The Future Is Now: Cheating In Online Games Leads To Arrests In Japan
from the not-the-best-use-of-your-time dept
Any video game producer who produces a product for which online play is a large component also has to fight an ongoing arms-race against cheaters and hackers who gain an unfair advantage in the game and threaten the gamer ecosystem. It's annoying, it sucks, and the fight is unending. For online games, that's just kind of the deal. Most companies work with programmers and 3rd party service providers, like Steam, to try to ban players who cheat. Other companies, such as Blizzard, choose to try to twist copyright law into some kind of anti-cheater pretzel. Japan, on the other hand, appears to be done screwing around.
Newspapers in the land of the rising sun are reporting that three teenagers have been arrested for cheating in the online first-person shooter Sudden Attack. Yes, arrested.
Yomiuri Online, one of Japan's largest newspapers, reports that this is the first time gamers have had criminal liability charged against them in Japan for allegedly using cheat programs. One of the gamers is a university freshman, another is a 17 year-old vocational school student, and the last of the trio is a 17-year-old high school student. In Nexon's statement about the legal charges, the company explains that these three players allegedly used the cheat tools repeatedly in the game. IT Media reports that distribution of cheats was also allegedly involved.Yup, things just got a little more real in the realm of pretending to shoot everyone you see. Yes, cheating is annoying. But criminal? That seems like a massive overreaction and tremendously dangerous. Cheating in online games goes back all the way to the dial-up days and companies have always taken it upon themselves to keep cheaters out of their games. They may not like the arms race, but that hardly means it should reach the level of criminal liability -- especially when the line between cheating and just gaining some kind of advantage may get blurry pretty fast. It's reasonable to argue that if the game maker allows something to happen in the game, then it's on that game maker to set things up to block actions it doesn't like. Opening it up to the criminal justice system seems like a recipe for disaster.
Cheating is wrong, but couldn't Nexon simply ban these players? Maybe the company tried, but was unsuccessful. Or maybe Nexon should've tried harder to combat the cheats. But making them a crime?It's easy to point at cheaters and say they aren't worth defending, but nobody really wants to open up this can of worms where we can all be charged with crimes for messing around in a game.
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Filed Under: cheating, criminal, japan, video games
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Online cheaters are no different from disruptive people in a restaurant. They spoil the experience and they do harm to the business in question. In an online world where reputation is everything, cheaters can do real harm outside of the game.
Good on them for taking it seriously, and for that matter getting the police to understand and take it equally seriously.
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Modern version of Rick in Casa Blanka.
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Rational? .. we dont need no stinkin rational!
btw, online gaming is for chumps.
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Normally, I'd say no. It should be something to be dealt with by the game's producer itself and should never go beyond them kicking people out of the game, let alone go beyond civil proceedings.
But, a quick look at the game suggests it's a free-to-play type of game with in-game transactions. In other words, they're directly undermining the way the game works in order to access to things they should be paying for. They will probably also be losing money from those people the cheats were "distributed" to according to the article, as well as the people put off playing entirely by the cheating.
There's still the question of how much harm they're actually doing and whether it should be a criminal matter - more information is necessary to make that judgement. But, investigation is certainly appropriate to get that information.
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They have learned nothing from every other industries full on campaigns against its customers, and will follow the same path.
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For once, I actually agree with you on what you wrote. But, you missed the entire subject of the article and instead addressed a different question. The question is not whether cheating is right or whether they should be dealt with at all. The question is whether the police should be doing it or whether the game developer should be doing it themselves (e.g. banning the users or freezing their accounts). The question is why it's a criminal matter rather than a civil one.
Cheating happens all the time on XBox Live as well, but Microsoft tend to block the Live accounts rather than start shipping people off to the police (though this may have happened for serious offenders, not sure)
What's your opinion with this actual question raised in the article, and why do you think that way?
"Online cheaters are no different from disruptive people in a restaurant"
Do those people get arrested and charged with criminal activity? Or, do they merely get ejected from the premises with the police only involved if they become violent or otherwise refuse to co-operate? I see no indication that the latter occurred here.
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As for the restaurant, you may get kicked out - but they may also call the cops and you will likely be charged with disturbing the peace or some other similar crime. It's not just people making a little noise, it's people disrupting the actual operation of the business.
I can see clear harm here, calling the police is a pretty good response, actually.
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Citation? You must have reports from all the other companies who are doing this to prove your assertion? I mean, Steam, Microsoft, Sony, Blizzard and all the other companies who don't tend to call the cops as a first resort must have thousands of repeat offenders, right? Where are your figures?
Or is this another one of those situations where you pretend you know better then whine and disappear when challenged?
"As for the restaurant, you may get kicked out - but they may also call the cops and you will likely be charged with disturbing the peace or some other similar crime."
MAY call them, yes. But never as a first resort. Where I live, it's only if people become particularly disruptive and/or aggressive, and even then the mere threat of police action is usually enough to get them to leave. The only time I've seen an arrest was when someone got violent with the cops themselves.
Is this another one of your failed analogies, or do you think that's an accurate description of what happened here? If so, provide citations, because I don't see anything like that in the linked articles here.
"I can see clear harm here"
Then perhaps you can explain exactly where, with citations, rather than basing things on a crappy analogies and false assumptions.
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When something you should be having fun with turns into something you fear breaking some rule and being hit with criminal charges starts becoming less and less attractive, no? Did you read the entirety of the ToS? No? Be very, very afraid.
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What charge?
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On a deeper look
AKA cheating in a full retail game is DIFFERENT than cheating in a F2P game. Because in a full game it is just annoying for player, in a F2P game they are literally(or potentially depending) taking money straight out of the Developers pocket.
The cheating itself potentially drives away customers, depriving them of money.
What if they are cheating by giving themselves all of the unlocked items? That is in this case essentially stealing from the devs.
What if they are getting all the items and then GIVING those to other players? That is potentially taking money straight from the devs even more, maybe even a real chunk between the three of them.
The point is that cheating in a F2P game has drastically harsher effects than cheating in Counter-Strike or Halo. And just because it is a video game doesn't mean actions can't have real world monetary consequences.
The biggest question to me is did they use third party tools to hack the games or servers, or just use in game exploits that anybody could do with a vanilla client?
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Mixed Bag...
No new laws though.
Single Player cheating is fine and should left alone.
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A tale of two responses
Nexon going after their biggest fans is stupid firstly. Criminalizing people for cheating is not going to stop the cheating and keeps them deprived of how people are cheating.
This also makes Blizzard a bad investment for security because they do the exact same thing in terms of copyright law.
But here's a story that actually occurred. A few years ago, Valve had someone that was heavily invested in figuring out how Valve ticked. And he did it twice. Instead of jailing them (I'd like to think that Valve learned from that...) they gave him a job.
And that job helps enrich the community and add value to it.
The point here is simple. Criminalizing your patrons is a fool's errand. Hiring the kids to help you spot bugs will be far more advantageous if someone actually understands how to make their company grow and prosper.
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The question raised: Is Cheating a criminal act or civil act?
One simple comparison is that it is fraud and hence a criminal act.
In another comparison it is under the rules of the organisation in question and is dealt with internally (such as at school or university, breaking rules in sport, etc).
Generally the distinction is how wide the effects are.
We have a situation here about drugs in sport and a government body taking the matter to court over the breaking of an organisations internal rules. The drugs in question are not illegal in law and there is no illegality about taking them. The kerfuffle is over whether or not there is any legal case by which the government body can bring the matter to court.
So in the case of the story above, it boils down to whether there is fraud or if it is covered by organisational rules.
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Re: The question raised: Is Cheating a criminal act or civil act?
Cheating where people are annoyed or harassed = civil. The business can BAN!
Cheating that harms the business by driving customers away or acquiring for pay items at reduced or no cost (burden of proof on the business) = criminal.
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That's fine, but I don't need to face the fury of government at taxpayer expense. The government should concern itself with more productive uses of taxpayer money. Just because some Joe Blow starts a business doesn't mean he gets to socialize the costs of his business.
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Re: Re: Re: Re:
I used an analogy to try to make it simple. That apparently didn't work out for you. That's okay.
The clear harm is simple in an online game: If I am a player and others are cheating, my gaming experienced can be diminished. It could make my online playing less enjoyable, and perhaps lead me to go to a different game / company for my relaxation. Bad reviews may be posted, reputation lost, and in the end, the company operating the gaming system suffers.
Your reputation is everything.
Most of the larger companies don't deal with this as a potential criminal matter. Perhaps that this is a Japanese company inside Japan dealing with Japanese people makes it easier for this company to do something about it.
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SWAT Monopoly
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Re: Re: Re: Re: Re:
and that's fine but that's not a problem taxpayers should pay for. If you can't create a game and manage cheaters then you have only yourself to blame. It is my responsibility. As someone who doesn't even play the game I do not want my taxpayer money going into funding your game and your business model. Let those that actually play the game fund it by paying you for the game and you using that money to hire moderators to ban cheaters. Don't get my tax dollars involved. Don't socialize the costs of your personal business model problems and waste my taxpayer money.
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I play Star Trek online. You can pay money to buy Zen, one of the currencies in the game, which in turn can buy good stuff.
You can also exchange Dilithium(dil), rock earned or mined, for Zen. The mined version has to be refined and can only refined so much per day.
So if the cheaters figured out a way to refine more dil the allowed, they could exchange large amounts of dil on the exchange, basically causing inflation, in for Zen. Zen which they would have spent money to purchase. Thus the company losing out on those funds.
I'm not defending arresting these teens; I'm just saying look at it from the creators point of view.
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There's a world of difference between cheating at solitaire and cheating at poker.
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OBEY CITIZEN!
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Re: SWAT Monopoly
Already happened.
“They’re simply asserting that they’re private corporations.”
You are welcome.
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RTFA
Which brings up a number of questions - what exactly is "obstruction of business? Business is like the cops and obstructing The Corporation lands you in jail?? Welcome to the 21st century!
What is the moral situation of using cheats? When does something stop being a preprogrammed set of keystrokes and become a criminal misuse of a licensed software? Is my smart keyboard liable to get me arrested in Japan? This is sillier than a business built on thousands of tiny antennas hooked to the internet.
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What about my game enjoyment? I just happen to like trying to outsmart the game programmers and have since ever since I started playing computer games in the early 80's. That's the enjoyment part for me. Just being a mindless in-game sheep holds no appeal for me whatsoever.
I've always used bugs and oversights in programming to my advantage in most every game I've played, online or off. To make that a criminal act is shear stupidity.
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Lighten up people!
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PS3News
As most people know, you can use VPNs to bypass IP blocks, MAC address changers to fake out physical addresses, etc... Usually companies want to make it easy to subscribe to their games, so simply creating a new account isn't that bad.
Is it criminal behavior? I would say no until you get to the point where you are disrupting the actual performance of the game/network itself. IE DDoS attacks, exploiting memory leaks/SQL injections to run foreign software on the server, basically really hacking.
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Re: On a deeper look
Hacking a game server crosses a pretty bright line in my opinion. Hacking a game client is completely fair game to me. It's data on my hard drive and I will do with it what I please. If hacking the client breaks the terms of service, then they can ban me, but it still doesn't rise to the level of criminal activity in any sane world. Whether I use third-party tools to hack with makes no difference.
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Better not cheat on a Japanese game from out of country.
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Re: Re: Re: Re: Re:
Yes, you do have a habit of picking poor analogies that don't really fit the situation at hand and distract from the points actually being made. Maybe you should skip those and stick to the actual facts.
"The clear harm is simple in an online game"
You didn't explain why this should be a criminal matter rather than a civil or even internal one. Perhaps instead of piss-poor analogies and trying to address subjects not covered in the article, you might wish to address this??
"Your reputation is everything."
Indeed. Many of the companies I mentioned have a reputation of booting off cheaters and not tolerating them. They do not have a reputation for shipping people off to the police at the drop of a hat. Yet, they still have good reputations as gaming platforms.
Do you see the difference between these scenarios? I notice you haven't posted your figures showing that their return is inevitable and guaranteed to damage if people aren't arrested...
"Most of the larger companies don't deal with this as a potential criminal matter."
Exactly my point. Why is this?
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Re: Re:
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John
Rules and codes of conduct will be increasingly important as we spend more of our time, and conduct more of our social interactions in the virtual world. Cheaters and griefers ruin the experience for the entire community...and there SHOULD be stronger protections against people who ruin the experience for the members of that community who PAY to be there.
Are criminal charges "overreaching"? I don't really think so...it's not a harmless prank here, it's people trying to profit by selling illegal goods that infringe on the property of the business and the experiences of that businesses paying members. Just because the crime only affected people online doesn't make it any less of a crime.
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So you're arguing that because dealing with cheaters is difficult, cheating should be a jailable offense?
That's quite simply insane.
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I don't agree with criminal charges unless such links are found, but I at least understand why the police may have been asked to investigate in this instance. I'd have preferred internal investigations/bans and preferably civil rather than criminal action in the case of proven losses. But, there's not enough information to really say and I'm unsure of the differences between Japanese law and the rest of the world on these issues.
Unlike chucklehead above, I certainly don't think this is the right default move, and I don't agree with the seriousness of the charges, but I can sympathise with the investigation.
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So you don't care that you're ruining the game for everyone else? This is borderline sociopathic behavior.
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Re: Re: On a deeper look
That's debatable. If you are hacking your client to spawn a 1000 cabbages per second and blow up the server, than that's beyond hacking the client and starting to effect the server. Still not criminal unless you continually shut the server down, since it's not much different than using LOIC.
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If cheating is illegal
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Only way I can see arrests for cheating be reasonable...
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Re: Only way I can see arrests for cheating be reasonable...
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This is hacking, not cheating. The accessing of goods rather than cash is only important for showing possible damages in court, but it is no different from accessing customer data illegally, fraudulent funds transfers, etc. It is hacking in the wholly illegal sense of the term.
NHK and Yomiuri both ran stories about it. This was also covered on Sankaku Complex. It is not a group of gamers using cheat hack to ghost, wallslide, access god-mode, get infinite ammo. They used their tools to gain access to items the company was attempting to sell, and sold those tools to others.
It IS disruptive to the corporation's business, as selling those items IS its business. Should that be an actually illegal act? Seems like no to me as it can b covered by other laws (much like cyberbullying laws are bullshit cause there are laws that specifically cover those behaviors already including anti-stalking, harassment, assault, domestic abuse, battery and several more). But this is hacking, in the very real, illegal-in-most-countries sense. I get the feeling most of the ill will in these comments is because "its only a game" to most commenters. Aren't game companies entitled to protection of the law too?
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Re:
I agree. That explanation changes the nature of the case completely. The problem isn't the cheating, it's the computer intrusion.
"It IS disruptive to the corporation's business, as selling those items IS its business."
I would argue that this point is 100% irrelevant to whether or not the act should be illegal. We absolutely should not have laws preventing acts solely on the basis that they are disruptive to a business.
However, hacking into someone else's server should be illegal, and theft (which is what this boils down to) should also be illegal.
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Re: Re: Re: On a deeper look
I did some development a long time ago (geeze I feel old now) on a text-based MUD prior to graphical MMOs taking over. We didn't trust the client with any hidden information and anything coming back had to be well sanitized. I realize that a more complex 3D MMO doesn't quite compare, and there's some things you'd need to give the client, but there is no way the client should be responsible for creating items and anything coming back still needs to be thoroughly sanitized.
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Laws like this are not necessary, businesses can already take users to civil court for violating terms of service; it's a contractual dispute. Most do not because it's easier and cheaper to just ban players. This sort of law shifts the cost burden to taxpayers, and ties up our judicial system; diverting resources away from pursuing real crimes.
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Re:
banksters crashing the world economy, violating laws and morality left and right: no problem, no investigation, no arrests, no convictions...
'unscrupulous' gamers using some obscure cheat method on a STUPID FUCKING GAME: THE END OF WESTERN CIVILIZATION, they must be strung up ! ! !
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Dangerous
That's pretty scary; that could be anything from revealing/whistle blowing business misconduct to leaving a negative review.
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Re: Re: Re: Re: On a deeper look
Your talking MUDs though, something like a MOO was much more vulnerable due to the player's ability to have some scripting. Even MUDs though usually had some scripting/alias support, and the possibility for a buffer-overflow is always present. It could even be a simple malformed TCP packet that could take out the underlying TCP stack.
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If you did a poor job of programming and testing it and there is a way to cheat, FIX IT. Don't whine and call the police.
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A meaningless difference.
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> will just "cheat" their way around it.
> It's perhaps good time that hacking in
> this manner is treated as a criminal
> behavior, rather than just a nuisance.
I admit to not knowing much about Japanese law, but I'd be curious to know exactly what law was being broken here? Has Japan passed some kind of anti-viedeo game cheating statute?
Or is this just another case of the cops making up a crime where there is none to stop something they don't like and calling it "disturbing the peace" or "disorderly conduct"?
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Rephrased:
Comment board trolls are no different from disruptive people in a restaurant. They spoil the experience and they can reduce readership and therefore the advertising revenue for the business in question... Simply banning them won't work, they will just periodically change their screen name. It's perhaps good time that hacking in this manner is treated as a criminal behavior, rather than just a nuisance.
Suddenly, it sounds reasonable.
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Re: Re: SWAT Monopoly
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@Whatever: Criminal laws are specifically for the purpose of regulating conduct that may without those behavioural constraints cause specific harm & absolute damage to society itself.
Most criminal laws draw on the historical basis of trespass, whether that is trespass to property (larceny, theft, destruction of, unauthorised access -NOT usage, et.al.) or trespass to person (assault, battery, et.al)
The slippery slope of allowing alleged reputation damage (which is already structured as a tort under defamation - an offshoot of negligence) to also be a criminal act except in the most exigent of circumstances where no damage can be specifically shown either by causation or otherwise (its highly ambiguous and tenuous in the extreme) allows a whole range of actions to then be reclassified as criminal acts.
If you do not understand this, by all accounts keep telling yourself and everyone that classifying things you do not like as criminal is great, though do not be surprised that soon you yourself would then be criminally charged due to doing something that someone else might feel aggrieved over.
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Re: Re: Re: Re:
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Probably. I suspect he's merely a troll who gets a weird kick out of being a contrarian against whatever's said here, but isn't interested enough to carry on a conversation after being proven wrong. But, he seems to give it an effort and tries to explain a viewpoint (even if that viewpoint is often wrong or bears no relation to the actual points being raised), and hasn't yet devolved into tantrums, swearing, lies and personal attacks like our other regulars, so I like to keep prodding him in case he shows some real honesty.
The funny thing is, if he's being honest, he's actually in danger of agreeing with the points in the article - he just doesn't understand what they are!
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Re: On a deeper look
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Banning won't solve anything. Cheaters should pay fines not get arrested.
I HATE FUCKING CHEATERS
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Re: Re: Re: Re:
BANNING WON'T END CHEATING
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Re: srsly?
is funny and sad at the same time seeing this troll attempt in Japan and see the lack of moderation by Valve.
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"According to a report published today by Yomiuri, one of Japan's largest newspapers, two of the suspects, a 17 year-old high school student from Nara and the 18 year-old college freshman from Fukushima, allegedly made 37 different kinds of cheats and from 2011, they supposedly sold them via a dedicated Sudden Attack cheat site online."
http://kotaku.com/gamers-hit-with-criminal-charges-apparently-made-tons-o-1596352729
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Once you get over this common bias, you will see nothing wrong with legal actions being taken against individuals trying to interfere, or simply destroy a companies ability to make money on these public venues.
E-sports should be a billion dollar industry like athletic sports, but because of anonymous trolls its never been that popular, and its only gotten worse over the past decade. Even online games on consoles are apparenlty infested and unpopuar. All these unsportlike communities of hacking nerds, that get their kicks exploiting the game and rage quitting players or dox'n other game servers, are basically taking food out of babies mouths.
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Good Riddance
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Hacking games
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so that they can bring their Midas touch with them and turn it into manure...
or are they just afraind of DAEMON INDUSTRIES LLC???
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Brilliant
Roll it out all over the world.
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Own up already
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Was thinking of this a long time ago
Cheating in online games is horrible and should be able to lead to jailtime and lawsuits. They ruin gameplay for people -> people leave-> less income for developpers.
Not to mention it just sucks to be on the receiving end of cheats.
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As usual the prehistoric Libertarian reductionists Have Proven Their Danger To Society, by ignoring the tangible and more subtle dangers of cheating, AND ignoring MY RIGHTS TO CHEAT FREE GAMES
"The question is why it's a criminal matter rather than a civil one."
Yes and No.
The gaming companies have discovered that a policy of obfuscation and appeasement work better than direct confrontation. This has led to a community of delusional, easily fooled children, who do not understand higher moral principles at work here. Basically, instead of spending money trying to fix the problem, we are going to engage in a campaign of disinformation and viral marketing, in order to instead convince enough people that there is no problem. (i.e. sure the footballs were illegally deflated, but the game wasn't affected mentality)
League of Legends one of the most popular games is full of this type of intrinsic fraud, maintained by an army of delusion mentally malformed children, who don't know any better and don't have fully developed moral centers in their brains. Very similar to the Nazi Youth or Stalin's 'Pioneers'
One response by John Fenderson to a criminal cheater si:
"So you don't care that you're ruining the game for everyone else? This is borderline sociopathic behavior."
Why borderline? If not clinically insane then this is straight up sociopathic behavior, well over the border, and into the suburbs of Mexico City itself. This individual should be rotting in prison.However, because Riot Games and similar low life profit maximizing companies have failed to build their wall but have lied and told their users that a wall exists.
An Anonymous Coward made pseudo-edgy comment:
"If I am a player and others are cheating, my gaming experienced can be diminished."
Can be? Can? If I pay money and/or invest my time, i.e. labor into a game that has made the claim of assessing personal skill, then a cheater is not a philosophical slap in the
face, it is a PURE THEFT and SLAVERY! My time has been STOLEN from me, first by the gaming company through fraud, and more importantly by some sniveling little nerd
with slow reflexes. That person is no different than a thief walking into your home and stealing your coffee maker.
I would go one step further, if a company like Riot Games does not do everything in its power to maintain the integrity of it's own gameplay, then they should held criminally liable as well. Sorry folks you shouldn't be able to go around squawking about "e-sports" while at the same not doing shit about rampant cheating and exploitation.
"BANNING WON'T END CHEATING"
It doesn't fucking matter! The company making the game MUST put forth a sincere effort to exterminate cheaters, and if they don't, like Rioting Games League of Legends or Blizzard's WarCrafting, then the companies executive should be held criminally liable for fraud. Lyte should have to face trial in criminal and civil court. The cheat makers should also be held criminally accountable. It's a principle here at work, the effort itself is what is important with regards to the maker of the game.
But the sub-optimal grey matter of the readership here, still doesn't get it, over and over again we get comments like this:
"Why is it the government's job to protect the business model of game makers?"
Because many of these games are now claiming to be "e-sports" and trying to expand their business through universities and schools as some sort of competition similar to a sporting event. If that's the case then they have crossed the Rubicon from simple entertainment.
TL;DR
Creating 'cheats' and 'hacks' is tantamount to THEFT and SLAVERY and won't stop until they are physically stopped from accessing the internet through the force of state. I have a right as a cheat-free gamer to play a game free of cheats and hacks. Cheating at a game is no different than fraud, physical violence, and forced slavery.
If I told you, here's is League of Legends, the ranked ladder is full of cheaters using hacks and exploits, would you still play? No. However, if I lie to you, then you play, I have now stolen your labor through fraud.
Gaming companies don't have morals, and found it easier and more profitable to lie about ranked integrity rather than fight cheaters. Therefore, companies which do this must also be held criminally liable for fraud.
Cheaters are just like child molesters, THEY WILL NOT STOP THERE IS REHABILITATION, therefore they must be removed from society in order to stop them. I also would not opposed to having a registry and map of those who cheat in games.
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wtf nina, are you delusional? how is that short and to the point?
as usual the writer took this as another opportunity to shove his libertarian BS down everyone's throat and then the readers as usual engage in a circle jerk about non-existent rights to cheating and fraud.
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While at the same time publicly the Company claims to be fighting cheaters, they ban more users for being 'verbally abusive' than they do for hacking and scripting.
Basically, why police our own game and e-sports movement, when it's more profitable for us to lie, cheat, and steal?
This is why there must be an element of higher moral authority than pure profit motive, that element must be the state.
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Re: Brilliant
You had to spend your time and effort and money to earn value.
Cheating is flat out fraud and borderline indentured servitude.
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Re: RTFA
so to make an example contingent with MMOs:
basically your customers are not buying things on your games because they are using my cheats instead, causing to you; a loss in sells in first place, plus expenses to keep at bay cheaters and for anti-hack measures developement, furthermore the cheating software itself is useless outside your game, so they I can only make money with it by tampering your business. that is obstruction of business :)
off course only a court has the authority to decide that
but keep in consideration that all hackmakers ended in court with this charge have lost so far, in europe and in america that i know.
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Cheaters cost game developers money and should be punished.
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This should be criminal but only in the strictest sense.
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One day it will happen
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People are being threatened and more
If the game has any rules, a "Terms of Service", what ELSE besides a charge of UNLAWFUL use and some teeth to rules so we can finally get rid of some of the people who cause so much disruption in gaming?
It's not that many... out of millions of us playing there is a tiny fraction who can get others to follow them into hell, literally, but gaming hasn't grown up enough to protect its player base after over 25 years of MMOs?
We have lost our way - and we need to find a flashlight.
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Lock Cheats Up, Sue Developers that Allow Cheating
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given cheaters ruin the day of normal gamers, it could be seen as bullying or harrasment. wich are both illigal enough to be criminalized.
so yes the future of cheating will be facing criminal charges.
aswell the suppliers wich are evading taxes and are in general the main TOS breakers.
beside there are databases where cheating ip's are collected, just imagine the world where everything u do is online, and you end up being marked a cheater. for Always.. i hate cheaters but this is scary stuff my friends.
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I'm not sure what's worse - jumping into an article that's nearly 2 1/2 years ago to spew your opinion, or feeling like you have to lie your ass off in order to do it.
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Cheating can very well be a crime
can very well be illegal and crime. Then yes its compleatly OK if the police acts.
Even just destroying a reputation of a game by cheating can be a real financial impact therfore it can very well be a crime in some cases.
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I can tell by the way you applaud anti-cheating faggotry in a fictional universe.
Go fuck yourself, nigger.
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Eff Em!
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Why did the development community abandon the third-party anti-cheat systems which were so affective
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Its very simple actually
"Hacking their way around a ban" is probably not the most accurate way to put it but it gets the point across.
The most common way to circumvent a ban is to just create a new account and start over (most cheaters dont care if their ACCOUNT is banned for this reason).
If the cheaters IP address is banned then they can use a VPN with a new account and I kno for a fact there are people out there skilled enough to literally "HACK" they're way around a ban.
While I believe in some circumstances "criminal charges" should be brought against cheaters I also believe it should be a case by case decision. Meaning that if the "cheating" is causing undeniable harm to the games community and company then perhaps it becomes a criminal case.
Friends that I regularly play games with will not play certain games anymore because of cheaters and these are games they admit to wanting to play and being willing to buy dlc and microtransaction content. That's a case of cheaters running customers off and costing the company money and should be criminal case.
I'll make this very very simple. "Fraud" is a crime and cheating is a way of committing a "fraudulent act". Therefore cheating in video games is a crime.
Tho as I said above it should be judged case by case as there are drastically different degrees of cheating in online games that vary from simply exploiting a games poor programming (advantageously using a glitch in the game) to actually tampering with the programming (hacking it) to give yourself an advantage (invincibility, aim bots, invisibility, etc...).
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