their damn product or even hear about it any more.
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I don't think they really have an option there. If the console isn't checking in routinely, then you can't be sure that only one copy is in use per license. So they're planning to handle digital sales like Steam does; they're permanent and non-transferable, but once you've bought something, you can keep the console offline for extended periods.
If trading/selling is important to you, then you'd want to stick with disc-based versions. Considering how easy they are to get, I don't personally see that as much of an impediment.
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That's not what they said. They said a one-time "system set-up". Meaning you have to setup the system, not the game.
Microsoft removed the entire disk activation system, this is the only way reselling and lending can possibly work. It's only confirmed by SirThoreth posting the Ars Technica article saying that the good sides of their DRM system (the family sharing and no disk requirement) have been removed. So this will play just like the Xbox 360.
I'm still not buying it until several months after release. I don't trust them. It's going to take more then words to convince me.
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Rules are rules, but M$ can bend them anytime anyway it wants! So is $ony!
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There were still many AAA titles being released for the PS2 and Xbox 1 years after the PS3 and 460 came out.
So it would make a hell of a lot more sense financially to keep the current gen for a while until they have got rid of all the hardware and software bugs. (RROD or YLOD anyone?)
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In fact they specifically say that trading, buying used and renting games will all work. This implies no activation per game.
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Hopefully this patch is mandatory for everyone and that this policy change won't be undone at a future date.
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I could buy this idea more (and don't get me wrong this is something we do see a lot) if Microsoft had done it at their E3 press conference. But they didn't, this seems far more reactionary as a result. I don't think Microsoft would have wasted this press coverage, took a beating on stock prices, handed the narrative over to Sony and took a beating in the eyes of the non-informed gaming public just to sell people on a type of DRM that is, effectively, already widely accepted in services like steam.
Microsoft wanted this, invested in this, expected it to work and had one of the worst console announcements ever as a result.
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Response to: S. T. Stone on Jun 19th, 2013 @ 2:37pm
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Kinect spycam still required
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I just don't trust them just as i have this funny feeling that Sony will do something that will harm the gamers as they did with the ps3 when they took linux away from it.
If anything MS is going to have to wait a couple of years to build up a games base for the xbone and prove that they will not change back to a DRM laden device within a year or two. Then i will maybe buy one, depending on the reviews and whether it has another red ring of death again.
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Linux on PS3
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Re: Linux on PS3
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Re: Linux on PS3
All i want is to have a system where i can play my games and not worry about drm or any other problem. Sony and Microsoft have lost my support but at the moment if i was forced to choose i would choose a ps4, but it is very close now , the reason is that Sony has been a bitch, as i said, to customers just like Microsoft.
If Samsung and Apple get there fingers out of their butts i might just end up buying one of their systems.
Actually the steam system is looking rather good right now, but we will see what drm they want to use first.
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Re: Re: Linux on PS3
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Re: Linux on PS3
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Re: Linux on PS3
Do you have a citation for those figures? A lot of early adopters bought a PS3 purely for that feature that was advertised on the box - including bulk purchases by the US military among others. Are you really saying people are wrong for buying a product to utilise an advertised feature?
"Secondly, there was a very good financial reason for Sony to pull the plug on Linux support. Sony was selling the consoles AT A LOSS"
Tough shit. People also buy them just to use as a media centre and Blu ray player and never buy games. People also buy 360s at a loss to Microsoft but only use them as a streaming device for Netflix and to play DVDs. People buy iPod/iPhones without buying any paid app from the app store, and people buy Kindles without paying a cent for content to Amazon. That's the risk they take. Don't like it? Charge the value of the product rather than trying to use it as a loss leader.
Some people go into Wal Mart, buy the items on loss leader offers then leave without buying anything profitable. That doesn't give Wal Mart licence to do things to you on your way out of the store because you didn't make them a profit.
"Would YOU continue offering a feature if it meant you lost money on every sale?"
Here's the problem - they could happily remove them from newly manufactured consoles. It's simple - adjust the firmware for newer models/SKUs, announce that no new PS3 will run Linux (as they already adjusted models to not allow PS2 backward compatibility). There's be some grumbling but not a major issue - people who wanted the functionality could still pick up used/older models.
But that wasn't the issue. The problem was that they removed the functionality from people who had ALREADY BOUGHT the console. It cost nothing for them to continue allowing the feature on existing models, but they removed it anyway. So your argument is totally invalid.
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Re: Re: Linux on PS3
Bringing us right here: will the lack of region locking allow us to use blu ray discs from any region in the PS4? Is that part of the Non Region locked promisse?
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Re: Re: Re: Linux on PS3
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Re: Re: Re: Linux on PS3
Given what happened, I disagree there. As it turns out, they probably lost a great deal more by screwing their customers over - be it through lost sales of new PS3 hardware, through the PSN hack downtime & resulting compensation or whatever. I'm not convinced that they would have had direct issues from the MPAA regarding this for 2 major reasons - the hack didn't really allow anything that a hack on a standard Linux/Windows box wouldn't have allowed, and Sony (or at least a subsidiary related to the PS division) are part of the MPAA.
It's certainly more likely that it was the hack & related support that prompted the move rather than pure profit, but it was not the right move. They could easily have stopped support for older firmware versions and blocked gaming and other online access on versions with OtherOS installed, for example, at least giving customers a choice. They screwed up by removing features people had specifically paid for, and the desire to regain those features is what prompted the attacks that cost them dearly.
As for your other point, if region coding is the problem, I'll say the same as I always say here - they need to stop trying to section the world up into slices that allow them to screw people over depending on where they happen to be sitting. Not only will this never work, but you're always providing incentives for people to bypass those locks (which may in turn lead to other more devastating attacks). I would hope that the next gen consoles finally allow people to use their legally purchased content, no matter where they were purchased from. Time will tell if this happens, but region coding is always going to be source of incentive to hack these devices, with no moral reason not to do so.
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Re: Linux on PS3
Its funny how the reestruration plan from Sony, who put the chairs of the Games division on the control is called ONE SONY, and then their main competitor goes ahead and calls their product awkwardly XBOX ONE.
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Re: Re: Linux on PS3
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Given that he asserts the 360 has a "high failure rate", he is suggesting that it won't take long for working XBoxes to become unavailable. Game disk might be fine, but it won't be playable if you don't have a working XBox.
Disclaimer: I do not and never have owned an XBox. As such, I can make no statement of my own regarding the hardware's reliability. I simply post this to clarify the above position.So... the 360 will no longer be in production and that somehow means that your 360 games will no longer work? How do you figure that is going to happen?
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Re: Linux on PS3
Sony's excuses are full of shit and you embarrass yourself by parrotting them thoughtlessly.
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Re: Linux on PS3
So? Just because I am not interested in a particular feature for myself doesn't mean I don't recognize that it is useful to other peoples and maybe good for the market as a whole.
Sony was selling the consoles AT A LOSS, and making up the money on game and accessory sales. BUT, there were people using these consoles with Linux and setting them up running in parallel as a poor mans supercomputer.
I fail to see how that should be the problem of the consumer. Sony was selling the consoles AT A LOSS, and making up the money on game and accessory sales. BUT, there were people using these consoles with Linux and setting them up running in parallel as a poor mans supercomputer.
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I suspect the devkits they received weren't quite filled with the features touted since Microsoft was planning to handle the online portion (sharing, reselling) themselves.
I'll give Microsoft the benefit of the doubt over this, if someone tries to redeem themselves, I can at least look over to them and try and be understanding.
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Not buying it...
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Re: Not buying it...
I thought they might have a problem with the EU and the regulations and did mention it on here somewhere , nice to know that they are backing down before the showdown and possible blocking of the xbone in the EU.
The problem is that this makes me wonder if they will return the restrictions once they have sold a few million consoles.
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All those "Features" are just a patch away.
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That part alone is a guarantee I will never have another console game by any maker much less Microsoft. If one can do it another will as well, whether they come out to say it or not.
Microsoft has done far worse than they think with all this DRM. Not only have the convinced me that I should never ever consider a console from them but from anyone.
No amount of damage control will ever erase these facts from my mind.
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Well, it sorta does. If you don't connect it to the internet, then they can't spy on you no matter what the capabilities of the hardware are.
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It's just nice as an option rather than a requirement.
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Watch you as long as the phone has the battery in it. What if the Kinect has a similar capibility? I'm on edge with all that and Microsuck is on board with supplying info to them voluntarily as with google, Comcast, Verizon, etc. I'm not buying one after all this crap
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Notice the qualifier "disc-based"
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Re: Notice the qualifier "disc-based"
When the next generation of consoles come out in about six to seven years, I think disc-based games will become more of a rarity than the norm. Sony, MS, Valve/Steam, and maybe even Nintendo will have worked out at least a majority of the kinks involved with re-selling, lending, or trading fully-digital games. That’ll make selling people on the idea of abandoning discs for downloads far easier.
I’d say disc-based games still have a couple of decades left, but I wouldn’t bet on them sticking around after that. Then again, I bought a Sega Saturn instead of a PlayStation back in the day, so what do I know.
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Re: Re: Notice the qualifier "disc-based"
You go in once to buy a console, you go back repeatedly for games.
Personally, I prefer having a disc. I don't have to worry about the data being erased when support is pulled or someone necessary goes out of business. I also don't buy a console where they can block my access to the game on the disc.
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Re: Re: Notice the qualifier "disc-based"
If a console manufacturer can figure out the pricing of Steam with the convenience of a console people will dump physical in droves. It's already happened on PC and that crowd is way more technically inclined than the console audience.
My $0.02.
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As for the 360, notice that they'll be continuing support for the system for sometime after the Xbox One comes out. You don't need to ditch your 360 when you get the One (and in fact, I'd highly advise against even considering such a foolish idea).
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There will be limited capability to play PS3 games via Gaikai streaming service. There's almost no detail about it yet apparently, but it was discussed. Whether it will be available for PS1 or PS2 games, and how many games will available at all is still very much in question.
But no true backwards compatibility no, moving from the Cell processor to an Intel processor makes that difficult if not impossible purely based on the architecture difference.
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Response to: Sam Crosby on Jun 19th, 2013 @ 2:55pm
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They listened to consumers
This seems like a very good thing and Microsoft should be applauded to shifting to a better model and listening to their customers.
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Re: They listened to consumers
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http://arstechnica.com/gaming/2013/06/rumor-microsoft-set-to-reverse-controversial-game-lic ensing-policies/
I can't open the Kotaku article at work, but the URL is here:
http://kotaku.com/surprise-xbox-one-drm-reversal-requires-day-one-patch-514419715?rev=13716 76969
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Also, I expect very gradual creeping-in of the DRM. Everything might be okay for now, but I strongly suspect the DRM software will be on the Xbox One just waiting.
And I have always had this suspicion with Sony.
And do I even have to mention iTunes? Or even Steam?
Any software that demands too much online connectivity I shall regard as suspect.
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Still won't get it
On a PC, I can mod my games. I can add custom content, like new maps or textures. I can tweak settings. Consoles have none of that (well, depending on the homebrew community; the Wii had a lot of it, but it wasn't particularly easy)
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They listened...kinda. It still requires you to connect to the internet and "set up the system" before you can use it so that doesn't help the people that don't have a connection especially in rural areas or the gamers that don't need or want their system online at all and want to keep as much of their privacy as possible. The system should be plug and play without requiring any online connection just like all prior gaming systems have been and allow you to do any setup needed offline.
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I forsee all Xbox One games being sold as "online games" There will be no "offline" games offered.
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With no used-game market, and no disc manufacturing/distribution, there should be a significant price cut for digital-only games ;)
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Remember 'Sweet Billy'? That should have clued them in then, but they didn't listen.
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Is anyone at Microsoft even remotely competent?
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Replace "customers" with...
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Listening to us?
If they had been straight about it from the get go, then maybe they could have garnered some acceptance. If they had tried to dip a toe in the water (perhaps starting with only the digital download games and the "sharing plan" for that), instead of diving headfirst into an icy lake of customer backlash, they might have seen some acceptance.
What pisses me off the most though, is there sheer, unadulterated ASSHOLENESS of the entire discussion of it. Absolutely no thought was given to conceding to the gaming community at large their concerns (the "Deal with it" tweet anyone?), it was presented as hey, we're going to do this, even though for the last 9 months everyone has been talking about how they don't want it, but we're doing it anyway and you're going to like it, we promise.
This shows a complete and total ineptitude and straight out disconnect from their customers. When you get your head shoved so far up your own ass you can't see this issue coming like a freight train, it's time to fire not only your PR department, you need to take a serious look at the fucking asshole that came up with idea, and the 10 or 12 morons that sat there and agreed with him that it was a great idea, and bash him over the head and leave him in a ditch.
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Re: Listening to us?
I think Penny Arcade hit the nail on the head when it said MS suffers from an inability to talk to consumers on their level. It couldn’t communicate what it wanted to do with the XBone in a way that would get regular people on board. The DRM stuff might sound good to engineers and executives and such, but to the average gamer, it served as a warning sign to stay the hell away from the XBone.
It also didn’t help MS to show a massive amount of hubris by way of disregarding valid complaints about the always-on requirement. (‘We have a product for those who want to play offline — it’s called the XBox 360.’)
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Re: Re: Listening to us?
I have yet to meet a working engineer (as in, non-management) who thinks of DRM in anything but a negative light.
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They listened?
I guess they will listen to customers if some of their most loyal fans go out & buy a Nintendo product. lol
I wonder if this has anything to do w/ them ambushing the Nintendo E3 Demos at Best Buys, where they were caught taking notes (check the comments)?
A win for gamers, but a cautious one. Gamers will have to be vigilant.
I still won't get an Xbox One.
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I can't decide
Or are they still thinking they are path makers and industries will follow them?
Or are they so narcosistic they just want to hear themselves talk?
Or is there a combination of all of the above.
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Either way I'll be going with PS4 and it's true they don't have the best track record either.. Still they did not make me think I was not going to be able to own a system I've been waiting a long time for since I cannot afford 60$ games every time one comes out and if I could I would, but I cannot. I buy some of the bigger games new, but I rely on used game sales a lot.
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It's a start.
And maybe choose common interface conventions for Metro and desktop.
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Yeah, I think this is exactly right. For this to even work, there would need to be unique serial numbers encoded on each and every disc, and those serial numbers are still going to be there. This means that Microsoft can, at will, return to their 'vision for connected consoles' or whatever that day's marketroid drivel happens to be. Since the hardware capabilities are still going to be there. I would suggest just avoiding the console completely.
The PS4 looks like a stronger machine anyway, it's $100 cheaper, and you don't have to deal with that stupid Kinect.
The only thing I don't like (at present) about the PS4 is that you have to pay Sony an ongoing royalty to play online. I don't play console games online, so that's not really a problem for me, but I think it would be entirely legitimate to complain about that fiercely.
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I just realized something
I'm pretty sure you never want to find yourself in a position where no matter what you do, it'll be unbelievable.
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Other Os.
We do not own what we buy, and they control what it can and can't do.
Once they have enough of these in homes all of the code to restrict is already written why not use it.
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Unbelievable positions...
As between the NSA and Google?
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Um...
Also, that seemed like an easy switch in position. What's to say the first "set up" connection just turns "IMWATCHING.NSA.dll to a dormant setting that Microsoft can later turn back on?
Remember how we were GOING to have always on requirements and restrict game sales? Well publishers are complaining of those pesky Pirates (ARRRRRR) so here's an update to help fix that problem! (IMWATCHING.NSA.dll reactivated).
I'll be getting a PS4, thankyouverymuch.
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Re: Um...
The only things that can be offloaded to an off-site processor are things that don't have any immediate time constraints. I've seen AI being offloaded as an example.
This article debunks it, by talking about the limits of current technology: http://www.eurogamer.net/articles/digitalfoundry-in-theory-can-xbox-one-cloud-transform-gaming
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Re: Um...
It's all BS to begin with.
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Canceled my preorder
I refuse to buy games on demand and I very VERY rarely buy the XBLA games. We have two 360s in the house, one for me and one for the boys. If I buy a game on XBLA or GoD I can only ever play it on that one console. If I want to let my kids or nephews play it they will have to either take over my console and TV or I will have to transfer my profile and be actively signed in to that console. This is BAD DRM. On the other hand, the X1's DRM was much less intrusive. You can argue that any DRM is bad but I think the benefits of what they were offering outweighed the negatives.
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Re: Canceled my preorder
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Re: Canceled my preorder
Anyone can play the games you buy on that console, YOU can play them anywhere(I do this all the time)
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Re: Canceled my preorder
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This sucks
10 years from now? If everyone DOESN'T have an internet connect I'd be shocked.
Microsoft should have simply left the Xbox One the way it was, but ADDED the ability to play offline, with the disc in the drive.
Maybe do it so if you want to share your library, you have the 24 hour check, if you don't want to share it, you don't have to connect.
The requirement for the "one time setup" thing is to download the patch that allows offline play you morons, use your heads for something other than a hat rack!
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Re: This sucks
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Re: This sucks
It's even more bullshitty than that: the 24 hour check is completely unnecessary to implement the features you're talking about.
That Microsoft has removed these features in exchange for removing the 24 hour check looks like nothing but pure spite.
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But will it and the 360 work that way tomorrow?
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Microsoft Corporate Culture
BTW, I feel exactly the opposite about companies like Google and Amazon. They make mistakes, but their hearts are in the right place.
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So, you've turned a "no chance in hell" into a "maybe I'll buy a cheap model later". A bonus for you, but next time just listen to customers before you launch, huh? We were talking about these things when the early rumours were flying, you shouldn't have been surprised by the complaints after they were confirmed.
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Still too much DRM
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Re:
You listed 3 very clearly legitimate complaints, but you've rejected them in the same way as MS have, not least by only considering their side without considering the consumer side. For example, Kinect might well be useful to developers to have installed by default. However, not everybody wants it, and those who really don't want it are forced to pay extra for the console as a result. On top of that, there are real privacy and other concerns since it always needs to be connected. Making it either optional or detachable would alleviate those concerns, but the official line seems to be "tough, you're having it and paying for it".
I can understand both sides, but that's never going to be an response to real issues. Rejecting real concerns and complains with "haters gonna hate" is never going to be a good answer - as Microsoft have found out recently to their detriment. Understand and address concerns rather than rejecting them, you'll get a lot further. Consumers don't give a crap what's easier and better for manufacturers and developers, and they're not going to part with their money if you mock or ignore them.
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xbox
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