American Division Of Persona 5 Developer Warns That Their 'Masters' Don't Want People Streaming Spoilers
from the uh,-okay? dept
This seems like something we'll need to keep repeating: revealing entertainment spoilers is not copyright infringement. What ought to be common sense is apparently not so for all kinds of content owners in the entertainment space. As such, DMCA notices or threats for DMCA notices have been used to combat spoiler releases in all kinds of forms, from movie predictions, to television show predictions, to video game footage that reveals spoilers. Some of these instances involve actual footage of the copyrighted material while some don't, but the core of the matter is that if you're talking copyright infringement because of spoilers, you're doing copyright wrong.
The latest version of this comes from Atlus, developers of Persona 5. The American division of Atlus put out a notice on its website, in which it starts off with bubbling excitement over the release of the game, but then spills into a lecture on what gamers can stream and what they cannot.
Ok, now let’s talk Persona 5 streaming and videos. Simply put, we don’t want the experience to be spoiled for people who haven’t played the game. Our fans have waited years for the game to come out and we really want to make sure they can experience it fully as a totally new adventure. Please read our video/streaming guidelines below:
Please, PLEASE do not post any specific plot points or story spoilers, and only talk about the game in broad strokes. (Good example: “The game deals with dark themes right off the bat, with a lecherous teacher and other corrupted individuals.” Bad example: “Players immediately run into trouble with the pervy teacher *spoiler*, whose actions go so far as to cause *spoiler*.”)
You’re more than welcome to talk/show Confidants, the new combat, the Velvet Room, the dungeons, etc. Just please keep in mind that as a singular story playthrough, viewers are *highly* wary of spoilers!
In-game Content Limit: Please limit video content through the in-game date of 7/7.
"7/7" refers to a date within the game itself, which means that players of this game who want to stream their playthroughs will apparently have to check their fictitious calendars to make sure they haven't reached the streaming event horizon. That in itself ought to strike you as ridiculous on its face, but reading through the subsequent guidelines about what should be streamed and what shouldn't literally had me chuckling. For example:
No major story spoilers, and I’ll leave that up to your good judgment. If you need some guidelines, avoid showing/spoiling the ending segments of the first three palaces. While you can show initial interactions with Yusuke, avoid his awakening scene, and that whole deal about THE painting. Also, don’t post anything about a certain student investigator.
This obviously takes live streaming out of the equation. How is one to know what in the sweet hell any of this refers to unless they've already played the game? And dictating commentary topics, as opposed to footage, doesn't carry any weight having to do with copyright infringement. Streamers can discuss whatever they want. And if Atlus allows streaming of its game, it's not clear to me that the DMCA or copyright law allows them to dictate the segmentation of what's allowed for streaming and what isn't.
But the stranger part is the American Atlus division's sheepish reason for putting these restrictions out there in the first place. I can't quite tell if some of this is supposed to be taken tongue in cheek or not, but it comes off sounding rather ominous.
This being a Japanese title with a single-playthrough story means our masters in Japan are very wary about it. Sharing is currently blocked through the native PS4 UI. However, if you do plan on streaming, video guidelines above apply except length. If you decide to stream past 7/7 (I HIGHLY RECOMMEND NOT DOING THIS, YOU HAVE BEEN WARNED), you do so at the risk of being issued a content ID claim or worse, a channel strike/account suspension.
Japanese masters? That just sounds creepy. Beyond that, threatening channel suspension with spoilers being the differentiating point between when that threat applies or not doesn't make any sense. I get that spoilers can be annoying for some, but that doesn't fall under the purview of copyright law. Either let people stream or don't.
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Filed Under: copyright, dmca, fans, let's play, persona 5, promotion, spoilers, streaming, takedowns
Companies: altus
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WE ARE SO WORRIED WE WILL COMMIT PERJURY TO MAKE YOUR LIFE DIFFICULT.
PLEASE DON'T BUY OUR GAME.
WAIT UNTIL OUR INSANE POLICIES HAVE SHOVELED THE GAME INTO THE BARGAIN BIN!
YOU MUST FOLLOW OUR DEMANDS OR ELSE!!!!!!!!!!!
This is pretty much the trajectory of copyright.
Demand more control and force people to accept it, punish those who disagree.
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Any game under any form of DRM must be 50% off before I will buy it, on places like Steam & Origin. If you want me to buy your shovel-ware at full price it better be on GOG.
Also, I still boycott 3rd party DRM like uPlay, and companies that retro their existing games to force you through a Launcher when it once did not. Square Enix did this to me with a FF7 PC game on steam. I now refuse to buy their games. I used to put up with fucking stardock and their register to play because I already had an account and got further customer loyalty discounts for it, but when they added a launcher for Sins of a Solar Rebellion I flipped my gourd and now they are banned.
I am getting sick of the PC gaming scene and it's only getting worse because I cannot get my fellow gamers to understand... they keep buying DRM and supporting games that tell their own players to fuck right off!
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No, but derivative works like video streams might. I'm not aware of any existing case law on the subject; personally I'd consider it to be transformative enough (from an interactive game to a passive video, for God's sake) to be clear fair use, but of course I'm not the guy who gets to decide that.
Don't get me wrong, I think this is a terrible idea, and the law shouldn't be on Atlus's side. But that doesn't mean it isn't.
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Even derivative works can escape the control of the original's copyright ownership if the result is different enough from the original. For example, if the focus of a video is a news commentary review of the original.
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Laws? We don' need no stinkin' laws!
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Re: Laws? We don' need no stinkin' laws!
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Simply...
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Why stop there?
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Re: Simply...
Coming across spoilers can be a far more passive activity now. Youtube video suggestions and spoilery titles and thumbnails seem to be the most common now. I've also read that there are now twitter accounts deliberately posting Persona 5 spoilers just to spite these restrictions.
Just saying you don't have to go out of your way to come across them. Whether that is a big deal or not is a different discussion...
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In fairness, more than a few Japanese publishers seem to have issues with livestreaming/Let’s Play videos of their games. (Hi, Nintendo!) The differences in Internet and gaming cultures can seem a bit…harsh.
That said: Nothing pisses people off like being told what they cannot do. Doubly so for gamers. I expect spoiler videos and livestreams to show up in short order — and for people who might have otherwise bought the game to avoid it altogether because of Atlus’s heavy-handed bullshit.
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Silly anon, Fair Use does not exist when it comes to people like you and me. It exists only for corpora—excuse me, people like Atlus and Nintendo and EA.
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Content-ID checks your uploaded video against a db of videos submitted by the copyright owner (Atlus). Since every playthrough will be different, resulting in different footage, I don't see how content-ID can flag your upload as a copy of anything.
At best they can (manually) send a DMCA notice against your video, but I wonder if that will pass with Youtube.
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They will also use soundtracks and other cues rather than just the video as a whole. I know plenty of live streaming podcasts that used to get kicked off / muted at the point where they played music, even if the podcasters had licences from the relevant collection agencies. I've certainly read of gaming related podcasts having similar issues and there's plenty of examples of even official livestreams being blocked due to pre-existing copyright claims.
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Response to: Anonymous Coward on Apr 5th, 2017 @ 6:32pm
We here know that it's been abused way beyond actual copyright violations, but that didn't make it "right".
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"That's a nice account you got there, be a shame if something were to happen to it..."
Politely? What standards of 'polite' are you using, the mob's?
They 'politely' implied that spoilers will get the account of the user posting them hit with a ContentID strike and/or suspended.
That's 'polite' in the same way that a mugger saying 'Hand over your valuables if you don't want to find out what having your face smashed in feels like' is 'polite'. A clear threat for doing, or not doing something.
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Don't let people stream?
That implies they can legally prevent someone from doing it, which we shouldn't concede so easily. Let's look at the 4 factors of fair use:
I see a weak case for infringement. Not that it matters if they're using Content ID instead of the legal system.
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good information
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And folks wonder...
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Just them saying 'hey, no spoilers' in a well-intentioned but awkward way.
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Is that why the game is a Sony exclusive?
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Article misses a key point
The DMCA doesn't, but the PS4 does. This is mainly in reference to using the PS4's built in streaming and recording functionality. The developer and/or publisher have full control over enabling and disabling the native recording and streaming at any point in a game.
Most games have no restrictions, a small number disable streaming during what would be categorized as big plot reveals / spoilers, but there seems to be a trend among the Japanese publishers to be far more restrictive. Some have been adding watermarks and copyright info onto the screenshots users take, others have been disabling streaming for entire games. Initially Yakuza 0 had streaming disabled for the entire game, but after a while at some point they patched it and lifted that limitation for all but the final chapter of the game.
Now of course, using an external box like an El Gato or something totally bypasses all of those technical restrictions and lets you stream whatever shows up on your tv, so disabling this at the OS level seems futile. At that point they're just going to dump all the cutscenes into Content ID as well as manually flag videos.
We should also keep in mind that this is Sega we're talking about, and they have a history of issuing false copyright strikes on Youtube to mass takedown videos so their own videos appear higher up in Youtube's search results. Can't remember if that was Sega of Japan or Sega of Europe, but it definitely was a case of different branches giving conflicting responses and generally not having any idea what was going on.
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I'm shocked they're not using HDCP to prevent it. The PS5 will if people keep accepting this stuff.
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Of course, there are no legitimate users, only pirates that haven't been caught yet.
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Also worth noting
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Once again, with feeling
But they won't. Gamers are too stupid, too weak, too undisciplined to manage that. And this company -- or its "Japanese masters" knows they're stupid and is exploiting that.
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The only stupidity, as ever, is the kind of person who obsessively posts insults and refuses adult debate.
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I'm not. That's why I just flagged him instead of responding to him.
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By the way , the Titanic sank on its maiden voyage
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It's a person bought the hardware and the game and they can do whatever they want with it besides breaking copyright law situation.
How about Either make the game or don't.
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nice post!!!
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jio 4g voice apk
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