Marvel Pricing Digital Comics Three Times Higher Than Paper Copies [Updated]
from the economics-failure dept
Adam sends over a link to Scott Kurtz's discussion concerning Marvel's decision to price its digital comics for the iPad higher than paper copies. (Update: as is noted in the comments, it looks like it's not actually 3x the cost, but it still priced higher than the paper copy). As Kurtz notes, this serves no good consumer purpose whatsoever, and only serves to keep retailers happy:I wish this made sense to me. The only reason to price the digital copy at 6 dollars is to keep retailers happy. It's not in service of Marvel readers and it's certainly not in service of expanding Marvel's audience. I have a lot of friends discovering Marvel comics for the first time through the iPad app. Paying for 1/3 of a comic for the same price they normally pay for a whole comic is not something they'll appreciate or understand. I get Marvel's desire to make a move like this without spooking retailers or Diamond. It's like a scuba-diver pacing his rise to the surface to avoid getting the bends. But what does Marvel risk by scaring off potential new digital customers by pricing a virtual copy of a comic higher than the physical copy you get to keep? And for what? To keep retailers happy?Of course, we've seen this before. Incumbent businesses have legacy relationships. And one of the reasons why they're often so slow to shift to smart new business models is because it will upset those legacy relationships. But if your upstart competitors don't have those relationships and can route around them entirely to offer a better product for less, you're going to get hung up by your legacy relationships. Kurtz suggests that Marvel stop worrying about retailers and focus on consumers for once:
The only problem with that thinking is that Marvel Comics isn't in the business of keeping retailers solvent. Marvel Comics is in the business of producing and distributing comic books to as many readers as possible. At least it SHOULD be. And if digital distribution has a chance of being more profitable than brick-and-mortar store distribution then Marvel owes it to its readers, creators and stock holders to pursue that business without having to worry about someone else's business for nostalgia's sake.It's easier said than done, but not doing it can be a lot more costly in the long run.
Marvel should take a page out of Steve Job's notebook on this one. Be visionary and push ahead no matter who it pisses off. Especially if it's good for the company, readers and the industry itself.
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your post is quick to slam, but sorely lacking in an insight into the situation.
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m3mnoch.
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"Since these are all incured in producing the hard copy the digital costs should be no more than half that of the hard copy." - basically, you are guessing. rather than assuming anything, wouldnt it be better to look at the business models and situations before quickly damning them?
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wouldnt it be better to look at the business models and situations before quickly supporting them?
There, FTFY.
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How can an artist do that if digital costs approach printing costs?
Marvel could easily release these for a fraction, but they are afraid of risking revenue.
Ironically, I quit buying paper comics years ago and have a nice battery of regularly updated online comics that I thoroughly enjoy. That's one customer lost to comparatively high prices!
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I read these comics on an almost daily basis:
Ctrl-alt-del (http://www.cad-comic.com/),
userfriendly (http://www.userfriendly.org) ,
xkcd (http://www.xkcd.com),
sinfest (http://www.sinfest.net),
bunny-comic (http://www.bunny-comic.com),
darths & droids (http://www.darthsanddroids.net),
girl genius (http://www.girlgeniusonline.com),
tweep! (http://www.tweep.com),
schlock mercenary (http://www.schlockmercenary.com),
extra life (http://www.myextralife.com/),
phoenix requiem (http://requiem.seraph-inn.com/)
All for free. How can this be?
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I read these comics on an almost daily basis:
xkcd http://www.xkcd.com
sinfest http://www.sinfest.net
ctrl-alt-del http://www.cad-comic.com/
userfriendly http://www.userfriendly.org
bunny-comic http://www.bunny-comic.com
darths & droids http://www.darthsanddroids.net
girl genius http://www.girlgeniusonline.com
tweep http://www.tweep.com
schlock mercenary http://www.schlockmercenary.com
extra life http://www.myextralife.com/
phoenix requiem http://requiem.seraph-inn.com/
All for free. How can this be, Marvel?
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It is certainly arguable that the digital version should cost less. But Marvel still receives a great deal of it's comic revenue from brick and mortar stores, and is not hurting the digital customer by giving the non-digital a slight price break. Particularly when digital consumers get the additional option of buying one chapter at a third the price and determining if they like the material enough to purchase the remaining two chapters.
If anyone here does have an MBA, they're not using it properly.
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Interesting. I've updated the post. Thanks for the info, though the snark really wasn't necessary.
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That said, you had no reason to think the info presented was incorrect. Again, sorry for the unnecessary attitude.
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Re: #1
1) The artist draws the comic in his/her drawing software of choice, from which it is sent to the editor and finally to the publisher in digital form where it is printed.
2) The artist draws the comic on paper, from which the editor scans and cleans up the comic as necessary before sending it to the publisher in digital form where it is printed.
Do you see what happens there? All comics are printed from a digital file, thus there is no digitization/processing/stocking cost beyond what is already done for brick-and-mortar stores. Developing the app is cheap and a one-time cost, easily recouped by $.10/comic or less over a short amount of time.
There is insight lacking somewhere, but I don't think it was in the featured post...
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Perhaps because Mike is an MBA, he understands that the market doesn't care about manufacturing or distribution expenses. Customers will pay what customers will pay, and if you're charging more than customers will pay, you lose sales.
That's the only bottom line that matters.
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But, you have to admit, in the future, collectors (the market) will pay more for even the most banal of paper comics.
In time, the price will go down as more content is available, but until then, there are additional expenses that need to be covered which include bringing in programmers and new software and hardware to accomplish this task.
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There are costs involved in paper distribution, too. Are you honestly trying to say that the creation and transfer of a digital file are up to 3 times more than the typesetting, printing, physical hauling, marginal retailer costs, etc. that accompany paper printing? *sigh* yes, you are, aren't you?
"stocking fees on various resellers"
Why would there be more of these for digital distribution than physical (i.e. physical, extremely limited shelf space vs. might-as-well-be-infinite hard drive space)? That makes no sense whatsoever. Hell, why would you need resellers to begin with?
"so why is it $6 instead of $50 or $1?"
Because morons such as yourself are scared of the boogeyman of "piracy" and think they can offset some of the "losses" by raising prices artificially.
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failure to understand that very simple point pretty much makes the rest of your post a rant. still hoping that mba boy will be able to add to the discussion.
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Let's see... a comic might need a maximum of, what, 100Mb to store (probably exaggerating there, but thinking high quality images). Add the content? Minimal cost. Most printing is done from digital files now anyway, it's just a matter of converting to the correct formats. Maintain? Huh? What is there to maintain in a file that sits on a server and then duplicated automatically when it's purchased? Again, minimal, especially compared to a physical store. Software does most of the work, little cost there. Remove? Why? If it's taking up a relatively small amount on your server, why remove it? If 1 person per month buys it in 2 years time, that's still free and clear profit as there's no marginal cost. A 1Tb drive costs virtually nothing nowadays.
That's one of the big issues of digital vs. physical. Running out of physical shelf space? You have to move to a bigger store at great cost or remove stock. A digital store can simply plug another hard drive into its system and add an extra 50000 issues with minimal incremental upkeep costs.
"the work is still there, just in a different form."
If you would just pay attention rather than attack everything Mike says, you'd notice the constant discussion of initial cost vs. marginal cost. Everything you're talking about is the former. The savings come with the latter - especially when talking about international and long-term delivery.
"failure to understand that very simple point pretty much makes the rest of your post a rant. still hoping that mba boy will be able to add to the discussion."
I understand this thing that seems to be elusive to you - reality. Your inability to use the shift key or present a coherent argument does not detract from how the business world actually works.
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"If you would just pay attention rather than attack everything Mike says, you'd notice the constant discussion of initial cost vs. marginal cost. Everything you're talking about is the former. The savings come with the latter - especially when talking about international and long-term delivery." - as always, if you look only at the marginal cost of the data trasmission, the costs are low. but credit card processing online is often 10% or more of the transaction cost alone. many digital retailers stock on a 'per transaction' costs basis, rather than on a unit cost. then when you look at some of the non-marginal costs that have to be covered by sales (such as the stocking fees, file setup at the retailer, insertion fees, etc), you start to see that digital distribution isnt all sunshine and roses. the costs of doing business do not disappear.
remember too: the math of infinite distribution is only at its best when you distribute the infinite number of copies (because you get "anycost / infinity = almost zero". when you realize that most digital distribution is anything but infinite, then you will understand where you have to look at all of the business parts.
the funniest part of all of this? mike got the story wrong, punted it into the weeds. the digital copy isnt any more expensive than the normal print copies. all of this because he could do some research. then again, he isnt a journalist, just an infinitely distributed guru.
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And Mike did update, thanks. Maybe go back and look at that? It does say [Updated] at the top of your browser when you've got the page open.
Yeah. Keep on truckin' li'l dude.
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Create database entry. Upload file to correspond to database entry. Done. Very little effort involved over and above the creation of the master file.
What needs to be stocked here, again? A digital file. There might be a minimal cost to keep the website updated, but as a premium over and above the cost of the physical product? Not necessary.
"when you realize that most digital distribution is anything but infinite"
The distribution? No. The goods being distributed? Absolutely. There is very little actual cost difference between supplying a single copy of a digital file and a million - bandwidth being the only real cost over and above infrastructure. It's not like physical distribution - where the costs increase exponentially (printing costs, the delivery infrastructure, dealing with damaged returns and unsold issues, etc.). So, the costs associated with physical product should not be necessary and therefore not passed on to the consumer.
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It went "Wait, what...?", as I tried to process Marvel believing that no one can find the comics for a cheaper price, It's much more than the traditional comic and probably has no added incentive of extra pages or anything else.
Well, let's not forget that Marvel is owned by Disney so all of their decisions can't make sense. I believe Disney's monopolistic tendencies are interfering with Marvel's business sense.
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There is nothing accurate about either the knee jerk reaction of Scott Kurtz or Mike Masnick. Retailers are getting a 98cent discount from standard pricing. Digital consumers are paying marginally less than standard prices for a 80 page book.
The problem is that people do what you just did. Their minds "literally stop" and they don't investigate the actual facts, which are very easy to look into.
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Thanks for providing the info. I've updated the post accordingly.
There is nothing accurate about either the knee jerk reaction of Scott Kurtz or Mike Masnick. Retailers are getting a 98cent discount from standard pricing. Digital consumers are paying marginally less than standard prices for a 80 page book.
Kneejerk seems a bit unfair, don't you think? I wrote based on what was known at the time. You provided more info, so I updated the post.
Why the unnecessary insults?
The problem is that people do what you just did. Their minds "literally stop" and they don't investigate the actual facts, which are very easy to look into.
Thankfully, I have this forum where people can add information. I have said plenty of times before that I am not a reporter. I write about what I find interesting based on the information available, and leave it open for discussion. Part of the reason for that is so people can add in additional facts. For that I will update the post and we all learn.
Claiming that my mind "literally stops" is both wrong, obnoxious and unnecessary.
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Like I said, i apologize for the attitude. But regardless of whether you claim to be a reporter or not, you do report things. And people, like it or not, listen to you.
Fact checking should not be the territory of journalists only. We have the internet. We should all be using it to fact check what we say before we say it. Particularly if we are in a position of influence, as you clearly are.
It took me two minutes to discover that the information you and Scott Kurtz posted (and linked to) was incorrect. All I did was click the link to Scott and click Scott's link to the original article. About as easy as it goes. Scott should have fact checked before he posted. You should have fact checked before you posted. Multiple people agreeing with you and making judgments against Marvel without taking the time to read the source material should have checked as well.
Yes, I let my frustration over this get the better of me. And I apologize. But it is infuriating to live in a world where everyone can easily verify their opinions before hitting "post", yet it is so rare that anyone actually does.
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So, because such a file is so much less valuable, it should be cheaper. I don't care that the paper copy would be a similar price and it would cost the same again to send to my address outside the US. It's less valuable and so I am willing to pay far less.
The "facts" don't matter, even if they are true. The physical goods are too expensive to justify my purchase, so the less valuable digital files are not going to change my mind.
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digital cost???
another FAIL !!!
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Not to nit pick here
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Re: Not to nit pick here
Anyways, not to nit pick, but do a bit of research before just saying something is 3 times the price. I can't remember the last time I saw any Marvel comics priced at $2. Most comics cost around $3 (or more) now.
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source: http://subscriptions.marvel.com/
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but on this particular site, some people say such idiotic things at times id hate to see them say something stupid and then just go back and edit their post every time they got slammed for it.
id rather see their asshattery left in tact as a testament to their cognitive skills.
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bingo
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So what?
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Six bucks for a comic book? WTF? We're surely doomed now.
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just to clarify
And, no, I'm not trying to rationalize Marvel's decision, it's stupid.
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Supply, Demand, and Convenience
Any serious collector just needs to go open their closet and see the stacks of boxes, the countless hours bagging and boarding your collection so that the comic you bought 20 years ago looks like the day you bought it, etc. to understand that the collector isn't moving away from their media.
That being said... as someone who travels for a living now, simply pulling out my iPad on the plane and having a portable collection for entertainment is very appealing, but not $6 appealing.
Oh, and for those who think it costs more because it's digital? 1) Reread the above. 2) Go bury your head in the sand because that's about what your gray matter is worth right now.
Plain and simple... they're being greedy and seeing whether they can get away with it. Digital comics aren't new, but they're hot now because of the iPad. They're just like everyone else... let's make a buck while people will pay for it. When they don't pay for it we'll drop the price back to what's it's been in the past.
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Of course they're charging more.
Now with no competitors, let the "screwing" of customers begin.
I mean, just look at music.
If it's digital, and infinite, their goal is to set the price to infinite.
No need for a degree to figure this out.
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The Physical
I sold my XMen and Silver Surfer and the Fantastic Four comics where the Silver Surfer is introduced for a nice amount of cash.
Try to do that with a digital copy.
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Again, that is a difference of 98 cents
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Been in this business for 20-years
While Marvel and DC play footies with the idea of digital editions, independent companies (including mine) are producing web comics, print editions and digital editions that bypass traditional distribution and appeal to a much broader audience. The future of comics is affordable (our's will be 99¢) digital editions.
Clifford VanMeter
http://arctoscomics.com
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Wait... am I missing something here? The print version has been priced lower than average for the page count, and will retail at $4.99 for 80 pages. The digital version will be split up into three chapters and sold for $1.99 each. That is a difference of 98 cents.
Where is the "3 times higher" part of the equation?
The price hasn't been raised on the digital version. The 2009 costs for the average 80 page comic was $5.99. The digital version is standard price.
Why shouldn't Marvel give retailers a break by lowering the price of the physical copy?
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And apparently attract the attention of federal regulators to boot. We know how that Helped Microsoft long-term.
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too late
WOOT
zero is better then same cost as a regular commic
THANKS marvel for teaching kids the value of free
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@6
so i can give out 83333 comics for 50 cents
OR the who 100megabit 8.3 million comics for 50$
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P.S.
so 8.3 million comics via a OVH rented server that has 10GB space and unlimited bandwidth
YUP STUPID IS AS STUPID DOES
marvel could go rent a few and um charger 10cents a copy and make money, with ads you might even do it cheaper
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Re: P.S.
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P2P
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Re: P2P
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Maybe.
That's the attitude the Entertainment industry/RIAA/MPAA have, I'm sure. Rather than figure out what it will take to have people buy, they give up and litigate. I suppose that's their prerogative.
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Digital subcription service?
I've long wished there was a digital service where all such tracking was done for me. Every time a new issue comes out, I'd get an notification e-mail with a link. All I'd have to do is click the link, sign in to my account, and read. All I really care about these days is the entertainment factor, something I feel is on par with a digital music download. That is to say they should be priced approximately the same seeing as both only give me about three to four minutes of entertainment.
I honestly see no reason why the digital version of a comic should cost so much. $1 per digital issue is way more fair when ones considers the true value being provided. Naturally those in the industry will claim that this amount isn't enough to support their business model, but they are failing to take into consideration two very important factors. Firstly, it would allow them to build a much larger consumer base. I'm betting there are a lot of folks out there just like me who would happily pay if only the price was right. Secondly, all these people would be enticed to subscribe to other titles. Clicking a button is so easy to do when you're already a paying customer and they have your credit card info on file.
We've already seen proof here that as price goes down, total volume of sales tends to go up. I think a fairer price on digital would work out swell for everyone concerned. Too bad it'll never happen. Most industry insiders and supporters simply can't fathom the concept of "less is more", plus the piracy bogeyman has them all scared half to death. All I can say is, if halving the price quadrupled your customers, why wouldn't you do so?
Here is a mind blower. Let paying subscribers of the physical media read the digital version for free! Anyone that is still paying for physical issues is likely a collector. Letting these collectors read the digital version allows them to seal away their pristine physical copy, never to be touched by greasy human hands. Heck, the issue can even come vacuum sealed as a feature! Talk about adding value lol.
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And you probably don't even need to, as the files are undoubtedly already digital when it's sent to the printer. So those costs can just be very minimal.
Stocking fees for digital material? Are you out of your tree?!
What do these resellers do? Print them out and then scan them back in, when a customer orders the file for download?
No, a single file on a server doesn't cost that much, that can explain the higher costs. In fact, stocking fees for the paper versions are much, much higher.
More likely is that these companies are greedy, or that they don't want to annoy their resellers by offering the same product for less.
Well not exactly the same product.
A digital file has less value for a customer than a paper version of the comic, as there is no resell value. No real collectors value either. "ooh so you got the first edition of the #1 of the comic in digital format? Big deal{!} I've got a first edition of the #1 of the comic in paper"... Have fun trading your digital copies on conventions.
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The Comic Shop
These guys aren't a Wal-Mart, and while they do try and get in on internet sales, they're not outfitted like everyone else. Digital sales take customers away from them. And some of these guys, especially in smaller towns, are just going to get killed outright.
Now, I understand and respect the position that, hey, it's not Marvel's problem. But when you consider all of the other properties that Marvel and Disney are involved in, that are sold by these same retailers, then, yes, they do have an interest in their success. Things that Marvel has gotten involved in, such as VS and Heroclix, depend on these shops in order to generate interest. If these stores get beaten out by online sales (which is common these days), then they can't stay open. If they can't stay open, a lot of properties stop being profitable.
I think Marvel understands this. And I don't think 98 cents is unreasonable. I'm all for making things more available and cheaper for the consumer, but I'm not terribly interested in seeing all of the little guys getting killed. Especially when these little guys give gamers and comic readers a place to congregate and have fun.
Another factor here, is probably that Marvel isn't losing any sales at all, doing it this way. They're keeping the sales they have, they're not pissing off their distributors nor retailers, they're not pissing off their fans, and they're gaining new readers, regardless.
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Different price for a different product
If they dont sell, they adjust, but they must sell them, and if people are willing to pay a different price for a different product, even a different product with the same content. That is the buyers, and sellers right.
Its not different to selling a paperback and hardcover book, or a illistrated book.
And in 2010 some people are obviously willing to pay extra for it in a form they prefer.
As applies to every product, It might seem unusual that the price of the digital version is more than the paper version.
But the design work is the same, and the digital copy is just like the physical copy for marvel, they can make as many legal copies as they like, the cost of producing the physical comic would be marginal. And the customers see the value of paying more to have it in a more convient form.
Just like im willing to pay extra for special driving seats in a new car, there would probably be zero cost difference between the two types of seats, yet I will pay more for one than the other.
And I expect too, its not my job to determine to price of the products I buy, its my job to determine if I am willing to pay the going price for the product that they are offering.
And somehow mike you see this as bad ?
Is there something wrong with a company offering different products at different cost break points?
So if people see value in it, they will buy it, they will be happy, Marvel will be happy, but Mike you wont be happy ?
Why not ? and how does this market model effect you ?
Is someone forcing you to buy products that you dont like, or dont want, or that you think the price should be different.
Everyone things that at some point, but no one is forcing you to buy this product, I guess your bitter because they are not just giving it away. Then why are you not pissed off that they create ONE comic and for a few cents each print millions of copies, and sell them for dollars.
What is the difference?
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Re: Different price for a different product
Because of this, the b&m comic stores have nothing to worry about. Their patrons are the collectors, not the casual purchaser. The digital versions will be more popular with the casual readers (assuming they find the price acceptable.)
Also, keep in mind, more than for almost any other media, comic collectors are looking to retain these works for years and years. It is for this reason that comics are no longer printed on cheap newsprint. The industry moved on to highly archival, fine quality (and thus, very expensive) printing materials quite some time ago. Therefore, the cost of printing a physical copy is hardly small.
It is for this reason the comic publishers attempt to predict demand for each title and adjust their printing numbers accordingly. You'd be hard-pressed to find any comic that has had millions of copies printed. The most popular may see thousands, but most comics will only have a print-run of a few hundred. It is the surpise hits of the low print-run titles that enjoy the most inflation of value.
The cost of the materials (along with good old, normal inflation, of course) accounts for the rapid increase of cover prices from 10 cents, back in the day, to the standard current price of about 4 bucks.
As much as some of you are bellowing about the costs for digital distibution, I think it is still safe to say that they are far cheaper than the costs for physical printing and distribution. I also feel very confident in saying that digital provides more profit for the publisher and less value for their target customers than the print versions.
Marvel and the other publishers have every right to charge what they want for their product, digital or not. I think most of us here are just trying to say that the pricing level they appear to be choosing will leave most comic enthusiasts saying, "no, thank you." I no longer collect or read them, so I don't care. Marvel will care, though, if they set up their digital shop and no one bothers with it.
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"Legacy relationships" = Loyal Clientele
So, ive seen this before too, Incumbent businesses have loyal clientele. And one of the reasons why they're often so slow to shift to **a different, untested** new business models is because it will upset those Loyal clientele, that their business model effectively services.
And because we have Loyal clientele, we want to keep them happy and loyal, and get more of them.
So sure, we dont want to upset our customers, in the hope that we will get new customers, especially when the new model calls for the customer in the new model to define the price, not the seller of the product..
So im wondering if you ran a business Mike, and you saw a new but largely untested business model, that was going to upset your existing and well established customer base, and not provide them with product they want, and are willing to pay for.
Would you ditch your loyal established customers, and just onto the NBT (next best thing), ?
The existing model commerce uses now is based on paying money for product you are willing to pay for, if you want it bad enough.
Its a model that has worked for a very long time, what do you expect to do different that is actually a viable alternative model ?
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A marvalous response
We are so nice, that we offer that content in a number of forms, priced accordingly.
Our (marvels) model is working just fine, we dont need to give away product, as we have willing paying customers, loyal and repeat customers.
Its what is in the media that they are willing to pay for, not the media itself.
Im not sure why you think that if something is in one form or another that its value is dependent on the form not the content.
Sure, a digital file can be copied many times, but that does not take away the value of the contents to the person who wants or needs that contents.
That is why, I have paid over $5000 for a CD-ROM with just a file on it.
The value is what that file does, not in the cost of the media.
MonaLisa probably is a few hundred bucks worth of materials, but that has zero bearing on the worth of the product.
Same with a movie, you see it as a file that you can copy and give away at zero cost. But what it actually is, is the product of alot of money, effort, and risk to create the content of the movie.
That way we can get to watch a 50 million dollar movie, for the price of the DVD, or a movie ticket.
How does you model, or being able to copy, creat content of value?
Trying to tie content value with media value will, and has never worked.
You can have a billion dollar movie on a 50c DVD, the movie is still worth a billion dollars (or cost a billion dollars), but the file and data cost 50 cents.
Just like a huge movie, could be on a film reel worth $20 in materials.
Its the low cost reproduction of content that has always been the case, its always been much much cheaper to copy their content onto the media (film, tape, digital etc) than it is to create the product in the first place.
Then the movie company sells that zero cost media, with the high cost movie on it, for far higher than the material cost of the movie reels the theaters receive. Again may be less than $100 for media costs for the film that costs millions to make.
Mike, your constant argument is that as the media is free, the content should be free or cheaper, but its not the media you pay for, its the content, the price of the media is immaterial.. Then and now.
And I have not seen anything in your 'model' that addresses that. That the problem you say now exists because of digital copying at low cost is different to what the legal copyright owners have always done, put their content on zero cost media (in relation to all other costs and expenses), the cost of the media is zero.
It has always been that way, the digital age does not change that. So their model is and has always been zero cost media, high value content.
Note the term "value" not cost the two are seperate.
Things of great value can have zero cost, or cost zero to copy.
Low value content, in whatever media, low cost or no cost is of low value and will always be so. Just as no value, will have no value. (on an individual basis, it's what value it is to you that matters).
If its value to you is more than its cost you may purchase it, if its value to you is less than its cost its in your opinion too expensive, and you will seek better value.
So if I see that a digital format comic is of more value to me than what is the asking price, I will purchase it.
But its the value of the content I am paying for, not the value of the data, or the paper in the hardcopy.
Next time your out shopping pick up some of the free newspapers that are available, you get lots of words, lots of pages, but the content is crap. Its not worth reading, even at zero cost. Is that the price for free? and if so. you can have all the free crap you like.
Me, im happy to pay a fair price for a fair product, most people (fortunately) are.
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Digital Subscription vs Retail. Sounds like a comic book already.
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Digital Subscription vs Retail. Sounds like a comic book already.
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